Merge pull request #662 from ennorehling/develop

refactoring race XML
This commit is contained in:
Enno Rehling 2017-02-20 22:14:49 +01:00 committed by GitHub
commit a8506442e1
42 changed files with 156 additions and 408 deletions

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@ -3,6 +3,7 @@
<xi:include href="config://core/messages.xml"/> <xi:include href="config://core/messages.xml"/>
<xi:include href="config://core/de/strings.xml"/> <xi:include href="config://core/de/strings.xml"/>
<xi:include href="config://core/en/strings.xml"/> <xi:include href="config://core/en/strings.xml"/>
<xi:include href="config://game/strings.xml"/>
<xi:include href="config://game/spellinfo.xml" /> <xi:include href="config://game/spellinfo.xml" />
<xi:include href="config://default/names-undead.xml"/> <xi:include href="config://default/names-undead.xml"/>
<xi:include href="config://default/names-skeletons.xml"/> <xi:include href="config://default/names-skeletons.xml"/>

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@ -1,11 +1,5 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<eressea xmlns:xi="http://www.w3.org/2001/XInclude"> <eressea xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="config://core/messages.xml"/>
<!-- Localization -->
<xi:include href="config://core/de/strings.xml"/>
<xi:include href="config://core/en/strings.xml"/>
<xi:include href="config://game/spellinfo.xml" />
<xi:include href="config://core/common/items.xml" /> <xi:include href="config://core/common/items.xml" />
<xi:include href="config://core/common/armor.xml" /> <xi:include href="config://core/common/armor.xml" />
@ -26,7 +20,6 @@
<xi:include href="config://game/equipment.xml"/> <xi:include href="config://game/equipment.xml"/>
<xi:include href="config://game/items.xml"/> <xi:include href="config://game/items.xml"/>
<xi:include href="config://game/spells.xml"/> <xi:include href="config://game/spells.xml"/>
<xi:include href="config://game/strings.xml"/>
<xi:include href="config://default/adamantium.xml"/> <xi:include href="config://default/adamantium.xml"/>
<equipment> <equipment>
<set name="autoseed_unit"> <set name="autoseed_unit">
@ -46,10 +39,4 @@
<item name="adamantium" amount="1"/> <item name="adamantium" amount="1"/>
</set> </set>
</equipment> </equipment>
<xi:include href="config://default/names-undead.xml"/>
<xi:include href="config://default/names-skeletons.xml"/>
<xi:include href="config://default/names-zombies.xml"/>
<xi:include href="config://default/names-ghouls.xml"/>
<xi:include href="config://default/names-dragons.xml"/>
</eressea> </eressea>

13
conf/e3/locales.xml Normal file
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@ -0,0 +1,13 @@
<?xml version="1.0"?>
<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="config://core/messages.xml"/>
<xi:include href="config://core/de/strings.xml"/>
<xi:include href="config://core/en/strings.xml"/>
<xi:include href="config://game/strings.xml"/>
<xi:include href="config://game/messages.xml"/>
<xi:include href="config://default/names-undead.xml"/>
<xi:include href="config://default/names-skeletons.xml"/>
<xi:include href="config://default/names-zombies.xml"/>
<xi:include href="config://default/names-ghouls.xml"/>
<xi:include href="config://default/names-dragons.xml"/>
</eressea>

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@ -1,8 +1,5 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<eressea xmlns:xi="http://www.w3.org/2001/XInclude"> <eressea xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="config://core/messages.xml"/>
<xi:include href="config://core/de/strings.xml"/>
<xi:include href="config://core/en/strings.xml"/>
<xi:include href="config://core/common/items.xml"/> <xi:include href="config://core/common/items.xml"/>
<xi:include href="config://core/common/herbs.xml" /> <xi:include href="config://core/common/herbs.xml" />
<xi:include href="config://core/spoils.xml"/> <xi:include href="config://core/spoils.xml"/>
@ -15,8 +12,6 @@
<xi:include href="config://game/shipnames.xml"/> <xi:include href="config://game/shipnames.xml"/>
<xi:include href="config://core/calendar.xml"/> <xi:include href="config://core/calendar.xml"/>
<xi:include href="config://game/items.xml" /> <xi:include href="config://game/items.xml" />
<xi:include href="config://game/strings.xml"/>
<xi:include href="config://game/messages.xml"/>
<xi:include href="config://game/races.xml"/> <xi:include href="config://game/races.xml"/>
<xi:include href="config://game/buildings.xml"/> <xi:include href="config://game/buildings.xml"/>
<xi:include href="config://game/equipment.xml"/> <xi:include href="config://game/equipment.xml"/>

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@ -2379,19 +2379,19 @@
<text locale="en">ghoul</text> <text locale="en">ghoul</text>
</string> </string>
<string name="juju-zombie"> <string name="juju">
<text locale="de">Juju-Zombie</text> <text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text> <text locale="en">juju-zombie</text>
</string> </string>
<string name="juju-zombie_p"> <string name="juju_p">
<text locale="de">Juju-Zombies</text> <text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text> <text locale="en">juju-zombies</text>
</string> </string>
<string name="juju-zombie_d"> <string name="juju_d">
<text locale="de">Juju-Zombies</text> <text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text> <text locale="en">juju-zombies</text>
</string> </string>
<string name="juju-zombie_x"> <string name="juju_x">
<text locale="de">Juju-Zombie</text> <text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text> <text locale="en">juju-zombie</text>
</string> </string>

View File

@ -1912,10 +1912,10 @@
<string name="zombie"> <string name="zombie">
<text locale="fr">zombie</text> <text locale="fr">zombie</text>
</string> </string>
<string name="juju-zombie_p"> <string name="juju_p">
<text locale="fr">zombies juju</text> <text locale="fr">zombies juju</text>
</string> </string>
<string name="juju-zombie"> <string name="juju">
<text locale="fr">zombie juju</text> <text locale="fr">zombie juju</text>
</string> </string>
<string name="ghoul_p"> <string name="ghoul_p">

View File

@ -3266,20 +3266,6 @@
<text locale="de">"$unit($unit) marschiert in eine Antimagiezone und löst sich auf."</text> <text locale="de">"$unit($unit) marschiert in eine Antimagiezone und löst sich auf."</text>
<text locale="en">"$unit($unit) walks into an antimagical zone and dissolves."</text> <text locale="en">"$unit($unit) walks into an antimagical zone and dissolves."</text>
</message> </message>
<message name="illusiondissolve" section="events">
<type>
<arg name="unit" type="unit"/>
</type>
<text locale="de">"$unit($unit) hat sich unbemerkt verflüchtigt."</text>
<text locale="en">"$unit($unit) has dissolved without a trace."</text>
</message>
<message name="warnillusiondissolve" section="events">
<type>
<arg name="unit" type="unit"/>
</type>
<text locale="de">"$unit($unit) wird sich bald verflüchtigen."</text>
<text locale="en">"$unit($unit) will dissolve soon."</text>
</message>
<message name="fleescared" section="events"> <message name="fleescared" section="events">
<type> <type>
<arg name="amount" type="int"/> <arg name="amount" type="int"/>

