forked from github/server
remove view functions for special planes (Regatta).
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1dac556d09
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acfa2cfbe5
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@ -43,7 +43,6 @@ extern "C" {
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#define PFL_FRIENDLY 4096 /* everyone is your ally */
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#define PFL_NOORCGROWTH 8192 /* orcs don't grow */
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#define PFL_NOMONSTERS 16384 /* no monster randenc */
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#define PFL_SEESPECIAL 32768 /* far seeing */
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typedef struct plane {
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struct plane *next;
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100
src/reports.c
100
src/reports.c
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@ -1151,93 +1151,6 @@ void view_default(struct seen_region **seen, region * r, faction * f)
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}
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}
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void view_neighbours(struct seen_region **seen, region * r, faction * f)
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{
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int d;
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region * nb[MAXDIRECTIONS];
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get_neighbours(r, nb);
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for (d = 0; d != MAXDIRECTIONS; ++d) {
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region *r2 = nb[d];
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if (r2) {
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connection *b = get_borders(r, r2);
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while (b) {
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if (!b->type->transparent(b, f))
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break;
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b = b->next;
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}
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if (!b) {
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if (add_seen(seen, r2, see_far, false)) {
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if (!(fval(r2->terrain, FORBIDDEN_REGION))) {
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int dir;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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region *r3 = rconnect(r2, dir);
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if (r3) {
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connection *b = get_borders(r2, r3);
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while (b) {
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if (!b->type->transparent(b, f))
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break;
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b = b->next;
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}
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if (!b)
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add_seen(seen, r3, see_neighbour, false);
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}
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}
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}
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}
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}
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}
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}
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}
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static void
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recurse_regatta(struct seen_region **seen, region * center, region * r,
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faction * f, int maxdist)
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{
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int d;
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int dist = distance(center, r);
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region * nb[MAXDIRECTIONS];
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get_neighbours(r, nb);
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for (d = 0; d != MAXDIRECTIONS; ++d) {
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region *r2 = nb[d];
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if (r2) {
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int ndist = distance(center, r2);
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if (ndist > dist && fval(r2->terrain, SEA_REGION)) {
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connection *b = get_borders(r, r2);
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while (b) {
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if (!b->type->transparent(b, f))
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break;
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b = b->next;
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}
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if (!b) {
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if (ndist < maxdist) {
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if (add_seen(seen, r2, see_far, false)) {
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recurse_regatta(seen, center, r2, f, maxdist);
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}
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}
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else
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add_seen(seen, r2, see_neighbour, false);
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}
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}
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}
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}
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}
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static void view_regatta(struct seen_region **seen, region * r, faction * f)
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{
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unit *u;
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int skill = 0;
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for (u = r->units; u; u = u->next) {
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if (u->faction == f) {
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int es = effskill(u, SK_PERCEPTION, 0);
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if (es > skill)
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skill = es;
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}
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}
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recurse_regatta(seen, r, r, f, skill / 2);
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}
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static void prepare_lighthouse(building * b, faction * f)
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{
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int range = lighthouse_range(b, f);
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@ -1487,14 +1400,7 @@ static void cb_view_neighbours(seen_region *sr, void *cbdata) {
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faction *f = (faction *)cbdata;
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if (sr->mode > see_neighbour) {
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region *r = sr->r;
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plane *p = rplane(r);
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void(*view) (struct seen_region **, region *, faction *) = view_default;
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if (p && fval(p, PFL_SEESPECIAL)) {
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/* TODO: this is not very customizable */
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view = (strcmp(p->name, "Regatta") == 0) ? view_regatta : view_neighbours;
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}
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view(f->seen, r, f);
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view_default(f->seen, r, f);
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}
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}
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@ -2276,8 +2182,4 @@ void register_reports(void)
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add_function("resources", &eval_resources);
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add_function("regions", &eval_regions);
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add_function("trail", &eval_trail);
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/* register alternative visibility functions */
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register_function((pf_generic)view_neighbours, "view_neighbours");
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register_function((pf_generic)view_regatta, "view_regatta");
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}
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