forked from github/server
Adamant + Rüstung
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parent
ecc147425b
commit
ae68d8fd79
10 changed files with 86 additions and 76 deletions
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@ -237,4 +237,3 @@ xmlreport_cleanup(void)
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iconv_close(utf8);
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#endif
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}
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@ -70,8 +70,7 @@
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<param name="hunger.long" value="1"/>
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<param name="rules.check_overload" value="0"/>
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</game>
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<xi:include href="eressea/de/strings.xml"/>
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<xi:include href="eressea/en/strings.xml"/>
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<xi:include href="eressea/strings.xml"/>
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<xi:include href="eressea/races.xml"/>
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<xi:include href="eressea/items.xml"/>
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<xi:include href="eressea/artrewards.xml"/>
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@ -1,11 +0,0 @@
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<strings>
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<string name="newbie_info_2">
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<text locale="en">If you fail to send in orders for one of the first two turns, your faction will be erased from the game to reduce the number of inactive players in Eressea.</text>
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</string>
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<string name="newbie_info_3">
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<text locale="en">With the first two turns, you will get a computer report (CR). It can be used with many of the tools on http://eressea-pbem.de/download.html. If you want to continue getting it after the second turn, please make one of your units give the order OPTION COMPUTER.</text>
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</string>
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<string name="defaultorder">
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<text locale="en">WORK</text>
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</string>
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</strings>
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@ -149,37 +149,6 @@
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<item cursed="yes" notlost="yes" weight="0" />
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</resource>
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<resource name="greatbow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<modifier function="mod_elves_only"/>
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<requirement type="mallorn" quantity="2"/>
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</construction>
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<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.0">
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<damage type="rider" value="2d6+4"/>
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<damage type="footman" value="2d6+4"/>
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<modifier type="missile_target" value="2"/>
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<modifier type="damage" value="1">
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<race name="elf"/>
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</modifier>
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</weapon>
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</item>
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</resource>
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<resource name="halberd">
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<item weight="200">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="log" quantity="2"/>
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="polearm" offmod="-1" defmod="2" magres="0.0">
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<damage type="rider" value="2d6+3"/>
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<damage type="footman" value="2d6+3"/>
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<modifier type="skill" value="1" walking="true" against_riding="true" defensive="true"/>
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</weapon>
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</item>
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</resource>
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<!-- christmas items: start -->
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<resource name="almond">
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<item weight="0"/>
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@ -195,4 +164,22 @@
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</resource>
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<!-- christmas items: end -->
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<resource name="diamond" limited="yes">
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<item weight="200" score="200">
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<construction skill="mining" minskill="8" reqsize="1"/>
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</item>
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<resourcelimit>
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<guard flag="mining"/>
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</resourcelimit>
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</resource>
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<resource name="diamondplate">
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<item weight="100" score="2000">
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<construction skill="armorer" minskill="10" reqsize="1">
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<requirement type="diamond" quantity="3"/>
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</construction>
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<armor ac="7" penalty="0.1"/>
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</item>
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</resource>
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</resources>
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@ -197,6 +197,7 @@
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<string name="newbie_info_2">
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<text locale="de">Die ersten beiden Züge mußt du abgeben, sonst wird deine
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Partei sofort wieder gelöscht, um Karteileichen zu vermeiden.</text>
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<text locale="en">If you fail to send in orders for one of the first two turns, your faction will be erased from the game to reduce the number of inactive players in Eressea.</text>
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</string>
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<string name="newbie_info_3">
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<text locale="de">Mit der ersten Auswertung bekommst du einen
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@ -204,9 +205,11 @@
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http://eressea-pbem.de/download.html benutzen kannst. Wenn du ihn
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weiterhin bekommen willst, gib einer deiner Einheiten den Befehl OPTION
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COMPUTER.</text>
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<text locale="en">With the first two turns, you will get a computer report (CR). It can be used with many of the tools on http://eressea-pbem.de/download.html. If you want to continue getting it after the second turn, please make one of your units give the order OPTION COMPUTER.</text>
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</string>
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<string name="defaultorder">
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<text locale="de">ARBEITE</text>
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<text locale="en">WORK</text>
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</string>
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<string name="temple">
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<text locale="de">Tempel</text>
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@ -355,16 +358,22 @@
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</string>
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<!-- igjarjuk queste end -->
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<string name="diamond">
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<text locale="de">Adamant</text>
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<text locale="en">adamantium</text>
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</string>
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<string name="diamond_p">
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<text locale="de">Adamant</text>
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<text locale="en">adamantium</text>
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</string>
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<string name="diamondplate">
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<text locale="de">Adamantrüstung</text>
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<text locale="en">adamantium plate</text>
