forked from github/server
removing seeds and mallornseeds from the source (less warnings, too).
This commit is contained in:
parent
ac30257333
commit
abcaac8f97
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@ -2385,7 +2385,7 @@ static void
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planttrees(region *r, unit *u, int raw)
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planttrees(region *r, unit *u, int raw)
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{
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{
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int n, i, skill, planted = 0;
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int n, i, skill, planted = 0;
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const item_type * itype;
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const resource_type * rtype;
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if (!fval(r->terrain, LAND_REGION)) {
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if (!fval(r->terrain, LAND_REGION)) {
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return;
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return;
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@ -2393,9 +2393,9 @@ planttrees(region *r, unit *u, int raw)
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/* Mallornbäume kann man nur in Mallornregionen züchten */
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/* Mallornbäume kann man nur in Mallornregionen züchten */
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if (fval(r, RF_MALLORN)) {
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if (fval(r, RF_MALLORN)) {
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itype = &it_mallornseed;
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rtype = rt_mallornseed;
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} else {
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} else {
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itype = &it_seed;
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rtype = rt_seed;
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}
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}
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/* Skill prüfen */
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/* Skill prüfen */
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@ -2403,22 +2403,21 @@ planttrees(region *r, unit *u, int raw)
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if (skill < 6) {
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if (skill < 6) {
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add_message(&u->faction->msgs,
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add_message(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "plant_skills",
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msg_feedback(u, u->thisorder, "plant_skills",
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"skill minskill product", SK_HERBALISM, 6, itype->rtype, 1));
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"skill minskill product", SK_HERBALISM, 6, rtype, 1));
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return;
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return;
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}
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}
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if (fval(r, RF_MALLORN) && skill < 7 ) {
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if (fval(r, RF_MALLORN) && skill < 7 ) {
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add_message(&u->faction->msgs,
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add_message(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "plant_skills",
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msg_feedback(u, u->thisorder, "plant_skills",
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"skill minskill product", SK_HERBALISM, 7, itype->rtype, 1));
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"skill minskill product", SK_HERBALISM, 7, rtype, 1));
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return;
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return;
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}
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}
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n = new_get_pooled(u, itype->rtype, GET_DEFAULT);
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n = new_get_pooled(u, rtype, GET_DEFAULT);
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/* Samen prüfen */
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/* Samen prüfen */
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if (n==0) {
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if (n==0) {
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add_message(&u->faction->msgs,
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add_message(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "resource_missing", "missing",
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msg_feedback(u, u->thisorder, "resource_missing", "missing", rtype));
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itype->rtype));
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return;
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return;
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}
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}
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@ -2434,10 +2433,10 @@ planttrees(region *r, unit *u, int raw)
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/* Alles ok. Abziehen. */
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/* Alles ok. Abziehen. */
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produceexp(u, SK_HERBALISM, u->number);
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produceexp(u, SK_HERBALISM, u->number);
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new_use_pooled(u, itype->rtype, GET_DEFAULT, n);
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new_use_pooled(u, rtype, GET_DEFAULT, n);
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ADDMSG(&u->faction->msgs, msg_message("plant",
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ADDMSG(&u->faction->msgs, msg_message("plant",
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"unit region amount herb", u, r, planted, itype->rtype));
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"unit region amount herb", u, r, planted, rtype));
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}
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}
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/* züchte bäume */
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/* züchte bäume */
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@ -2445,7 +2444,7 @@ static void
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breedtrees(region *r, unit *u, int raw)
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breedtrees(region *r, unit *u, int raw)
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{
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{
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int n, i, skill, planted = 0;
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int n, i, skill, planted = 0;
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const item_type * itype;
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const resource_type * rtype;
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static int current_season = -1;
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static int current_season = -1;
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if (current_season<0) current_season = get_gamedate(turn, NULL)->season;
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if (current_season<0) current_season = get_gamedate(turn, NULL)->season;
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@ -2462,9 +2461,9 @@ breedtrees(region *r, unit *u, int raw)
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/* Mallornbäume kann man nur in Mallornregionen züchten */
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/* Mallornbäume kann man nur in Mallornregionen züchten */
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if (fval(r, RF_MALLORN)) {
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if (fval(r, RF_MALLORN)) {
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itype = &it_mallornseed;
