forked from github/server
astral_disappear message in english, everywhere.
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67fd90f3fc
commit
a96f654d09
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@ -1790,7 +1790,7 @@ sp_treewalkenter(castorder *co)
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order, "feedback_no_contact", "target", u));
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} else {
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int w;
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message * m = NULL;
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message * m;
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unit * u2;
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if (!can_survive(u, rt)) {
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@ -1809,10 +1809,22 @@ sp_treewalkenter(castorder *co)
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erfolg = cast_level;
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/* Meldungen in der Ausgangsregion */
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ADDMSG(&r->msgs, msg_message("astral_disappear", "unit", u));
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = r->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, r, u, 0)) {
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(r, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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@ -1924,7 +1936,7 @@ sp_treewalkexit(castorder *co)
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sprintf(buf, "%s ist zu schwer.", unitname(u));
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addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
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} else {
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message * m = NULL;
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message * m;
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remaining_cap = remaining_cap - w;
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move_unit(u, rt, NULL);
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@ -1933,20 +1945,22 @@ sp_treewalkexit(castorder *co)
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/* Meldungen in der Ausgangsregion */
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for(u2 = r->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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fset(u2->faction, FL_DH);
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if (cansee(u2->faction, r, u, 0)) {
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sprintf(buf, "%s wird durchscheinend und verschwindet.",
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unitname(u));
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addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(rt, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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@ -5737,27 +5751,29 @@ sp_enterastral(castorder *co)
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addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
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MSG_MAGIC, ML_MISTAKE);
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} else {
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message * m = NULL;
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message * m;
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remaining_cap = remaining_cap - w;
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move_unit(u, rt, NULL);
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/* Meldungen in der Ausgangsregion */
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = r->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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fset(u2->faction, FL_DH);
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if (cansee(u2->faction, r, u, 0)) {
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sprintf(buf, "%s wird durchscheinend und verschwindet.",
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unitname(u));
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addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(rt, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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@ -5856,7 +5872,7 @@ sp_pullastral(castorder *co)
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addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
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MSG_MAGIC, ML_MISTAKE);
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} else {
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message * m = NULL;
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message * m;
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remaining_cap = remaining_cap - w;
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move_unit(u, rt, NULL);
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@ -5864,20 +5880,22 @@ sp_pullastral(castorder *co)
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/* Meldungen in der Ausgangsregion */
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = r->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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fset(u2->faction, FL_DH);
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if (cansee(u2->faction, r, u, 0)) {
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sprintf(buf, "%s wird durchscheinend und verschwindet.",
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unitname(u));
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addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(rt, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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@ -5969,7 +5987,7 @@ sp_leaveastral(castorder *co)
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addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
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MSG_MAGIC, ML_MISTAKE);
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} else {
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message * m = NULL;
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message * m;
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remaining_cap = remaining_cap - w;
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move_unit(u, rt, NULL);
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@ -5977,20 +5995,22 @@ sp_leaveastral(castorder *co)
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/* Meldungen in der Ausgangsregion */
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = r->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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fset(u2->faction, FL_DH);
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if (cansee(u2->faction, r, u, 0)) {
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sprintf(buf, "%s wird durchscheinend und verschwindet.",
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unitname(u));
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addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(rt, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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@ -6034,7 +6054,7 @@ sp_fetchastral(castorder *co)
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for (n=0; n!=pa->length; ++n) {
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unit * u2, * u = pa->param[n]->data.u;
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int w;
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message * m = NULL;
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message * m;
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if (pa->param[n]->flag & TARGET_NOTFOUND) continue;
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@ -6093,10 +6113,22 @@ sp_fetchastral(castorder *co)
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move_unit(u, rt, NULL);
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/* Meldungen in der Ausgangsregion */
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ADDMSG(&ro->msgs, msg_message("astral_disappear", "unit", u));
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for (u2 = ro->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = ro->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, ro, u, 0)) {
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fset(u2->faction, FL_DH);
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if (!m) m = msg_message("astral_disappear", "unit", u);
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r_addmessage(ro, u2->faction, m);
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}
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}
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}
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if (m) msg_release(m);
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/* Meldungen in der Zielregion */
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for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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m = NULL;
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for (u2 = rt->units; u2; u2 = u2->next ) {
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if (!fval(u2->faction, FL_DH)) {
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if (cansee(u2->faction, rt, u, 0)) {
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