forked from github/server
Merge remote-tracking branch 'upstream/develop' into develop
Conflicts: src/guard.c src/guard.h
This commit is contained in:
commit
a9abf4d87d
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@ -11,6 +11,8 @@
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#include <kernel/item.h>
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#include <kernel/region.h>
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#include "guard.h"
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#include <limits.h>
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#include <CuTest.h>
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@ -19,6 +19,7 @@ without prior permission by the authors of Eressea.
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#include "move.h"
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#include "reports.h"
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#include "seen.h"
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#include "guard.h"
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/* attributes includes */
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#include <attributes/racename.h>
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11
src/guard.c
11
src/guard.c
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@ -21,6 +21,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <kernel/config.h>
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#include "guard.h"
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#include <kernel/save.h>
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#include <kernel/unit.h>
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#include <kernel/faction.h>
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#include <kernel/race.h>
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@ -30,6 +31,16 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <assert.h>
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attrib_type at_guard = {
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"guard",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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a_writeint,
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a_readint,
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ATF_UNIQUE
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};
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void update_guards(void)
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{
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const region *r;
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@ -9,6 +9,9 @@ extern "C" {
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struct unit;
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typedef enum { E_GUARD_OK, E_GUARD_UNARMED, E_GUARD_NEWBIE, E_GUARD_FLEEING } guard_t;
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extern struct attrib_type at_guard;
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guard_t can_start_guarding(const struct unit * u);
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void update_guards(void);
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unsigned int guard_flags(const struct unit * u);
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@ -51,6 +51,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "types.h"
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#include "unit.h"
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#include <kernel/spell.h>
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#include <kernel/spellbook.h>
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@ -74,6 +75,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <util/xml.h>
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#include "donations.h"
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#include "guard.h"
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#include "prefix.h"
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#ifdef USE_LIBXML2
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@ -1177,16 +1179,6 @@ attrib_type at_germs = {
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ATF_UNIQUE
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};
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attrib_type at_guard = {
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"guard",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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a_writeint,
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a_readint,
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ATF_UNIQUE
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};
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void setstatus(struct unit *u, int status)
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{
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assert(status >= ST_AGGRO && status <= ST_FLEE);
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@ -224,16 +224,6 @@ extern "C" {
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void setstatus(struct unit *u, int status);
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/* !< sets combatstatus of a unit */
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void setguard(struct unit *u, unsigned int flags);
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/* !< setzt die guard-flags der Einheit */
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unsigned int getguard(const struct unit *u);
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/* liest die guard-flags der Einheit */
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void guard(struct unit *u, unsigned int mask);
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/* Einheit setzt "BEWACHE", rassenspezifzisch.
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* 'mask' kann einzelne flags zusätzlich und-maskieren.
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*/
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unsigned int guard_flags(const struct unit *u);
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int besieged(const struct unit *u);
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int maxworkingpeasants(const struct region *r);
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bool has_horses(const struct unit *u);
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@ -306,7 +296,6 @@ extern "C" {
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void free_gamedata(void);
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extern struct attrib_type at_guard;
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extern struct helpmode helpmodes[];
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extern const char *parameters[];
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extern const char *localenames[];
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@ -2,6 +2,8 @@
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#include <stdlib.h>
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#include "move.h"
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#include "guard.h"
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#include <kernel/config.h>
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#include <kernel/ally.h>
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#include <kernel/building.h>
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@ -28,6 +28,7 @@
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#include <kernel/race.h>
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#include <kernel/terrain.h>
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#include <guard.h>
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#include <battle.h>
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#include <move.h>
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@ -1,2 +0,0 @@
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c93c:Menschen:1:4
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c93c:Menschen:1:4
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Binary file not shown.
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@ -1,3 +0,0 @@
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ERESSEA 72vx "naeg86"
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EINHEIT nqLx
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BENENNEN EINHEIT 'Goldene Herde'
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