forked from github/server
bugfix untote und pool. muss getestet werden. in zukunft mal ev_flags ausfräumen, das ist etwas wirr
This commit is contained in:
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commit
ad9bd0b291
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@ -1,6 +1,6 @@
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/* vi: set ts=2:
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*
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* $Id: laws.c,v 1.21 2001/02/12 23:06:44 enno Exp $
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* $Id: laws.c,v 1.22 2001/02/13 00:41:15 enno Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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@ -2111,8 +2111,9 @@ reorder_owners(region * r)
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unit ** up=&r->units, ** useek;
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building * b=NULL;
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ship * sh=NULL;
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#ifndef NDEBUG
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size_t len = listlen(r->units);
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#endif
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for (b = r->buildings;b;b=b->next) {
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unit ** ubegin = up;
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unit ** uend = up;
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@ -2191,7 +2192,9 @@ reorder_owners(region * r)
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}
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up = uend;
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}
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#ifndef NDEBUG
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assert(len==listlen(r->units));
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#endif
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}
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#if 0
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@ -43,7 +43,7 @@ RSC=rc.exe
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D "CONVERT_TRIGGER" /YX /FD /c
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -112,7 +112,7 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Profile"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /GX- /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -1,6 +1,6 @@
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/* vi: set ts=2:
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*
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* $Id: pool.c,v 1.3 2001/02/09 13:53:51 corwin Exp $
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* $Id: pool.c,v 1.4 2001/02/13 00:41:15 enno Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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@ -39,36 +39,6 @@
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static int want_mp = 1 << O_MATERIALPOOL;
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static int want_sp = 1 << O_SILBERPOOL;
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#ifdef OLD_ITEMS
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static resource_t
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findresource(const char *name)
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{
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item_t item;
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herb_t herb;
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potion_t potion;
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param_t param;
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item = finditem(name);
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if (item != NOITEM)
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return (resource_t) (R_MINITEM + item);
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herb = findherb(name);
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if (herb != NOHERB)
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return (resource_t) (R_MINHERB + herb);
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potion = findpotion(name);
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if (potion != NOPOTION)
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return (resource_t) (R_MINPOTION + potion);
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param = findparam(name);
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if (param == P_SILVER)
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return R_SILVER;
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return NORESOURCE;
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}
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#endif
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#ifdef NEW_ITEMS
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int
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new_get_resource(const unit * u, const resource_type * rtype)
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{
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@ -210,7 +180,7 @@ new_get_pooled(const unit * u, const resource_type * rtype, int mode)
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if (u==v) continue;
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if (fval(v, FL_LOCKED)) continue;
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if (race[v->race].ec_flags & NOGIVE) continue;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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@ -258,6 +228,7 @@ new_use_pooled(unit * u, const resource_type * rtype, int mode, int count)
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if (mode & ~(GET_SLACK|GET_RESERVE)) {
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for (v = r->units; v; v = v->next) if (u!=v) {
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int mask;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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if (rtype==r_silver && !(f->options & want_sp)) continue;
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@ -273,52 +244,17 @@ new_use_pooled(unit * u, const resource_type * rtype, int mode, int count)
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return count-use;
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}
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#endif /* NEW_ITEMS */
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int
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get_resource(const unit * u, resource_t res)
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{
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#ifdef NEW_ITEMS
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return new_get_resource(u, oldresourcetype[res]);
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#else /* NEW_ITEMS */
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if (res==R_STONE && u->race==RC_STONEGOLEM)
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return u->number*GOLEM_STONE;
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if (res==R_IRON && u->race==RC_IRONGOLEM)
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return u->number*GOLEM_IRON;
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if (is_item(res))
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return get_item(u, res2item(res));
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if (is_herb(res))
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return get_herb(u, res2herb(res));
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if (is_potion(res))
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return get_potion(u, res2potion(res));
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if (res == R_SILVER)
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return u->money;
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if (res == R_AURA)
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return get_spellpoints(u);