View File

@ -10,7 +10,6 @@
<race name="lynx" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes"> <race name="lynx" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/> <ai splitsize="99999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -34,7 +33,6 @@
<race name="human" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="human" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="elf"/> <param name="other_race" value="elf"/>
<skill name="riding" modifier="+1"/> <skill name="riding" modifier="+1"/>
<skill name="shipcraft" modifier="2"/> <skill name="shipcraft" modifier="2"/>
@ -48,7 +46,6 @@
<race name="orc" studyspeed="-5" magres="-5" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="orc" studyspeed="-5" magres="-5" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="troll"/> <param name="other_race" value="troll"/>
<skill name="bow" speed="+5"/> <skill name="bow" speed="+5"/>
@ -76,7 +73,6 @@
<race name="halfling" defensemodifier="1" magres="5" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="halfling" defensemodifier="1" magres="5" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="dwarf"/> <param name="other_race" value="dwarf"/>
<param name="luxury_trade" value="600"/> <param name="luxury_trade" value="600"/>
<skill name="bow" modifier="-1"/> <skill name="bow" modifier="-1"/>
@ -103,7 +99,6 @@
<race name="demon" magres="15" maxaura="1.0" regaura="1.1" recruitcost="360" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="30" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes"> <race name="demon" magres="15" maxaura="1.0" regaura="1.1" recruitcost="360" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="30" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="cartmaking" modifier="-2"/> <skill name="cartmaking" modifier="-2"/>
<skill name="forestry" modifier="1"/> <skill name="forestry" modifier="1"/>
<skill name="melee" modifier="1"/> <skill name="melee" modifier="1"/>
@ -123,7 +118,6 @@
<race name="elf" magres="10" maxaura="1.0" regaura="1.1" recruitcost="200" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="elf" magres="10" maxaura="1.0" regaura="1.1" recruitcost="200" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="armorer" modifier="-1"/> <skill name="armorer" modifier="-1"/>
<skill name="bow" modifier="2"/> <skill name="bow" modifier="2"/>
<skill name="building" modifier="-1"/> <skill name="building" modifier="-1"/>
@ -142,7 +136,6 @@
<race name="troll" magres="10" maxaura="1.0" regaura="1.0" recruitcost="260" maintenance="10" weight="2000" capacity="1080" speed="1.0" hp="20" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="troll" magres="10" maxaura="1.0" regaura="1.0" recruitcost="260" maintenance="10" weight="2000" capacity="1080" speed="1.0" hp="20" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="armor.stamina" value="4"/> <!-- +1 natural armor per X levels stamina --> <param name="armor.stamina" value="4"/> <!-- +1 natural armor per X levels stamina -->
<skill name="armorer" modifier="2"/> <skill name="armorer" modifier="2"/>
<skill name="bow" modifier="-2"/> <skill name="bow" modifier="-2"/>
@ -165,7 +158,6 @@
<race name="dwarf" magres="5" maxaura="1.0" regaura="0.9" recruitcost="240" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="dwarf" magres="5" maxaura="1.0" regaura="0.9" recruitcost="240" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="armorer" modifier="2"/> <skill name="armorer" modifier="2"/>
<skill name="bow" modifier="-1"/> <skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/> <skill name="building" modifier="2"/>
@ -190,7 +182,6 @@
<race name="kraken" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes"> <race name="kraken" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -217,7 +208,6 @@
</race> </race>
<race name="giantturtle" maxaura="0.000000" regaura="0.000000" weight="1600" capacity="600" speed="1.0" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes"> <race name="giantturtle" maxaura="0.000000" regaura="0.000000" weight="1600" capacity="600" speed="1.0" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -239,7 +229,6 @@
</race> </race>
<race name="dolphin" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes"> <race name="dolphin" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -261,7 +250,6 @@
</race> </race>
<race name="tiger" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes"> <race name="tiger" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -285,7 +273,6 @@
</race> </race>
<race name="hellcat" magres="50" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes"> <race name="hellcat" magres="50" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -309,7 +296,6 @@
</race> </race>
<race name="owl" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes"> <race name="owl" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -332,7 +318,6 @@
</race> </race>
<race name="fairy" magres="80" maxaura="1.0" regaura="1.500000" weight="200" capacity="540" speed="1.0" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="fairy" magres="80" maxaura="1.0" regaura="1.500000" weight="200" capacity="540" speed="1.0" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/> <skill name="magic" modifier="1"/>
<skill name="riding" modifier="-1"/> <skill name="riding" modifier="-1"/>
<skill name="melee" modifier="-1"/> <skill name="melee" modifier="-1"/>
@ -359,7 +344,6 @@
</race> </race>
<race name="dreamcat" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes"> <race name="dreamcat" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/> <skill name="magic" modifier="1"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -382,7 +366,6 @@
</race> </race>
<race name="imp" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="imp" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -407,7 +390,6 @@
</race> </race>
<race name="ghost" magres="80" maxaura="0.500000" regaura="0.100000" weight="500" capacity="540" speed="1.0" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes"> <race name="ghost" magres="80" maxaura="0.500000" regaura="0.100000" weight="500" capacity="540" speed="1.0" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -433,8 +415,6 @@
</race> </race>
<race name="wolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes"> <race name="wolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="name" value="namegeneric"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -458,7 +438,6 @@
</race> </race>
<race name="unicorn" magres="90" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes"> <race name="unicorn" magres="90" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -482,7 +461,6 @@
</race> </race>
<race name="nymph" magres="90" maxaura="1.0" regaura="1.500000" weight="1000" capacity="540" speed="1.0" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="nymph" magres="90" maxaura="1.0" regaura="1.500000" weight="1000" capacity="540" speed="1.0" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="2"/> <skill name="bow" modifier="2"/>
<skill name="building" modifier="-99"/> <skill name="building" modifier="-99"/>
@ -505,7 +483,6 @@
</race> </race>
<race name="songdragon" magres="99" maxaura="1.0" regaura="1.0" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes"> <race name="songdragon" magres="99" maxaura="1.0" regaura="1.0" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -533,7 +510,6 @@
<race name="rat" maxaura="0.000000" regaura="0.000000" weight="100" capacity="540" speed="1.0" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes"> <race name="rat" maxaura="0.000000" regaura="0.000000" weight="100" capacity="540" speed="1.0" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -557,7 +533,6 @@
</race> </race>
<race name="eagle" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.500000" hp="15" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="2" fly="yes" walk="yes" teach="no" getitem="yes"> <race name="eagle" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.500000" hp="15" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="2" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -580,7 +555,6 @@
</race> </race>
<race name="tunnelworm" magres="80" maxaura="0.000000" regaura="0.000000" weight="30000" capacity="10000" speed="1.0" hp="300" ac="6" damage="3d20" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="1" scarepeasants="yes" walk="yes" teach="no" getitem="yes"> <race name="tunnelworm" magres="80" maxaura="0.000000" regaura="0.000000" weight="30000" capacity="10000" speed="1.0" hp="300" ac="6" damage="3d20" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="1" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/> <ai splitsize="99999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="10"/> <skill name="mining" modifier="10"/>
<skill name="bow" modifier="-99"/> <skill name="bow" modifier="-99"/>
@ -604,7 +578,6 @@
<attack type="8" damage="1d10"/> <attack type="8" damage="1d10"/>
</race> </race>
<race name="direwolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="20" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" giveperson="yes"> <race name="direwolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="20" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" giveperson="yes">
<function name="initfamiliar" value="oldfamiliars"/>
<ai splitsize="5000"/> <ai splitsize="5000"/>
<attack type="4" damage="2d4"/> <attack type="4" damage="2d4"/>
</race> </race>
@ -614,8 +587,6 @@
</race> </race>
<race name="braineater" magres="90" maxaura="1.0" regaura="1.0" weight="100" capacity="540" speed="1.0" hp="20" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" invinciblenonmagic="yes"> <race name="braineater" magres="90" maxaura="1.0" regaura="1.0" weight="100" capacity="540" speed="1.0" hp="20" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" invinciblenonmagic="yes">
<ai splitsize="500" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="500" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<function name="describe" value="describe_race"/>
<attack type="2" damage="3d15"/> <attack type="2" damage="3d15"/>
<attack type="3" damage="1d1"/> <attack type="3" damage="1d1"/>
<attack type="4" damage="1d1"/> <attack type="4" damage="1d1"/>
@ -670,19 +641,16 @@
</race> </race>
<race name="mountainguard" unarmedguard="yes" magres="50" maxaura="1.0" regaura="0.500000" weight="10000" capacity="2000" speed="0.000000" hp="1000" ac="12" damage="2d40" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="8" cannotmove="yes" canlearn="no" teach="no" noweapons="yes"> <race name="mountainguard" unarmedguard="yes" magres="50" maxaura="1.0" regaura="0.500000" weight="10000" capacity="2000" speed="0.000000" hp="1000" ac="12" damage="2d40" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="8" cannotmove="yes" canlearn="no" teach="no" noweapons="yes">
<ai splitsize="1"/> <ai splitsize="1"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d40"/> <attack type="4" damage="2d40"/>
</race> </race>
<race name="shadowmaster" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.0" regaura="2.000000" weight="500" capacity="540" speed="1.0" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes"> <race name="shadowmaster" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.0" regaura="2.000000" weight="500" capacity="540" speed="1.0" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes">
<ai splitsize="50" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="50" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d4"/> <attack type="4" damage="2d4"/>
<attack type="2" damage="2d30"/> <attack type="2" damage="2d30"/>
<attack type="3" damage="1d2"/> <attack type="3" damage="1d2"/>
</race> </race>
<race name="shadowdemon" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes"> <race name="shadowdemon" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes">
<ai splitsize="1000" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="1000" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d3"/> <attack type="4" damage="2d3"/>
<attack type="3" damage="1d1"/> <attack type="3" damage="1d1"/>
</race> </race>
@ -694,7 +662,6 @@
</race> </race>
<race name="irongolem" irongolem="true" magres="25" maxaura="1.0" regaura="0.100000" weight="10000" capacity="2000" speed="1.0" hp="50" ac="2" damage="2d10+4" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" canlearn="no" teach="no"> <race name="irongolem" irongolem="true" magres="25" maxaura="1.0" regaura="0.100000" weight="10000" capacity="2000" speed="1.0" hp="50" ac="2" damage="2d10+4" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" canlearn="no" teach="no">
<ai splitsize="50"/> <ai splitsize="50"/>
<function name="name" value="namegeneric"/>
<skill name="armorer" modifier="14"/> <skill name="armorer" modifier="14"/>
<skill name="weaponsmithing" modifier="14"/> <skill name="weaponsmithing" modifier="14"/>
<attack type="4" damage="2d8+4"/> <attack type="4" damage="2d8+4"/>
@ -710,7 +677,6 @@
<race name="dracoid" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" teach="no" giveperson="yes" getitem="yes" equipment="yes"> <race name="dracoid" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" teach="no" giveperson="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="name" value="namedracoid"/>
<attack type="4" damage="1d6"/> <attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/> <attack type="4" damage="1d6"/>
<attack type="1" damage="1d5"/> <attack type="1" damage="1d5"/>
@ -718,22 +684,12 @@
<race name="ent" magres="25" maxaura="1.0" regaura="0.500000" weight="5000" capacity="2500" speed="1.0" hp="50" ac="4" damage="2d4+12" unarmedattack="0" unarmeddefense="0" attackmodifier="9" defensemodifier="7" scarepeasants="yes" walk="yes" teach="no"> <race name="ent" magres="25" maxaura="1.0" regaura="0.500000" weight="5000" capacity="2500" speed="1.0" hp="50" ac="4" damage="2d4+12" unarmedattack="0" unarmeddefense="0" attackmodifier="9" defensemodifier="7" scarepeasants="yes" walk="yes" teach="no">
<ai splitsize="1000" moverandom="yes" learn="yes"/> <ai splitsize="1000" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
</race> </race>
<race name="illusion" maxaura="0.000000" regaura="0.000000" weight="0" capacity="0" speed="1.0" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" walk="yes" canlearn="no" teach="no" noweapons="yes" illusionary="yes">
<ai splitsize="999999"/>
<function name="age" value="ageillusion"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d1"/>
</race>
<race name="undead" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes"> <race name="undead" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="20000" moverandom="yes"/> <ai splitsize="20000" moverandom="yes"/>
<function name="name" value="nameundead"/>
<function name="age" value="ageundead"/>
<attack type="4" damage="1d7"/> <attack type="4" damage="1d7"/>
<attack type="5"/> <attack type="5"/>
</race> </race>
@ -766,7 +722,6 @@
<race name="ghast" magres="60" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes"> <race name="ghast" magres="60" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -785,8 +740,6 @@
<race name="ghoul" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes"> <race name="ghoul" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<function name="age" value="ageghoul"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -802,9 +755,8 @@
<attack type="2" damage="1d30"/> <attack type="2" damage="1d30"/>
</race> </race>
<race name="juju-zombie" magres="50" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes"> <race name="juju" magres="50" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -821,8 +773,6 @@
<race name="zombie" magres="20" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="zombie" magres="20" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<function name="age" value="agezombie"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -837,7 +787,6 @@
<race name="skeletonlord" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="skeletonlord" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -853,8 +802,6 @@
<race name="skeleton" magres="10" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="skeleton" magres="10" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<function name="age" value="ageskeleton"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -869,14 +816,11 @@
<race name="shadowknight" maxaura="0.000000" regaura="0.000000" weight="1000" capacity="540" speed="1.0" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noblock="yes"> <race name="shadowknight" maxaura="0.000000" regaura="0.000000" weight="1000" capacity="540" speed="1.0" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noblock="yes">
<ai splitsize="20000" moverandom="yes"/> <ai splitsize="20000" moverandom="yes"/>
<function name="name" value="namegeneric"/>
<attack type="1" damage="1d1"/> <attack type="1" damage="1d1"/>
</race> </race>
<race name="seaserpent" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes"> <race name="seaserpent" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/> <ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/>
<function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>