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</string>
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<string name="diamondplate_p">
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<text locale="de">Adamantrüstungen</text>
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<text locale="en">adamantium plates</text>
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</string>
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</strings>
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@ -329,6 +329,37 @@
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</item>
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</resource>
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<resource name="greatbow">
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5" reqsize="1">
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<modifier function="mod_elves_only"/>
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<requirement type="mallorn" quantity="2"/>
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</construction>
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<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.0">
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<damage type="rider" value="2d6+4"/>
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<damage type="footman" value="2d6+4"/>
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<modifier type="missile_target" value="2"/>
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<modifier type="damage" value="1">
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<race name="elf"/>
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</modifier>
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</weapon>
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</item>
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</resource>
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<resource name="halberd">
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<item weight="200">
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<construction skill="weaponsmithing" minskill="3" reqsize="1">
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<requirement type="log" quantity="2"/>
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon cut="true" skill="polearm" offmod="-1" defmod="2" magres="0.0">
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<damage type="rider" value="2d6+3"/>
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<damage type="footman" value="2d6+3"/>
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<modifier type="skill" value="1" walking="true" against_riding="true" defensive="true"/>
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</weapon>
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</item>
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</resource>
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<resource name="peasant" pooled="false">
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<function name="change" value="lua_changeresource"/>
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<function name="get" value="lua_getresource"/>
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@ -63,11 +63,8 @@
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<param name="hunger.long" value="1"></param>
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<param name="MaxAge" value="8"></param>
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</game>
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<xi:include href="tutorial/de/strings.xml"/>
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<xi:include href="tutorial/en/strings.xml"/>
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<xi:include href="tutorial/strings.xml"/>
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<xi:include href="eressea/races.xml"/>
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<xi:include href="eressea/items.xml"/>
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<xi:include href="eressea/dungeons.xml"/>
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<strings>
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<string name="mailto">
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<text locale="en">tutorial@eressea.de</text>
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@ -1,10 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" ?>
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<strings>
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<comment> report newbie info</comment>
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<string name="newbie_info_2">
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<text locale="en">If you fail to send in orders for one of the first two turns, your faction will be erased from the game to reduce the number of zombie players in Eressea.</text>
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</string>
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<string name="newbie_info_3">
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<text locale="en">With the first two turns, you will get a computer report (CR). It can be used with many of the tools on http://eressea-pbem.de/download.html. If you want to continue getting it after the second turn, please make one of your units give the order OPTION COMPUTER.</text>
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</string>
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</strings>
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@ -2,9 +2,11 @@
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<strings>
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<string name="newbie_info_2">
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<text locale="de">Die ersten beiden Züge mußt du abgeben, sonst wird deine Partei sofort wieder gelöscht, um Karteileichen zu vermeiden.</text>
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<text locale="en">If you fail to send in orders for one of the first two turns, your faction will be erased from the game to reduce the number of zombie players in Eressea.</text>
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</string>
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<string name="newbie_info_3">
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<text locale="de">Mit der ersten Auswertung bekommst du einen Computerreport, den du mit vielen der Tools auf http://eressea-pbem.de/download.html benutzen kannst. Wenn du ihn weiterhin bekommen willst, gib einer deiner Einheiten den Befehl OPTION COMPUTER.</text>
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<text locale="en">With the first two turns, you will get a computer report (CR). It can be used with many of the tools on http://eressea-pbem.de/download.html. If you want to continue getting it after the second turn, please make one of your units give the order OPTION COMPUTER.</text>
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</string>
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<string name="defaultorder">
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<text locale="de">ARBEITE</text>
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@ -51,8 +51,11 @@ function test_free()
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end
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function test_hse()
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read_game("50", "text")
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write_game("50.dat", "binary")
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read_game("50.dat", "binary")
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f = get_faction(atoi36("8h7f"))
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f.options = f.options + 8192
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init_reports()
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write_report(f)
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end
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function test_realloc()
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@ -79,7 +82,11 @@ function test_md5()
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read_game("571.dat", "binary")
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-- read_orders("orders.571")
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run_turn()
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-- write_game("572.txt", "text")
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local i = test.rng_int()
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print(i)
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write_game("572.txt." .. i, "text")
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-- 648583167
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io.stdin:read("*line")
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end
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function test_287()
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@ -93,9 +100,9 @@ run_scripts()
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-- test_free()
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-- test_bmark()
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-- test_realloc()
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-- test_hse()
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test_hse()
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-- test_md5()
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test_287()
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-- test_287()
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-- io.stdin:read("*line")
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-- text: 50.574
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-- bin0: 19.547
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