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if (res == R_PERMAURA)
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return max_spellpoints(u->region, u);
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if (res == R_HITPOINTS)
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return u->hp;
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if (res == R_PEASANTS)
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return rpeasants(u->region);
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/* TODO: Das ist natürlich Blödsinn. */
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if (res == R_UNIT)
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return 0;
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if (res == R_PERSON)
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return 0;
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assert(!"unbekannte ressource entdeckt");
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return 0;
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#endif /* NEW_ITEMS */
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}
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int
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change_resource(unit * u, resource_t res, int change)
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{
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int i = 0;
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#ifdef NEW_ITEMS
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const item_type * itype = resource2item(oldresourcetype[res]);
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#endif
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if (res==R_STONE && u->race==RC_STONEGOLEM) {
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i = u->number - (change+GOLEM_STONE-1)/GOLEM_STONE;
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i = u->number - (change+GOLEM_IRON-1)/GOLEM_IRON;
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scale_number(u, i);
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}
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#ifdef NEW_ITEMS
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else if (itype!=NULL) {
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item * it = i_change(&u->items, itype, change);
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if (it==NULL) return 0;
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return it->number;
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}
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#else
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else if (is_item(res))
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i = change_item(u, res2item(res), change);
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else if (is_herb(res))
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i = change_herb(u, res2herb(res), change);
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else if (is_potion(res))
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i = change_potion(u, res2potion(res), change);
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else if (res == R_SILVER)
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i = change_money(u, change);
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#endif
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else if (res == R_AURA)
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i = change_spellpoints(u, change);
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else if (res == R_PERMAURA)
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@ -365,35 +290,14 @@ change_resource(unit * u, resource_t res, int change)
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int
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get_resvalue(const unit * u, resource_t resource)
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{
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#ifdef NEW_ITEMS
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const resource_type * rtype = oldresourcetype[resource];
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return new_get_resvalue(u, rtype);
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#else
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if (resource==R_STONE && u->race==RC_STONEGOLEM)
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return (u->number * GOLEM_STONE);
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if (resource==R_IRON && u->race==RC_IRONGOLEM)
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return (u->number * GOLEM_IRON);
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if (resource == NORESOURCE)
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return 0;
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if (u->reserved) {
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return u->reserved[resource];
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}
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return 0;
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#endif
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}
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static int
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set_resvalue(unit * u, resource_t resource, int value)
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{
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#ifdef NEW_ITEMS
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return new_set_resvalue(u, oldresourcetype[resource], value);
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#else
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if (!u->reserved)
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u->reserved = (int *) calloc(MAXRESOURCES, sizeof(int));
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return (u->reserved[resource] = value);
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#endif
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}
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int
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@ -405,232 +309,60 @@ change_resvalue(unit * u, resource_t resource, int value)
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int
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get_reserved(const unit * u, resource_t resource)
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{
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#ifdef NEW_ITEMS
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return new_get_pooled(u, oldresourcetype[resource], GET_RESERVE);
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#else
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int a = get_resvalue(u, resource);
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int b = get_resource(u, resource);
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return min(a, b);
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#endif /* NEW_ITEMS */
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}
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int
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use_reserved(unit * u, resource_t resource, int count)
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{
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#ifdef NEW_ITEMS
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return new_use_pooled(u, oldresourcetype[resource], GET_RESERVE, count);
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#else
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int use = get_reserved(u, resource);
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use = min(use, count);
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change_resource(u, resource, -use);
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change_resvalue(u, resource, -use);
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return use;
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#endif /* NEW_ITEMS */
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}
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int