View File

@ -12,7 +12,6 @@
<race name="human" maxaura="1.000000" regaura="1.000000" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="human" maxaura="1.000000" regaura="1.000000" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="migrants.formula" value="1"/> <param name="migrants.formula" value="1"/>
<skill name="trade" modifier="1"/> <skill name="trade" modifier="1"/>
<skill name="herbalism" modifier="-1"/> <skill name="herbalism" modifier="-1"/>
@ -29,7 +28,6 @@
</race> </race>
<race name="kraken" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes"> <race name="kraken" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/> <skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
@ -63,7 +61,6 @@
</race> </race>
<race name="giantturtle" maxaura="0.000000" regaura="0.000000" weight="1600" capacity="600" speed="1.000000" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes"> <race name="giantturtle" maxaura="0.000000" regaura="0.000000" weight="1600" capacity="600" speed="1.000000" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/> <skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
@ -92,7 +89,6 @@
</race> </race>
<race name="dolphin" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes"> <race name="dolphin" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -120,7 +116,6 @@
</race> </race>
<race name="tiger" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes"> <race name="tiger" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -150,7 +145,6 @@
</race> </race>
<race name="hellcat" magres="50" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes"> <race name="hellcat" magres="50" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/> <skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
@ -180,7 +174,6 @@
</race> </race>
<race name="owl" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes"> <race name="owl" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="espionage" modifier="1"/> <skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/> <skill name="stealth" modifier="1"/>
<skill name="perception" modifier="5"/> <skill name="perception" modifier="5"/>
@ -211,7 +204,6 @@
</race> </race>
<race name="fairy" magres="80" maxaura="1.000000" regaura="1.500000" weight="200" capacity="540" speed="1.000000" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="fairy" magres="80" maxaura="1.000000" regaura="1.500000" weight="200" capacity="540" speed="1.000000" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="stealth" modifier="5"/> <skill name="stealth" modifier="5"/>
<skill name="espionage" modifier="2"/> <skill name="espionage" modifier="2"/>
<skill name="perception" modifier="2"/> <skill name="perception" modifier="2"/>
@ -246,7 +238,6 @@
</race> </race>
<race name="dreamcat" magres="50" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes"> <race name="dreamcat" magres="50" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/> <skill name="magic" modifier="1"/>
<skill name="espionage" modifier="1"/> <skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/> <skill name="stealth" modifier="1"/>
@ -277,7 +268,6 @@
</race> </race>
<race name="imp" magres="50" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="imp" magres="50" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -310,7 +300,6 @@
</race> </race>
<race name="ghost" magres="80" maxaura="0.500000" regaura="0.100000" weight="500" capacity="540" speed="1.000000" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes"> <race name="ghost" magres="80" maxaura="0.500000" regaura="0.100000" weight="500" capacity="540" speed="1.000000" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -341,8 +330,6 @@
</race> </race>
<race name="wolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes"> <race name="wolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/> <ai splitsize="5000"/>
<function name="name" value="namegeneric"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -372,7 +359,6 @@
</race> </race>
<race name="unicorn" magres="90" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes"> <race name="unicorn" magres="90" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -403,7 +389,6 @@
</race> </race>
<race name="nymph" magres="90" maxaura="1.000000" regaura="1.500000" weight="1000" capacity="540" speed="1.000000" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes"> <race name="nymph" magres="90" maxaura="1.000000" regaura="1.500000" weight="1000" capacity="540" speed="1.000000" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
<skill name="bow" modifier="2"/> <skill name="bow" modifier="2"/>
<skill name="building" modifier="-99"/> <skill name="building" modifier="-99"/>
@ -433,7 +418,6 @@
</race> </race>
<race name="songdragon" magres="99" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes" unarmedguard="yes"> <race name="songdragon" magres="99" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes" unarmedguard="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -465,7 +449,6 @@
</race> </race>
<race name="rat" maxaura="0.000000" regaura="0.000000" weight="100" capacity="540" speed="1.000000" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes"> <race name="rat" maxaura="0.000000" regaura="0.000000" weight="100" capacity="540" speed="1.000000" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="espionage" modifier="5"/> <skill name="espionage" modifier="5"/>
<skill name="stealth" modifier="4"/> <skill name="stealth" modifier="4"/>
<skill name="perception" modifier="2"/> <skill name="perception" modifier="2"/>
@ -497,7 +480,6 @@
</race> </race>
<race name="eagle" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.500000" hp="15" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="2" fly="yes" walk="yes" teach="no" getitem="yes"> <race name="eagle" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.500000" hp="15" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="2" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/> <ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -527,7 +509,6 @@
</race> </race>
<race name="tunnelworm" magres="80" maxaura="0.000000" regaura="0.000000" weight="30000" capacity="10000" speed="1.000000" hp="300" ac="6" damage="3d20" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="1" scarepeasants="yes" walk="yes" teach="no" getitem="yes"> <race name="tunnelworm" magres="80" maxaura="0.000000" regaura="0.000000" weight="30000" capacity="10000" speed="1.000000" hp="300" ac="6" damage="3d20" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="1" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/> <ai splitsize="99999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="10"/> <skill name="mining" modifier="10"/>
@ -560,7 +541,6 @@
</race> </race>
<race name="lynx" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes"> <race name="lynx" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/> <ai splitsize="99999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/> <skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/> <skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/> <skill name="mining" modifier="-99"/>
@ -590,7 +570,6 @@
<attack type="4" damage="2d3"/> <attack type="4" damage="2d3"/>
</race> </race>
<race name="direwolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="20" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" giveperson="yes"> <race name="direwolf" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.000000" hp="20" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" giveperson="yes">
<function name="initfamiliar" value="oldfamiliars"/>
<ai splitsize="5000"/> <ai splitsize="5000"/>
<attack type="4" damage="2d4"/> <attack type="4" damage="2d4"/>
</race> </race>
@ -601,8 +580,6 @@
<race name="braineater" magres="90" maxaura="1.000000" <race name="braineater" magres="90" maxaura="1.000000"
regaura="1.000000" weight="100" capacity="540" speed="1.000000" hp="20" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" invinciblenonmagic="yes"> regaura="1.000000" weight="100" capacity="540" speed="1.000000" hp="20" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" invinciblenonmagic="yes">
<ai splitsize="500" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="500" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<function name="describe" value="describe_race"/>
<attack type="2" damage="3d15"/> <attack type="2" damage="3d15"/>
<attack type="3" damage="1d1"/> <attack type="3" damage="1d1"/>
<attack type="4" damage="1d1"/> <attack type="4" damage="1d1"/>
@ -673,19 +650,16 @@
</race> </race>
<race name="mountainguard" unarmedguard="yes" magres="50" maxaura="1.000000" regaura="0.500000" weight="10000" capacity="2000" speed="0.000000" hp="1000" ac="12" damage="2d40" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="8" cannotmove="yes" canlearn="no" teach="no" noweapons="yes"> <race name="mountainguard" unarmedguard="yes" magres="50" maxaura="1.000000" regaura="0.500000" weight="10000" capacity="2000" speed="0.000000" hp="1000" ac="12" damage="2d40" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="8" cannotmove="yes" canlearn="no" teach="no" noweapons="yes">
<ai splitsize="1"/> <ai splitsize="1"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d40"/> <attack type="4" damage="2d40"/>
</race> </race>
<race name="shadowmaster" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.000000" regaura="2.000000" weight="500" capacity="540" speed="1.000000" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes"> <race name="shadowmaster" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.000000" regaura="2.000000" weight="500" capacity="540" speed="1.000000" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes">
<ai splitsize="50" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="50" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d4"/> <attack type="4" damage="2d4"/>
<attack type="2" damage="2d30"/> <attack type="2" damage="2d30"/>
<attack type="3" damage="1d2"/> <attack type="3" damage="1d2"/>
</race> </race>
<race name="shadowdemon" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes"> <race name="shadowdemon" cansail="no" cansteal="no" canlearn="no" magres="75" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes">
<ai splitsize="1000" killpeasants="yes" moverandom="yes" learn="yes"/> <ai splitsize="1000" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d3"/> <attack type="4" damage="2d3"/>
<attack type="3" damage="1d1"/> <attack type="3" damage="1d1"/>
</race> </race>
@ -697,7 +671,6 @@
</race> </race>
<race name="irongolem" irongolem="true" magres="25" maxaura="1.000000" regaura="0.100000" weight="10000" capacity="2000" speed="1.000000" hp="50" ac="2" damage="2d10+4" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" canlearn="no" teach="no"> <race name="irongolem" irongolem="true" magres="25" maxaura="1.000000" regaura="0.100000" weight="10000" capacity="2000" speed="1.000000" hp="50" ac="2" damage="2d10+4" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" canlearn="no" teach="no">
<ai splitsize="50"/> <ai splitsize="50"/>
<function name="name" value="namegeneric"/>
<skill name="armorer" modifier="14"/> <skill name="armorer" modifier="14"/>
<skill name="weaponsmithing" modifier="14"/> <skill name="weaponsmithing" modifier="14"/>
<attack type="4" damage="2d8+4"/> <attack type="4" damage="2d8+4"/>
@ -712,7 +685,6 @@
</race> </race>
<race name="dracoid" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" teach="no" giveperson="yes" getitem="yes" equipment="yes"> <race name="dracoid" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" teach="no" giveperson="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="name" value="namedracoid"/>
<attack type="4" damage="1d6"/> <attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/> <attack type="4" damage="1d6"/>
<attack type="1" damage="1d5"/> <attack type="1" damage="1d5"/>
@ -726,14 +698,11 @@
</race> </race>
<race name="ent" magres="25" maxaura="1.000000" regaura="0.500000" weight="5000" capacity="2500" speed="1.000000" hp="50" ac="4" damage="2d4+12" unarmedattack="0" unarmeddefense="0" attackmodifier="9" defensemodifier="7" scarepeasants="yes" walk="yes" teach="no"> <race name="ent" magres="25" maxaura="1.000000" regaura="0.500000" weight="5000" capacity="2500" speed="1.000000" hp="50" ac="4" damage="2d4+12" unarmedattack="0" unarmeddefense="0" attackmodifier="9" defensemodifier="7" scarepeasants="yes" walk="yes" teach="no">
