forked from github/server
fix disable von befehle: global.disable muss auf 1 und nicht 0 gesetzt
werden, sonst triggert das if(global.disable) natürlich nicht
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@ -2120,7 +2120,7 @@ parse_tagbegin(struct xml_stack *stack)
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int k;
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int k;
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for (k=0;k!=MAXKEYWORDS;++k) {
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for (k=0;k!=MAXKEYWORDS;++k) {
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if (strncmp(keywords[k], name, strlen(name))==0) {
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if (strncmp(keywords[k], name, strlen(name))==0) {
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global.disabled[k]=0;
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global.disabled[k]=1;
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break;
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break;
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}
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}
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}
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}
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@ -838,7 +838,7 @@
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<skill name="sk_weaponsmithing" modifier="14"></skill>
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<skill name="sk_weaponsmithing" modifier="14"></skill>
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<attack type="4" damage="2d8+4"></attack>
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<attack type="4" damage="2d8+4"></attack>
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</race>
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</race>
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<race name="spell" magres="0.000000" maxaura="1.000000" regaura="0.100000" recruitcost="0" maintenance="0" weight="0" speed="0.000000" hp="1" ac="0" damage="1d4" unarmedattack="-2" unarmeddefense="-2" attackmodifier="0" defensemodifier="0" nolearn noheal noweapons illusionary>
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<race name="spell" magres="0.000000" maxaura="1.000000" regaura="0.100000" recruitcost="0" maintenance="0" weight="0" speed="0.000000" hp="1" ac="0" damage="1d4" unarmedattack="-2" unarmeddefense="-2" attackmodifier="0" defensemodifier="0" nolearn noheal noweapons illusionary fly swim walk>
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<ai splitsize="1"></ai>
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<ai splitsize="1"></ai>
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<attack type="1" damage="1d4"></attack>
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<attack type="1" damage="1d4"></attack>
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</race>
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</race>
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