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rtype = rt_mallornseed;
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} else {
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} else {
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itype = &it_seed;
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rtype = rt_seed;
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}
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}
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/* Skill prüfen */
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/* Skill prüfen */
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@ -2473,12 +2472,11 @@ breedtrees(region *r, unit *u, int raw)
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planttrees(r, u, raw);
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planttrees(r, u, raw);
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return;
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return;
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}
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}
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n = new_get_pooled(u, itype->rtype, GET_DEFAULT);
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n = new_get_pooled(u, rtype, GET_DEFAULT);
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/* Samen prüfen */
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/* Samen prüfen */
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if (n==0) {
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if (n==0) {
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add_message(&u->faction->msgs,
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add_message(&u->faction->msgs,
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msg_feedback(u, u->thisorder, "resource_missing", "missing",
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msg_feedback(u, u->thisorder, "resource_missing", "missing", rtype));
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itype->rtype));
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return;
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return;
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}
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}
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@ -2494,10 +2492,10 @@ breedtrees(region *r, unit *u, int raw)
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/* Alles ok. Abziehen. */
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/* Alles ok. Abziehen. */
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produceexp(u, SK_HERBALISM, u->number);
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produceexp(u, SK_HERBALISM, u->number);
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new_use_pooled(u, itype->rtype, GET_DEFAULT, n);
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new_use_pooled(u, rtype, GET_DEFAULT, n);
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add_message(&u->faction->msgs, new_message(u->faction,
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add_message(&u->faction->msgs, new_message(u->faction,
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"plant%u:unit%r:region%i:amount%X:herb", u, r, planted, itype->rtype));
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"plant%u:unit%r:region%i:amount%X:herb", u, r, planted, rtype));
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}
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}
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static void
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static void
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@ -2507,7 +2505,7 @@ plant_cmd(unit *u, struct order * ord)
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int m;
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int m;
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const char *s;
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const char *s;
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param_t p;
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param_t p;
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const item_type * itype = NULL;
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const resource_type * rtype = NULL;
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if (r->land==NULL) {
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if (r->land==NULL) {
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/* TODO: error message here */
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/* TODO: error message here */
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@ -2527,11 +2525,11 @@ plant_cmd(unit *u, struct order * ord)
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m = INT_MAX;
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m = INT_MAX;
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}
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}
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if(!s[0]){
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if (!s[0]) {
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p = P_ANY;
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p = P_ANY;
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} else {
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} else {
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p = findparam(s, u->faction->locale);
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p = findparam(s, u->faction->locale);
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itype = finditemtype(s, u->faction->locale);
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rtype = findresourcetype(s, u->faction->locale);
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}
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}
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if (p==P_HERBS){
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if (p==P_HERBS){
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@ -2542,8 +2540,8 @@ plant_cmd(unit *u, struct order * ord)
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breedtrees(r, u, m);
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breedtrees(r, u, m);
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return;
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return;
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}
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}
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else if (itype!=NULL){
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else if (rtype!=NULL){
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if (itype==&it_mallornseed || itype==&it_seed) {
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if (rtype==rt_mallornseed || rtype==rt_seed) {
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breedtrees(r, u, m);
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breedtrees(r, u, m);
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return;
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return;
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}
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}
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@ -3240,6 +3238,6 @@ init_economy(void)
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add_allocator(make_allocator(item2resource(olditemtype[I_STONE]), leveled_allocation));
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add_allocator(make_allocator(item2resource(olditemtype[I_STONE]), leveled_allocation));
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add_allocator(make_allocator(item2resource(olditemtype[I_IRON]), leveled_allocation));
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add_allocator(make_allocator(item2resource(olditemtype[I_IRON]), leveled_allocation));
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add_allocator(make_allocator(item2resource(olditemtype[I_LAEN]), leveled_allocation));
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add_allocator(make_allocator(item2resource(olditemtype[I_LAEN]), leveled_allocation));
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add_allocator(make_allocator(&rt_seed, attrib_allocation));
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add_allocator(make_allocator(rt_seed, attrib_allocation));
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add_allocator(make_allocator(&rt_mallornseed, attrib_allocation));