<ai splitsize="1000" moverandom="yes" learn="yes"/> <ai splitsize="1000" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
</race> </race>
<race name="wyrm" magres="90" maxaura="1.000000" regaura="3.000000" weight="18000" capacity="1000000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes"> <race name="wyrm" magres="90" maxaura="1.000000" regaura="3.000000" weight="18000" capacity="1000000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/> <ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="12"/> <skill name="magic" modifier="12"/>
<skill name="tactics" modifier="12"/> <skill name="tactics" modifier="12"/>
<skill name="perception" modifier="10"/> <skill name="perception" modifier="10"/>
@ -744,9 +713,6 @@
</race> </race>
<race name="dragon" magres="70" maxaura="1.000000" regaura="2.000000" weight="10000" capacity="1000000" speed="1.500000" hp="900" ac="6" damage="2d30" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes" dragon="yes"> <race name="dragon" magres="70" maxaura="1.000000" regaura="2.000000" weight="10000" capacity="1000000" speed="1.500000" hp="900" ac="6" damage="2d30" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes" dragon="yes">
<ai splitsize="2" killpeasants="yes" learn="yes"/> <ai splitsize="2" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/>
<function name="age" value="agedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="8"/> <skill name="magic" modifier="8"/>
<skill name="tactics" modifier="8"/> <skill name="tactics" modifier="8"/>
<skill name="perception" modifier="5"/> <skill name="perception" modifier="5"/>
@ -757,9 +723,6 @@
</race> </race>
<race name="youngdragon" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="10000" speed="1.000000" hp="300" ac="4" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes"> <race name="youngdragon" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="10000" speed="1.000000" hp="300" ac="4" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="6" killpeasants="yes" learn="yes"/> <ai splitsize="6" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/>
<function name="age" value="agefiredragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="4"/> <skill name="magic" modifier="4"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<skill name="stealth" modifier="2"/> <skill name="stealth" modifier="2"/>
@ -769,22 +732,13 @@
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" /> <attack type="6" spell="fiery_dragonbreath" level="3" />
</race> </race>
<race name="illusion" maxaura="0.000000" regaura="0.000000" weight="0" capacity="0" speed="1.000000" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" walk="yes" canlearn="no" teach="no" noweapons="yes" illusionary="yes">
<ai splitsize="999999"/>
<function name="age" value="ageillusion"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d1"/>
</race>
<race name="undead" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes"> <race name="undead" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="20000" moverandom="yes"/> <ai splitsize="20000" moverandom="yes"/>
<function name="name" value="nameundead"/>
<function name="age" value="ageundead"/>
<attack type="4" damage="1d7"/> <attack type="4" damage="1d7"/>
<attack type="5"/> <attack type="5"/>
</race> </race>
<race name="aquarian" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" shipspeed="yes" playerrace="yes" coastal="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="aquarian" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" shipspeed="yes" playerrace="yes" coastal="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/> <skill name="building" modifier="-1"/>
<skill name="trade" modifier="2"/> <skill name="trade" modifier="2"/>
@ -803,7 +757,6 @@
</race> </race>
<race name="cat" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" defensemodifier="1" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="cat" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" defensemodifier="1" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="-1"/> <skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/> <skill name="building" modifier="-1"/>
@ -829,7 +782,6 @@
</race> </race>
<race name="halfling" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="halfling" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="hunger.damage" value="1d14+14"/> <param name="hunger.damage" value="1d14+14"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
@ -862,7 +814,6 @@
</race> </race>
<race name="insect" magres="50" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="insect" magres="50" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="bow" modifier="-2"/> <skill name="bow" modifier="-2"/>
@ -891,8 +842,6 @@
</race> </race>
<race name="demon" magres="15" maxaura="1.000000" regaura="1.250000" recruitcost="150" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="50" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes"> <race name="demon" magres="15" maxaura="1.000000" regaura="1.250000" recruitcost="150" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="50" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="initfamiliar" value="oldfamiliars"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="2"/> <skill name="alchemy" modifier="2"/>
<skill name="trade" modifier="-3"/> <skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/> <skill name="forestry" modifier="1"/>
@ -923,7 +872,6 @@
</race> </race>
<race name="troll" magres="10" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="2000" capacity="1080" speed="1.000000" hp="30" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="troll" magres="10" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="2000" capacity="1080" speed="1.000000" hp="30" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/> <skill name="mining" modifier="2"/>
<skill name="bow" modifier="-2"/> <skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/> <skill name="building" modifier="2"/>
@ -954,8 +902,6 @@
</race> </race>
<race name="goblin" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="40" maintenance="10" weight="600" capacity="440" speed="1.000000" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="goblin" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="40" maintenance="10" weight="600" capacity="440" speed="1.000000" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="initfamiliar" value="oldfamiliars"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/> <skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/> <skill name="building" modifier="1"/>
@ -1039,7 +985,6 @@
</race> </race>
<race name="ghast" magres="60" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes"> <race name="ghast" magres="60" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1057,8 +1002,6 @@
</race> </race>
<race name="ghoul" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes"> <race name="ghoul" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<function name="age" value="ageghoul"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1073,9 +1016,8 @@
<attack type="3" damage="1d2"/> <attack type="3" damage="1d2"/>
<attack type="2" damage="1d30"/> <attack type="2" damage="1d30"/>
</race> </race>
<race name="juju-zombie" magres="50" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes"> <race name="juju" magres="50" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1091,8 +1033,6 @@
</race> </race>
<race name="zombie" magres="20" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="zombie" magres="20" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<function name="age" value="agezombie"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1106,7 +1046,6 @@
</race> </race>
<race name="skeletonlord" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="skeletonlord" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes"/> <ai splitsize="2000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1121,8 +1060,6 @@
</race> </race>
<race name="skeleton" magres="10" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes"> <race name="skeleton" magres="10" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<function name="age" value="ageskeleton"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/> <skill name="catapult" modifier="1"/>
@ -1136,13 +1073,10 @@
</race> </race>
<race name="shadowknight" maxaura="0.000000" regaura="0.000000" weight="1000" capacity="540" speed="1.000000" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noblock="yes"> <race name="shadowknight" maxaura="0.000000" regaura="0.000000" weight="1000" capacity="540" speed="1.000000" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noblock="yes">
<ai splitsize="20000" moverandom="yes"/> <ai splitsize="20000" moverandom="yes"/>
<function name="name" value="namegeneric"/>
<attack type="1" damage="1d1"/> <attack type="1" damage="1d1"/>
</race> </race>
<race name="seaserpent" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="5000" speed="1.000000" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes"> <race name="seaserpent" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="5000" speed="1.000000" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/> <ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/>
<function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
@ -1154,7 +1088,6 @@
<race name="snotling" magres="-5" maxaura="1.000000" regaura="1.000000" <race name="snotling" magres="-5" maxaura="1.000000" regaura="1.000000"
maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="no" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="no" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/> <skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/> <skill name="building" modifier="1"/>
@ -1184,7 +1117,6 @@
</race> </race>
<race name="elf" magres="10" maxaura="1.000000" regaura="1.250000" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="elf" magres="10" maxaura="1.000000" regaura="1.250000" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="-1"/> <skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="bow" modifier="2"/> <skill name="bow" modifier="2"/>
@ -1211,7 +1143,6 @@
</race> </race>
<race name="dwarf" magres="5" maxaura="1.000000" regaura="0.500000" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="dwarf" magres="5" maxaura="1.000000" regaura="0.500000" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/> <skill name="mining" modifier="2"/>
<skill name="bow" modifier="-1"/> <skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/> <skill name="building" modifier="2"/>
@ -1273,8 +1204,6 @@
</race> </race>
<race name="shadowdragon" magres="95" maxaura="1.000000" regaura="3.000000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes"> <race name="shadowdragon" magres="95" maxaura="1.000000" regaura="3.000000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/> <ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="tactics" modifier="20"/> <skill name="tactics" modifier="20"/>
<skill name="perception" modifier="20"/> <skill name="perception" modifier="20"/>
<attack type="4" damage="5d30"/> <attack type="4" damage="5d30"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="aquarian" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" shipspeed="yes" playerrace="yes" coastal="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="aquarian" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" shipspeed="yes" playerrace="yes" coastal="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/> <skill name="building" modifier="-1"/>
<skill name="trade" modifier="2"/> <skill name="trade" modifier="2"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="iso-8859-1" ?> <?xml version="1.0" encoding="iso-8859-1" ?>
<race name="cat" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" defensemodifier="1" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="cat" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" defensemodifier="1" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="-1"/> <skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/> <skill name="building" modifier="-1"/>

