forked from github/server
BUG 2313: spells must not be counted.
https://bugs.eressea.de/view.php?id=2313
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@ -439,7 +439,9 @@ int remove_unit(unit ** ulist, unit * u)
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}
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if (u->faction) {
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--u->faction->num_units;
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if (count_unit(u)) {
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--u->faction->num_units;
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}
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if (u->faction->units == u) {
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u->faction->units = u->nextF;
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}
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@ -1128,12 +1130,13 @@ struct building *inside_building(const struct unit *u)
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void u_setfaction(unit * u, faction * f)
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{
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int cnt = u->number;
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if (u->faction == f)
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return;
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if (u->faction) {
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--u->faction->num_units;
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set_number(u, 0);
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if (count_unit(u)) {
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--u->faction->num_units;
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u->faction->num_people -= u->number;
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}
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join_group(u, NULL);
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free_orders(&u->orders);
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set_order(&u->thisorder, NULL);
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@ -1165,14 +1168,19 @@ void u_setfaction(unit * u, faction * f)
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if (u->region) {
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update_interval(f, u->region);
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}
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if (cnt) {
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set_number(u, cnt);
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}
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if (f) {
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if (f && count_unit(u)) {
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++f->num_units;
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f->num_people += u->number;
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}
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}
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bool count_unit(const unit *u)
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{
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const race *rc = u_race(u);
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/* spells are invisible. units we cannot see do not count to our limit */
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return rc == NULL || (rc->flags & RCF_INVISIBLE) == 0;
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}
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void set_number(unit * u, int count)
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{
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assert(count >= 0);
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@ -1181,10 +1189,10 @@ void set_number(unit * u, int count)
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if (count == 0) {
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u->flags &= ~(UFL_HERO);
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}
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if (u->faction) {
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if (u->faction && count_unit(u)) {
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u->faction->num_people += count - u->number;
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}
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u->number = (unsigned short)count;
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u->number = count;
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}
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void remove_skill(unit * u, skill_t sk)
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@ -1487,6 +1495,8 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
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unit *u = (unit *)calloc(1, sizeof(unit));
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assert(urace);
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u_setrace(u, urace);
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u->irace = NULL;
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if (f) {
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assert(faction_alive(f));
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u_setfaction(u, f);
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@ -1499,8 +1509,6 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
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}
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}
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}
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u_setrace(u, urace);
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u->irace = NULL;
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set_number(u, number);
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@ -1806,7 +1814,23 @@ const struct race *u_race(const struct unit *u)
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void u_setrace(struct unit *u, const struct race *rc)
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{
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assert(rc);
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u->_race = rc;
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if (!u->faction) {
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u->_race = rc;
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}
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else {
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int n = 0;
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if (count_unit(u)) {
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--n;
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}
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u->_race = rc;
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if (count_unit(u)) {
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++n;
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}
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if (n != 0) {
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u->faction->num_units += n;
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u->faction->num_people += n * u->number;
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}
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}
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}
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void unit_add_spell(unit * u, sc_mage * m, struct spell * sp, int level)
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@ -130,6 +130,7 @@ extern "C" {
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int weight(const struct unit *u);
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void renumber_unit(struct unit *u, int no);
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bool count_unit(const unit *u); /* unit counts towards faction.num_units and faction.num_people */
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const struct race *u_irace(const struct unit *u);
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const struct race *u_race(const struct unit *u);
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@ -531,7 +531,7 @@ static void test_unlimited_units(CuTest *tc) {
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CuAssertIntEquals(tc, 0, f->num_units);
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CuAssertIntEquals(tc, 0, f->num_people);
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u = test_create_unit(f, test_create_region(0, 0, NULL));
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// CuAssertTrue(tc, count_unit(u));
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CuAssertTrue(tc, count_unit(u));
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CuAssertIntEquals(tc, 1, f->num_units);
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CuAssertIntEquals(tc, 1, f->num_people);
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u_setfaction(u, NULL);
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@ -541,6 +541,7 @@ static void test_unlimited_units(CuTest *tc) {
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CuAssertIntEquals(tc, 1, f->num_units);
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CuAssertIntEquals(tc, 1, f->num_people);
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u_setrace(u, rc);
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CuAssertTrue(tc, !count_unit(u));
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CuAssertIntEquals(tc, 0, f->num_units);
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CuAssertIntEquals(tc, 0, f->num_people);
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scale_number(u, 10);
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@ -549,6 +550,9 @@ static void test_unlimited_units(CuTest *tc) {
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u_setrace(u, f->race);
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CuAssertIntEquals(tc, 1, f->num_units);
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CuAssertIntEquals(tc, 10, f->num_people);
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remove_unit(&u->region->units, u);
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CuAssertIntEquals(tc, 0, f->num_units);
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CuAssertIntEquals(tc, 0, f->num_people);
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test_cleanup();
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}
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