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get_slack(const unit * u, resource_t resource)
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{
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#ifdef NEW_ITEMS
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return new_get_pooled(u, oldresourcetype[resource], GET_SLACK);
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#else /* NEW_ITEMS */
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int use = get_resource(u, resource);
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if (use <= 0)
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return 0;
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use -= get_resvalue(u, resource);
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if (use <= 0)
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return 0;
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return use;
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#endif /* NEW_ITEMS */
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}
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int
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use_slack(unit * u, resource_t resource, int count)
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{
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#ifdef NEW_ITEMS
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return new_use_pooled(u, oldresourcetype[resource], GET_SLACK, count);
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#else /* NEW_ITEMS */
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int use = get_slack(u, resource);
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use = min(use, count);
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change_resource(u, resource, -use);
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return use;
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#endif
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}
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int
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get_pooled(const unit * u, const region * r, resource_t resource)
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{
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#ifdef NEW_ITEMS
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return new_get_pooled(u, oldresourcetype[resource], GET_DEFAULT);
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#else /* NEW_ITEMS */
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const faction *f = u->faction;
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unit *v;
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int use = get_reserved(u, resource) + get_slack(u, resource);
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assert(u->region == r || r == NULL);
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if (r == NULL)
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r = u->region;
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assert(r);
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for (v = r->units; v; v = v->next)
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if (u != v && v->faction == f) {
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if (resource == R_SILVER && !(f->options & want_sp))
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continue;
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if (resource != R_SILVER && !(f->options & want_mp))
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continue;
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if (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))
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use += get_slack(v, resource);
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}
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return use;
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#endif /* NEW_ITEMS */
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}
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int
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use_pooled(unit * u, region * r, resource_t resource, int count)
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{
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#ifdef NEW_ITEMS
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return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, count);
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#else /* NEW_ITEMS */
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faction *f = u->faction;
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int use = count;
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assert(r == NULL || u->region == r);
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r = u->region;
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use -= use_reserved(u, resource, use);
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if (use) {
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use -= use_slack(u, resource, use);
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if (resource == R_SILVER && !(f->options & want_sp))
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return count - use;
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if (resource != R_SILVER && !(f->options & want_mp))
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return count - use;
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if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
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unit *v;
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if (r == NULL)
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r = findunitregion(u);
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for (v = r->units; v; v = v->next)
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if (v->faction == f
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&& !(fval(u,FL_LOCKED))
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&& !(race[u->race].ec_flags & NOGIVE))
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{
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use -= use_slack(v, resource, use);
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if (!use)
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break;
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}
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}
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}
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return count - use;
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#endif
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}
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int
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use_pooled_give(unit * u, region * r, resource_t resource, int count)
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{
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#ifdef NEW_ITEMS
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int use = count;
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use -= new_use_pooled(u, oldresourcetype[resource], GET_SLACK, use);
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if (use>0) use -= new_use_pooled(u, oldresourcetype[resource], GET_RESERVE|GET_POOLED_SLACK, use);
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return count-use;
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#else /* NEW_ITEMS */
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faction *f = u->faction;
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int use = count;
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/* zuerst geben wir aus dem nichtreservierten Teil unserer Habe */
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use -= use_slack(u, resource, use);
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/* wenn das nicht reicht, versuchen wir erst aus unserem reservierten
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* Gegenständen zu bedienen */
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if (use) {