View File

@ -6,7 +6,6 @@ unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes"
shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes"
recruitethereal="yes" equipment="yes" healing="1.5"> recruitethereal="yes" equipment="yes" healing="1.5">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="2"/> <skill name="alchemy" modifier="2"/>
<skill name="trade" modifier="-3"/> <skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/> <skill name="forestry" modifier="1"/>

View File

@ -5,8 +5,6 @@ income="1000" walk="yes" teach="no" getitem="yes" resistbash="yes"
dragon="yes"> dragon="yes">
<ai splitsize="2" killpeasants="yes" learn="yes" scare="400"/> <ai splitsize="2" killpeasants="yes" learn="yes" scare="400"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="8"/> <skill name="magic" modifier="8"/>
<skill name="tactics" modifier="8"/> <skill name="tactics" modifier="8"/>
<attack type="4" damage="2d20"/> <attack type="4" damage="2d20"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="dwarf" magres="5" maxaura="1.000000" regaura="0.500000" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="dwarf" magres="5" maxaura="1.000000" regaura="0.500000" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/> <skill name="mining" modifier="2"/>
<skill name="bow" modifier="-1"/> <skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/> <skill name="building" modifier="2"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="elf" magres="10" maxaura="1.000000" regaura="1.250000" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="elf" magres="10" maxaura="1.000000" regaura="1.250000" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="-1"/> <skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/> <skill name="mining" modifier="-2"/>
<skill name="bow" modifier="2"/> <skill name="bow" modifier="2"/>

View File

@ -5,7 +5,6 @@ speed="1.0" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0"
playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes"
getitem="yes" equipment="yes" healing="2.0"> getitem="yes" equipment="yes" healing="2.0">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="hunger.damage" value="1d8+7"/> <param name="hunger.damage" value="1d8+7"/>
<param name="other_race" value="demon"/> <param name="other_race" value="demon"/>
<param name="recruit_multi" value="0.5"/> <param name="recruit_multi" value="0.5"/>

View File

@ -5,7 +5,6 @@ speed="1.0" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0"
playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes"
getitem="yes" equipment="yes" healing="2.0"> getitem="yes" equipment="yes" healing="2.0">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="hunger.damage" value="1d8+7"/> <param name="hunger.damage" value="1d8+7"/>
<param name="other_race" value="demon"/> <param name="other_race" value="demon"/>
<param name="recruit_multi" value="0.5"/> <param name="recruit_multi" value="0.5"/>

View File

@ -6,7 +6,6 @@ unarmedattack="-2" unarmeddefense="0" playerrace="yes" walk="yes"
giveperson="yes" giveunit="yes" getitem="yes" equipment="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"
healing="2.0"> healing="2.0">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/> <skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/> <skill name="building" modifier="1"/>

View File

@ -1,8 +1,7 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="halfling" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="halfling" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/> <param name="hunger.damage" value="1d14+14"/>
<param name="hunger.damage" value="1d14+14"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="bow" modifier="-1"/> <skill name="bow" modifier="-1"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="human" maxaura="1.000000" regaura="1.000000" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="human" maxaura="1.000000" regaura="1.000000" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="trade" modifier="1"/> <skill name="trade" modifier="1"/>
<skill name="herbalism" modifier="-1"/> <skill name="herbalism" modifier="-1"/>
<skill name="shipcraft" modifier="1"/> <skill name="shipcraft" modifier="1"/>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<race name="insect" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"> <race name="insect" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/> <skill name="mining" modifier="1"/>
<skill name="bow" modifier="-2"/> <skill name="bow" modifier="-2"/>