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add_allocator(make_allocator(rt_mallornseed, attrib_allocation));
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}
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}
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@ -27,37 +27,20 @@
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/* libc includes */
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/* libc includes */
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#include <assert.h>
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#include <assert.h>
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resource_type rt_seed = {
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resource_type * rt_seed = 0;
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{ "seed", "seed_p" },
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resource_type * rt_mallornseed = 0;
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{ "seed", "seed_p" },
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RTF_ITEM|RTF_LIMITED,
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&res_changeitem
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};
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static construction con_seed = {
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SK_HERBALISM, 3, /* skill, minskill */
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-1, 1 /* maxsize, reqsize [,materials] */
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};
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item_type it_seed = {
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&rt_seed, /* resourcetype */
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0, 10, 0, /* flags, weight, capacity */
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&con_seed, /* construction */
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NULL, /* use */
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NULL /* give */
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};
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static void
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static void
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produce_seeds(region * r, const resource_type * rtype, int norders)
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produce_seeds(region * r, const resource_type * rtype, int norders)
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{
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{
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assert(rtype==&rt_seed && r->land && r->land->trees[0] >= norders);
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assert(rtype==rt_seed && r->land && r->land->trees[0] >= norders);
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r->land->trees[0] -= norders;
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r->land->trees[0] -= norders;
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}
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}
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static int
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static int
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limit_seeds(const region * r, const resource_type * rtype)
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limit_seeds(const region * r, const resource_type * rtype)
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{
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{
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assert(rtype==&rt_seed);
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assert(rtype==rt_seed);
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if(fval(r, RF_MALLORN)) return 0;
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if(fval(r, RF_MALLORN)) return 0;
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return r->land?r->land->trees[0]:0;
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return r->land?r->land->trees[0]:0;
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}
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}
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@ -66,46 +49,24 @@ void
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register_seed(void)
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register_seed(void)
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{
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{
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attrib * a;
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attrib * a;
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resource_limit * rdata;
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it_register(&it_seed);
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rt_seed = rt_find("seed");
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it_seed.rtype->flags |= RTF_LIMITED;
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assert(rt_seed!=NULL);
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it_seed.rtype->itype->flags |= ITF_NOBUILDBESIEGED;
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rt_seed->itype->flags |= ITF_NOBUILDBESIEGED;
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it_seed.rtype->flags |= RTF_POOLED;
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a = a_add(&it_seed.rtype->attribs, a_new(&at_resourcelimit));
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a = a_add(&rt_seed->attribs, a_new(&at_resourcelimit));
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{
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rdata = (resource_limit*)a->data.v;
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resource_limit * rdata = (resource_limit*)a->data.v;
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rdata->limit = limit_seeds;
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rdata->limit = limit_seeds;
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rdata->use = produce_seeds;
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rdata->use = produce_seeds;
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}
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}
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}
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/* mallorn */
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/* mallorn */
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resource_type rt_mallornseed = {
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{ "mallornseed", "mallornseed_p" },
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{ "mallornseed", "mallornseed_p" },
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RTF_ITEM|RTF_LIMITED,
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&res_changeitem
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};
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static construction con_mallornseed = {
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SK_HERBALISM, 4, /* skill, minskill */
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-1, 1 /* maxsize, reqsize [,materials] */
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};
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item_type it_mallornseed = {
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&rt_mallornseed, /* resourcetype */
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0, 10, 0, /* flags, weight, capacity */
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&con_mallornseed, /* construction */
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NULL, /* use */
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NULL /* give */
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};
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static void
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static void
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produce_mallornseeds(region * r, const resource_type * rtype, int norders)
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produce_mallornseeds(region * r, const resource_type * rtype, int norders)
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{
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{
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assert(rtype==&rt_mallornseed && r->land && r->land->trees[0] >= norders);
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assert(rtype==rt_mallornseed && r->land && r->land->trees[0] >= norders);
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assert(fval(r, RF_MALLORN));