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use -= use_reserved(u, resource, use);
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}
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assert(r == NULL || u->region == r);
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r = u->region;
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/* hat auch das nicht gereicht, versuchen wir es über den Pool */
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if (use) {
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if (resource == R_SILVER && !(f->options & want_sp))
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return count - use;
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if (resource != R_SILVER && !(f->options & want_mp))
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return count - use;
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if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
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unit *v;
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if (r == NULL)
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r = findunitregion(u);
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for (v = r->units; v; v = v->next)
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if (v->faction == f) {
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use -= use_slack(v, resource, use);
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if (!use)
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break;
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}
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}
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}
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return count - use;
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#endif
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}
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int
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get_all(const unit * u, resource_t resource)
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{
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#ifdef NEW_ITEMS
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return new_get_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE);
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#else
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region * r = u->region;
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faction * f = u->faction;
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unit *v;
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int use = get_resource(u, resource);
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for (v = r->units; v; v = v->next)
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if (u != v && v->faction == f) {
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if (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))
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use += get_resource(v, resource);
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}
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return use;
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#endif
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}
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int
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use_all(unit * u, resource_t resource, int count)
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{
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#ifdef NEW_ITEMS
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return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE, count);
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#else
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region * r = u->region;
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faction * f = u->faction;
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int use = count;
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assert(r == NULL || u->region == r);
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use -= use_reserved(u, resource, use);
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if (use) {
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use -= use_slack(u, resource, use);
|
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if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
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unit *v;
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for (v = r->units; v; v = v->next)
|
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if (v->faction == f) {
|
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use -= use_slack(v, resource, use);
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||||
if (!use)
|
||||
break;
|
||||
}
|
||||
if (use) for (v = r->units; v; v = v->next)
|
||||
if (v->faction == f) {
|
||||
use -= use_reserved(v, resource, use);
|
||||
if (!use)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return count - use;
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -647,7 +379,7 @@ init_pool(void)
|
|||
|
||||
list_foreach(strlist, u->orders, s) {
|
||||
if (u->number > 0 && igetkeyword(s->s) == K_RESERVE
|
||||
&& (race[u->race].ec_flags & GETITEM)) {
|
||||
&& (urace(u)->ec_flags & GETITEM)) {
|
||||
int count = geti();
|
||||
int use;
|
||||
char *what = getstrtoken();
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* vi: set ts=2:
|
||||
*
|
||||
* $Id: save.c,v 1.16 2001/02/11 10:06:07 enno Exp $
|
||||
* $Id: save.c,v 1.17 2001/02/13 00:41:15 enno Exp $
|
||||
* Eressea PB(E)M host Copyright (C) 1998-2000
|
||||
* Christian Schlittchen (corwin@amber.kn-bremen.de)
|
||||
* Katja Zedel (katze@felidae.kn-bremen.de)
|
||||
|
@ -70,7 +70,7 @@
|
|||
extern void resolve2(void);
|
||||
#endif
|
||||
|
||||
#define xisdigit(c) ((c) == '-' || ((c) >= '0' && (c) <= '9'))
|
||||
#define xisdigit(c) (((c) >= '0' && (c) <= '9') || (c) == '-')
|
||||
#define COMMENT_CHAR ';'
|
||||
|
||||
#define ESCAPE_FIX
|
||||
|
|
|
@ -49,14 +49,16 @@ _log_warn(const char * format, ...)
|
|||
{
|
||||
va_list marker;
|
||||
if (!logfile) logfile = stderr;
|
||||
va_start(marker, format);
|
||||
fputs("WARNING: ", logfile);
|
||||
va_start(marker, format);
|
||||
vfprintf(logfile, format, marker);
|
||||
va_end(marker);
|
||||
if (logfile!=stderr) {
|
||||
if (flags & LOG_CPWARNING) {
|
||||
fputs("\bWARNING: ", stderr);
|
||||
va_start(marker, format);
|
||||
vfprintf(stderr, format, marker);
|
||||
va_end(marker);
|
||||
}
|
||||
if (flags & LOG_FLUSH) {
|
||||
fflush(logfile);
|
||||
|
@ -70,14 +72,16 @@ _log_error(const char * format, ...)
|
|||
va_list marker;
|
||||
if (!logfile) logfile = stderr;
|
||||
|
||||
va_start(marker, format);
|
||||
fputs("ERROR: ", logfile);
|
||||
va_start(marker, format);
|
||||
vfprintf(logfile, format, marker);
|
||||
va_end(marker);
|
||||
if (logfile!=stderr) {
|
||||
if (flags & LOG_CPERROR) {
|
||||
fputs("\bERROR: ", stderr);
|
||||
va_start(marker, format);
|
||||
vfprintf(stderr, format, marker);
|
||||
va_end(marker);
|
||||
}
|
||||
if (flags & LOG_FLUSH) {
|
||||
fflush(logfile);
|
||||
|
|
Binary file not shown.
|
@ -44,7 +44,7 @@ RSC=rc.exe
|
|||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D "CONVERT_TRIGGER" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x407 /d "NDEBUG"
|
||||
# ADD RSC /l 0x407 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
|
@ -170,8 +170,6 @@ SOURCE=.\old\pointertags.c
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
@ -192,8 +190,6 @@ SOURCE=.\old\pointertags.h
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
@ -214,8 +210,6 @@ SOURCE=.\old\relation.c
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
@ -236,8 +230,6 @@ SOURCE=.\old\relation.h
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
@ -258,8 +250,6 @@ SOURCE=.\old\trigger.c
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
@ -280,8 +270,6 @@ SOURCE=.\old\trigger.h
|
|||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
|
Loading…
Reference in New Issue