View File

@ -6,7 +6,6 @@ unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes"
giveperson="yes" giveunit="yes" getitem="yes" equipment="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes"
healing="1.5"> healing="1.5">
<ai splitsize="10000" moverandom="yes" learn="yes"/> <ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/> <skill name="mining" modifier="2"/>
<skill name="bow" modifier="-2"/> <skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/> <skill name="building" modifier="2"/>

View File

@ -5,7 +5,6 @@ defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes"
teach="no" getitem="yes" resistbash="yes" dragon="yes" income="5000"> teach="no" getitem="yes" resistbash="yes" dragon="yes" income="5000">
<ai splitsize="1" killpeasants="yes" learn="yes" scare="1000"/> <ai splitsize="1" killpeasants="yes" learn="yes" scare="1000"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="12"/> <skill name="magic" modifier="12"/>
<skill name="tactics" modifier="12"/> <skill name="tactics" modifier="12"/>
<attack type="4" damage="3d20"/> <attack type="4" damage="3d20"/>

View File

@ -5,8 +5,6 @@ defensemodifier="4" scarepeasants="yes" fly="yes" walk="yes"
teach="no" getitem="yes" resistbash="yes" dragon="yes" income="150"> teach="no" getitem="yes" resistbash="yes" dragon="yes" income="150">
<ai splitsize="6" killpeasants="yes" learn="yes" scare="160"/> <ai splitsize="6" killpeasants="yes" learn="yes" scare="160"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agefiredragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="4"/> <skill name="magic" modifier="4"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>

View File

@ -4,7 +4,8 @@ if config.install then
end end
if config.rules then if config.rules then
local rules = config.rules .. '/' local rules = config.rules .. '/'
assert(0 == read_xml(confdir .. rules .. 'config.xml', confdir .. rules .. 'catalog.xml'), "could not load XML data, did you compile with LIBXML2 ?")
assert(0 == eressea.config.read(rules .. 'config.json', confdir), "could not read JSON data") assert(0 == eressea.config.read(rules .. 'config.json', confdir), "could not read JSON data")
assert(0 == read_xml(confdir .. rules .. 'rules.xml', confdir .. rules .. 'catalog.xml'), "could not load XML data, did you compile with LIBXML2 ?")
assert(0 == read_xml(confdir .. rules .. 'locales.xml', confdir .. rules .. 'catalog.xml'), "could not load XML data, did you compile with LIBXML2 ?")
end end
eressea.game.reset() eressea.game.reset()

View File

@ -925,14 +925,12 @@ void kill_troop(troop dt)
if (!df->alive) { if (!df->alive) {
char eqname[64]; char eqname[64];
const struct equipment *eq; const struct equipment *eq;
if (u_race(du)->itemdrop) { const race *rc = u_race(du);
item *drops = u_race(du)->itemdrop(u_race(du), du->number - df->run.number); item *drops = item_spoil(rc, du->number - df->run.number);
if (drops != NULL) {
if (drops != NULL) { i_merge(&du->items, &drops);
i_merge(&du->items, &drops);
}
} }
sprintf(eqname, "%s_spoils", u_race(du)->_name); sprintf(eqname, "%s_spoils", rc->_name);
eq = get_equipment(eqname); eq = get_equipment(eqname);
if (eq != NULL) { if (eq != NULL) {
equip_items(&du->items, eq); equip_items(&du->items, eq);

View File

@ -1175,7 +1175,7 @@ attrib_type at_resourcelimit = {
finalize_resourcelimit, finalize_resourcelimit,
}; };
static item *default_spoil(const struct race *rc, int size) item *item_spoil(const struct race *rc, int size)
{ {
item *itm = NULL; item *itm = NULL;
@ -1303,7 +1303,6 @@ void register_resources(void)
register_function((pf_generic)res_changepermaura, "changepermaura"); register_function((pf_generic)res_changepermaura, "changepermaura");
register_function((pf_generic)res_changehp, "changehp"); register_function((pf_generic)res_changehp, "changehp");
register_function((pf_generic)res_changeaura, "changeaura"); register_function((pf_generic)res_changeaura, "changeaura");
register_function((pf_generic)default_spoil, "defaultdrops");
register_item_use(use_potion, "usepotion"); register_item_use(use_potion, "usepotion");
register_item_use(use_potion_delayed, "usepotion_delayed"); register_item_use(use_potion_delayed, "usepotion_delayed");

View File

@ -309,6 +309,7 @@ extern "C" {
extern const struct potion_type *oldpotiontype[]; extern const struct potion_type *oldpotiontype[];
const struct resource_type *get_resourcetype(resource_t rt); const struct resource_type *get_resourcetype(resource_t rt);
struct item *item_spoil(const struct race *rc, int size);
int get_item(const struct unit * u, const struct item_type *itype); int get_item(const struct unit * u, const struct item_type *itype);
int set_item(struct unit * u, const struct item_type *itype, int value); int set_item(struct unit * u, const struct item_type *itype, int value);

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@ -66,7 +66,7 @@ static int rc_changes = 1;
static const char *racenames[MAXRACES] = { static const char *racenames[MAXRACES] = {
"dwarf", "elf", NULL, "goblin", "human", "troll", "demon", "insect", "dwarf", "elf", NULL, "goblin", "human", "troll", "demon", "insect",
"halfling", "cat", "aquarian", "orc", "snotling", "undead", "illusion", "halfling", "cat", "aquarian", "orc", "snotling", "undead", NULL,
"youngdragon", "dragon", "wyrm", "ent", "catdragon", "dracoid", "youngdragon", "dragon", "wyrm", "ent", "catdragon", "dracoid",
NULL, "spell", "irongolem", "stonegolem", "shadowdemon", NULL, "spell", "irongolem", "stonegolem", "shadowdemon",
"shadowmaster", "mountainguard", "alp", "toad", "braineater", "peasant", "shadowmaster", "mountainguard", "alp", "toad", "braineater", "peasant",
@ -74,7 +74,7 @@ static const char *racenames[MAXRACES] = {
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, "seaserpent", NULL, NULL, NULL, NULL, NULL, "seaserpent",
"shadowknight", NULL, "skeleton", "skeletonlord", "zombie", "shadowknight", NULL, "skeleton", "skeletonlord", "zombie",
"juju-zombie", "ghoul", "ghast", NULL, NULL, "template", "juju", "ghoul", "ghast", NULL, NULL, "template",
"clone" "clone"
}; };
@ -226,7 +226,7 @@ race_list *get_familiarraces(void)
if (!init) { if (!init) {
race *rc = races; race *rc = races;
for (; rc != NULL; rc = rc->next) { for (; rc != NULL; rc = rc->next) {
if (rc->init_familiar != NULL) { if (rc->flags & RCF_FAMILIAR) {
racelist_insert(&familiarraces, rc); racelist_insert(&familiarraces, rc);
} }
} }
@ -296,9 +296,16 @@ static race *rc_find_i(const char *name)
while (rc && strcmp(rname, rc->_name) != 0) { while (rc && strcmp(rname, rc->_name) != 0) {
rc = rc->next; rc = rc->next;
} }
if (!rc && strcmp(name, "uruk") == 0) { if (!rc) {
rc = rc_find_i("orc"); const char *rc_depr[] = { "uruk", "orc", "illusion", "template", "juju-zombie", "juju", NULL };
log_warning("a reference was made to the retired race '%s', returning '%s'.", name, rc->_name); int i;
for (i = 0; rc_depr[i]; i += 2) {
if (strcmp(name, rc_depr[i]) == 0) {
rc = rc_find_i(rc_depr[i + 1]);
log_warning("a reference was made to the retired race '%s', returning '%s'.", name, rc->_name);
break;
}
}
} }
return rc; return rc;
} }
@ -320,6 +327,7 @@ race *rc_create(const char *zName)
{ {
race *rc; race *rc;
int i; int i;
char zText[64];
assert(zName); assert(zName);
rc = (race *)calloc(sizeof(race), 1); rc = (race *)calloc(sizeof(race), 1);
@ -343,6 +351,13 @@ race *rc_create(const char *zName)
rc->index = num_races++; rc->index = num_races++;
++rc_changes; ++rc_changes;
rc->next = races; rc->next = races;
snprintf(zText, sizeof(zText), "age_%s", zName);
rc->age_unit = (race_func)get_function(zText);
snprintf(zText, sizeof(zText), "name_%s", zName);
rc->name_unit = (race_func)get_function(zText);
return races = rc; return races = rc;
} }
@ -542,10 +557,6 @@ variant read_race_reference(struct storage *store)
return result; return result;
} }
void register_race_description_function(race_desc_func func, const char *name) { void register_race_function(race_func func, const char *name) {
register_function((pf_generic)func, name);
}
void register_race_name_function(race_name_func func, const char *name) {
register_function((pf_generic)func, name); register_function((pf_generic)func, name);
} }