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assert(fval(r, RF_MALLORN));
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r->land->trees[0] -= norders;
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r->land->trees[0] -= norders;
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}
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}
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@ -113,8 +74,8 @@ produce_mallornseeds(region * r, const resource_type * rtype, int norders)
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static int
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static int
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limit_mallornseeds(const region * r, const resource_type * rtype)
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limit_mallornseeds(const region * r, const resource_type * rtype)
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{
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{
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assert(rtype==&rt_mallornseed);
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assert(rtype==rt_mallornseed);
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if(! fval(r, RF_MALLORN)) {
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if (!fval(r, RF_MALLORN)) {
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return 0;
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return 0;
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}
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}
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return r->land?r->land->trees[0]:0;
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return r->land?r->land->trees[0]:0;
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@ -124,20 +85,16 @@ void
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register_mallornseed(void)
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register_mallornseed(void)
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{
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{
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attrib * a;
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attrib * a;
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resource_limit * rdata;
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it_register(&it_mallornseed);
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rt_mallornseed = rt_find("mallornseed");
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it_mallornseed.rtype->flags |= RTF_LIMITED;
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assert(rt_mallornseed!=NULL);
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it_mallornseed.rtype->itype->flags |= ITF_NOBUILDBESIEGED;
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rt_mallornseed->flags |= RTF_LIMITED;
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it_mallornseed.rtype->flags |= RTF_POOLED;
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rt_mallornseed->itype->flags |= ITF_NOBUILDBESIEGED;
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register_function((pf_generic)limit_seeds, "limit_seeds");
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rt_mallornseed->flags |= RTF_POOLED;
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register_function((pf_generic)produce_seeds, "produce_seeds");
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register_function((pf_generic)limit_mallornseeds, "limit_mallornseeds");
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register_function((pf_generic)produce_mallornseeds, "produce_mallornseeds");
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a = a_add(&it_mallornseed.rtype->attribs, a_new(&at_resourcelimit));
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a = a_add(&rt_mallornseed->attribs, a_new(&at_resourcelimit));
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{
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rdata = (resource_limit*)a->data.v;
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resource_limit * rdata = (resource_limit*)a->data.v;
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rdata->limit = limit_mallornseeds;
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rdata->limit = limit_mallornseeds;
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rdata->use = produce_mallornseeds;
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rdata->use = produce_mallornseeds;
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}
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}
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}
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@ -19,12 +19,10 @@ extern "C" {
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#endif
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#endif
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extern struct item_type it_seed;
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extern struct resource_type * rt_seed;
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extern struct resource_type rt_seed;
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extern void register_seed(void);
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extern void register_seed(void);
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extern struct item_type it_mallornseed;
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extern struct resource_type * rt_mallornseed;
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extern struct resource_type rt_mallornseed;
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extern void register_mallornseed(void);
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extern void register_mallornseed(void);
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#ifdef __cplusplus
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#ifdef __cplusplus
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@ -821,6 +821,7 @@ parse_resources(xmlDocPtr doc)
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int k;
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int k;
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if (xml_bvalue(node, "pooled", true)) flags |= RTF_POOLED;
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if (xml_bvalue(node, "pooled", true)) flags |= RTF_POOLED;
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if (xml_bvalue(node, "limited", false)) flags |= RTF_LIMITED;
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if (xml_bvalue(node, "sneak", true)) flags |= RTF_SNEAK;
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if (xml_bvalue(node, "sneak", true)) flags |= RTF_SNEAK;
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name = xmlGetProp(node, BAD_CAST "name");
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name = xmlGetProp(node, BAD_CAST "name");
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@ -7,6 +7,16 @@
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</item>
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</item>
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</resource>
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</resource>
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<resource name="seed" limited="yes">
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||||||
|
<item weight="10" score="50"/>
|
||||||
|
<construction skill="herbalism" minskill="3" reqsize="1"/>
|
||||||
|
</resource>
|
||||||
|
|
||||||
|
<resource name="mallornseed" limited="yes">
|
||||||
|
<item weight="10" score="100"/>
|
||||||
|
<construction skill="herbalism" minskill="4" reqsize="1"/>
|
||||||
|
</resource>
|
||||||
|
|
||||||
<resource name="antimagic" appearance="amulet">
|
<resource name="antimagic" appearance="amulet">
|
||||||
<item weight="0" score="2000">
|
<item weight="0" score="2000">
|
||||||
<function name="use" value="use_antimagiccrystal"/>
|
<function name="use" value="use_antimagiccrystal"/>
|
||||||
|
|
|
@ -16,6 +16,7 @@ Code cleanup:
|
||||||
- age branch (store birthdate instead of age)
|
- age branch (store birthdate instead of age)
|
||||||
- give monsters name with lua
|
- give monsters name with lua
|
||||||
- kick init_oldherbs out (good for terrain)
|
- kick init_oldherbs out (good for terrain)
|
||||||
|
- allocators aus economy nach XML
|
||||||
|
|
||||||
Larger Features:
|
Larger Features:
|
||||||
- eressea (b/g)zip reports?
|
- eressea (b/g)zip reports?
|
||||||
|
|
Loading…
Reference in New Issue