View File

@ -65,8 +65,8 @@ extern "C" {
RC_ORC, RC_ORC,
RC_SNOTLING, RC_SNOTLING,
RC_UNDEAD, RC_UNDEAD,
RC_ILLUSION,
RC_FIREDRAGON, RC_FIREDRAGON = 15,
RC_DRAGON, RC_DRAGON,
RC_WYRM, RC_WYRM,
RC_TREEMAN, RC_TREEMAN,
@ -112,8 +112,7 @@ extern "C" {
int level; int level;
} att; } att;
typedef const char *(*race_desc_func)(const struct race *rc, const struct locale *lang); typedef void (*race_func) (struct unit *);
typedef void (*race_name_func)(struct unit *);
typedef struct race { typedef struct race {
char *_name; char *_name;
@ -144,12 +143,8 @@ extern "C" {
struct att attack[RACE_ATTACKS]; struct att attack[RACE_ATTACKS];
signed char bonus[MAXSKILLS]; signed char bonus[MAXSKILLS];
race_name_func generate_name; race_func name_unit;
race_desc_func describe; race_func age_unit;
void(*age) (struct unit * u);
bool(*move_allowed) (const struct region *, const struct region *);
struct item *(*itemdrop) (const struct race *, int size);
void(*init_familiar) (struct unit *);
struct rcoption *options; /* rarely used properties */ struct rcoption *options; /* rarely used properties */
@ -230,6 +225,7 @@ extern "C" {
#define RCF_IRONGOLEM (1<<28) /* race gets irongolem properties */ #define RCF_IRONGOLEM (1<<28) /* race gets irongolem properties */
#define RCF_ATTACK_MOVED (1<<29) /* may attack if it has moved */ #define RCF_ATTACK_MOVED (1<<29) /* may attack if it has moved */
#define RCF_MIGRANTS (1<<30) /* may have migrant units (human bonus) */ #define RCF_MIGRANTS (1<<30) /* may have migrant units (human bonus) */
#define RCF_FAMILIAR (1<<31) /* may be a familiar */
/* Economic flags */ /* Economic flags */
#define ECF_KEEP_ITEM (1<<1) /* gibt Gegenst<73>nde weg */ #define ECF_KEEP_ITEM (1<<1) /* gibt Gegenst<73>nde weg */
@ -266,8 +262,7 @@ extern "C" {
variant read_race_reference(struct storage *store); variant read_race_reference(struct storage *store);
const char *raceprefix(const struct unit *u); const char *raceprefix(const struct unit *u);
void register_race_name_function(race_name_func, const char *); void register_race_function(race_func, const char *);
void register_race_description_function(race_desc_func, const char *);
#ifdef __cplusplus #ifdef __cplusplus
} }

View File

@ -695,17 +695,6 @@ unit *read_unit(struct gamedata *data)
else else
u->irace = NULL; u->irace = NULL;
if (rc->describe) {
const char *rcdisp = rc->describe(rc, u->faction->locale);
if (u->display && rcdisp) {
/* see if the data file contains old descriptions */
if (strcmp(rcdisp, u->display) == 0) {
free(u->display);
u->display = NULL;
}
}
}
READ_INT(data->store, &n); READ_INT(data->store, &n);
if (n > 0) { if (n > 0) {
building * b = findbuilding(n); building * b = findbuilding(n);

View File

@ -531,8 +531,15 @@ const char *u_description(const unit * u, const struct locale *lang)
if (u->display && u->display[0]) { if (u->display && u->display[0]) {
return u->display; return u->display;
} }
else if (u_race(u)->describe) { else {
return u_race(u)->describe(u->_race, lang); char zText[64];
const char * d;
const race * rc = u_race(u);
snprintf(zText, sizeof(zText), "describe_%s", rc->_name);
d = locale_getstring(lang, zText);
if (d) {
return d;
}
} }
return NULL; return NULL;
} }
@ -1453,8 +1460,11 @@ void default_name(const unit *u, char name[], int len) {
void name_unit(unit * u) void name_unit(unit * u)
{ {
const race *rc = u_race(u); const race *rc = u_race(u);
if (rc->generate_name) { if (rc->name_unit) {
rc->generate_name(u); rc->name_unit(u);
}
else if (u->faction->flags & FFL_NPC) {
unit_setname(u, NULL);
} }
else { else {
char name[32]; char name[32];
@ -1507,7 +1517,7 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
if (dname) { if (dname) {
u->_name = strdup(dname); u->_name = strdup(dname);
} }
else if (urace->generate_name || playerrace(urace)) { else if (urace->name_unit || playerrace(urace)) {
name_unit(u); name_unit(u);
} }

View File

@ -390,14 +390,24 @@ static void test_limited_skills(CuTest *tc) {
static void test_unit_description(CuTest *tc) { static void test_unit_description(CuTest *tc) {
race *rc; race *rc;
unit *u; unit *u;
struct locale *lang;
test_setup(); test_setup();
lang = test_create_locale();
rc = test_create_race("hodor"); rc = test_create_race("hodor");
u = test_create_unit(test_create_faction(rc), test_create_region(0,0,0)); u = test_create_unit(test_create_faction(rc), test_create_region(0,0,0));
CuAssertPtrEquals(tc, 0, u->display); CuAssertPtrEquals(tc, 0, u->display);
CuAssertStrEquals(tc, 0, u_description(u, u->faction->locale)); CuAssertStrEquals(tc, 0, u_description(u, lang));
u->display = strdup("Hodor"); u->display = strdup("Hodor");
CuAssertStrEquals(tc, "Hodor", u_description(u, NULL)); CuAssertStrEquals(tc, "Hodor", u_description(u, NULL));
CuAssertStrEquals(tc, "Hodor", u_description(u, u->faction->locale)); CuAssertStrEquals(tc, "Hodor", u_description(u, lang));
free(u->display);
u->display = NULL;
locale_setstring(lang, "describe_hodor", "HODOR");
CuAssertStrEquals(tc, "HODOR", u_description(u, lang));
test_cleanup(); test_cleanup();
} }
@ -477,7 +487,7 @@ static void test_name_unit(CuTest *tc) {
test_setup(); test_setup();
rc = test_create_race("skeleton"); rc = test_create_race("skeleton");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0)); u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0));
rc->generate_name = gen_name; rc->name_unit = gen_name;
name_unit(u); name_unit(u);
CuAssertStrEquals(tc, "Hodor", unit_getname(u)); CuAssertStrEquals(tc, "Hodor", unit_getname(u));
test_cleanup(); test_cleanup();

View File

@ -1778,46 +1778,6 @@ static int parse_races(xmlDocPtr doc)
} }
xmlXPathFreeObject(result); xmlXPathFreeObject(result);
/* reading eressea/races/race/function */
xpath->node = node;
result = xmlXPathEvalExpression(BAD_CAST "function", xpath);
for (k = 0; k != result->nodesetval->nodeNr; ++k) {
xmlNodePtr node = result->nodesetval->nodeTab[k];
pf_generic fun;
parse_function(node, &fun, &propValue);
if (fun == NULL) {
log_error("unknown function name '%s' for race %s\n", (const char *)propValue, rc->_name);
xmlFree(propValue);
continue;
}
assert(propValue != NULL);
if (strcmp((const char *)propValue, "name") == 0) {
rc->generate_name = (race_name_func)fun;
}
else if (strcmp((const char *)propValue, "describe") == 0) {
rc->describe = (race_desc_func)fun;
}
else if (strcmp((const char *)propValue, "age") == 0) {
rc->age = (void(*)(struct unit *))fun;
}
else if (strcmp((const char *)propValue, "move") == 0) {
rc->move_allowed =
(bool(*)(const struct region *, const struct region *))fun;
}
else if (strcmp((const char *)propValue, "itemdrop") == 0) {
rc->itemdrop = (struct item * (*)(const struct race *, int))fun;
}
else if (strcmp((const char *)propValue, "initfamiliar") == 0) {
rc->init_familiar = (void(*)(struct unit *))fun;
}
else {
log_error("unknown function type '%s' for race %s\n", (const char *)propValue, rc->_name);
}
xmlFree(propValue);
}
xmlXPathFreeObject(result);
/* reading eressea/races/race/familiar */ /* reading eressea/races/race/familiar */
xpath->node = node; xpath->node = node;
result = xmlXPathEvalExpression(BAD_CAST "familiar", xpath); result = xmlXPathEvalExpression(BAD_CAST "familiar", xpath);
@ -1832,6 +1792,7 @@ static int parse_races(xmlDocPtr doc)
propValue = xmlGetProp(node, BAD_CAST "race"); propValue = xmlGetProp(node, BAD_CAST "race");
assert(propValue != NULL); assert(propValue != NULL);
frc = rc_get_or_create((const char *)propValue); frc = rc_get_or_create((const char *)propValue);
frc->flags |= RCF_FAMILIAR;
if (xml_bvalue(node, "default", false)) { if (xml_bvalue(node, "default", false)) {
rc->familiars[k] = rc->familiars[0]; rc->familiars[k] = rc->familiars[0];
rc->familiars[0] = frc; rc->familiars[0] = frc;

View File

@ -164,9 +164,10 @@ static void age_unit(region * r, unit * u)
} }
} }
else { else {
const race *rc = u_race(u);
++u->age; ++u->age;
if (u->number > 0 && u_race(u)->age) { if (u->number > 0 && rc->age_unit) {
u_race(u)->age(u); rc->age_unit(u);
} }
} }
if (u->region && is_astral(u->region)) { if (u->region && is_astral(u->region)) {

View File

@ -45,13 +45,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
static const char *describe_race(const race * rc, const struct locale *lang)
{
char zText[32];
sprintf(zText, "describe_%s", rc->_name);
return locale_getstring(lang, zText);
}
static void count_particles(const char *monster, int *num_prefix, int *num_name, int *num_postfix) static void count_particles(const char *monster, int *num_prefix, int *num_name, int *num_postfix)
{ {
char zText[32]; char zText[32];
@ -219,11 +212,6 @@ const char *silbe3[SIL3] = {
"bus", "bus",
}; };
static void generic_name(unit * u)
{
unit_setname(u, NULL);
}
static void dragon_name(unit * u) static void dragon_name(unit * u)
{ {
char name[NAMESIZE + 1]; char name[NAMESIZE + 1];
@ -395,29 +383,29 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
int result; int result;
UNUSED_ARG(buflen); UNUSED_ARG(buflen);
/* Prüfen, ob Kurz genug */ /* Pr<EFBFBD>fen, ob Kurz genug */
if (strlen(s) <= maxchars) { if (strlen(s) <= maxchars) {
return s; return s;
} }
/* Anzahl der Wörter feststellen */ /* Anzahl der W<EFBFBD>rter feststellen */
while (*p != 0) { while (*p != 0) {
result = unicode_utf8_to_ucs4(&ucs, p, &size); result = unicode_utf8_to_ucs4(&ucs, p, &size);
assert(result == 0 || "damnit, we're not handling invalid input here!"); assert(result == 0 || "damnit, we're not handling invalid input here!");
/* Leerzeichen überspringen */ /* Leerzeichen <EFBFBD>berspringen */
while (*p != 0 && !iswalnum((wint_t)ucs)) { while (*p != 0 && !iswalnum((wint_t)ucs)) {
p += size; p += size;
result = unicode_utf8_to_ucs4(&ucs, p, &size); result = unicode_utf8_to_ucs4(&ucs, p, &size);
assert(result == 0 || "damnit, we're not handling invalid input here!"); assert(result == 0 || "damnit, we're not handling invalid input here!");
} }
/* Counter erhöhen */ /* Counter erh<EFBFBD>hen */
if (*p != 0) if (*p != 0)
++c; ++c;
/* alnums überspringen */ /* alnums <EFBFBD>berspringen */
while (*p != 0 && iswalnum((wint_t)ucs)) { while (*p != 0 && iswalnum((wint_t)ucs)) {
p += size; p += size;
result = unicode_utf8_to_ucs4(&ucs, p, &size); result = unicode_utf8_to_ucs4(&ucs, p, &size);
@ -425,10 +413,10 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
} }
} }
/* Buchstaben pro Teilkürzel = MAX(1,max/AnzWort) */ /* Buchstaben pro Teilk<EFBFBD>rzel = MAX(1,max/AnzWort) */
bpt = (c > 0) ? MAX(1, maxchars / c) : 1; bpt = (c > 0) ? MAX(1, maxchars / c) : 1;
/* Einzelne Wörter anspringen und jeweils die ersten BpT kopieren */ /* Einzelne W<EFBFBD>rter anspringen und jeweils die ersten BpT kopieren */
p = s; p = s;
c = 0; c = 0;
@ -438,7 +426,7 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
assert(result == 0 || "damnit, we're not handling invalid input here!"); assert(result == 0 || "damnit, we're not handling invalid input here!");
while (*p != 0 && c < maxchars) { while (*p != 0 && c < maxchars) {
/* Leerzeichen überspringen */ /* Leerzeichen <EFBFBD>berspringen */
while (*p != 0 && !iswalnum((wint_t)ucs)) { while (*p != 0 && !iswalnum((wint_t)ucs)) {
p += size; p += size;
@ -446,7 +434,7 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
assert(result == 0 || "damnit, we're not handling invalid input here!"); assert(result == 0 || "damnit, we're not handling invalid input here!");
} }
/* alnums übertragen */ /* alnums <EFBFBD>bertragen */
for (i = 0; i < bpt && *p != 0 && iswalnum((wint_t)ucs); ++i) { for (i = 0; i < bpt && *p != 0 && iswalnum((wint_t)ucs); ++i) {
memcpy(bufp, p, size); memcpy(bufp, p, size);
@ -458,7 +446,7 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
assert(result == 0 || "damnit, we're not handling invalid input here!"); assert(result == 0 || "damnit, we're not handling invalid input here!");
} }
/* Bis zum nächsten Leerzeichen */ /* Bis zum n<EFBFBD>chsten Leerzeichen */
while (c < maxchars && *p != 0 && iswalnum((wint_t)ucs)) { while (c < maxchars && *p != 0 && iswalnum((wint_t)ucs)) {
p += size; p += size;
@ -474,15 +462,16 @@ const char *abkz(const char *s, char *buf, size_t buflen, size_t maxchars)
void register_names(void) void register_names(void)
{ {
register_race_description_function(describe_race, "describe_race");
/* function name /* function name
* generate a name for a nonplayerunit * generate a name for a nonplayerunit
* race->generate_name() */ * race->name_unit() */
register_race_name_function(undead_name, "nameundead");
register_race_name_function(skeleton_name, "nameskeleton"); register_race_function(undead_name, "name_undead");
register_race_name_function(zombie_name, "namezombie"); register_race_function(skeleton_name, "name_skeleton");
register_race_name_function(ghoul_name, "nameghoul"); register_race_function(zombie_name, "name_zombie");
register_race_name_function(dracoid_name, "namedracoid"); register_race_function(ghoul_name, "name_ghoul");
register_race_name_function(dragon_name, "namedragon"); register_race_function(dracoid_name, "name_dracoid");
register_race_name_function(generic_name, "namegeneric"); register_race_function(dragon_name, "name_dragon");
register_race_function(dragon_name, "name_youngdragon");
register_race_function(dragon_name, "name_wyrm");
} }

View File

@ -4,6 +4,7 @@
#include <kernel/race.h> #include <kernel/race.h>
#include <kernel/unit.h> #include <kernel/unit.h>
#include <kernel/faction.h>
#include <util/language.h> #include <util/language.h>
#include <util/functions.h> #include <util/functions.h>
@ -12,32 +13,33 @@
static void test_names(CuTest * tc) static void test_names(CuTest * tc)
{ {
race_name_func foo;
unit *u; unit *u;
race *rc; race *rc;
test_cleanup(); test_cleanup();
register_names(); register_names();
CuAssertPtrNotNull(tc, get_function("name_undead"));
CuAssertPtrNotNull(tc, get_function("name_skeleton"));
CuAssertPtrNotNull(tc, get_function("name_zombie"));
CuAssertPtrNotNull(tc, get_function("name_ghoul"));
CuAssertPtrNotNull(tc, get_function("name_dragon"));
CuAssertPtrNotNull(tc, get_function("name_youngdragon"));
CuAssertPtrNotNull(tc, get_function("name_wyrm"));
CuAssertPtrNotNull(tc, get_function("name_dracoid"));
default_locale = test_create_locale(); default_locale = test_create_locale();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
rc = test_create_race("undead"); rc = test_create_race("undead");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0));
locale_setstring(default_locale, "undead_name_0", "Graue"); locale_setstring(default_locale, "undead_name_0", "Graue");
locale_setstring(default_locale, "undead_postfix_0", "Kobolde"); locale_setstring(default_locale, "undead_postfix_0", "Kobolde");
CuAssertPtrNotNull(tc, foo = (race_name_func)get_function("nameundead")); CuAssertPtrNotNull(tc, rc->name_unit);
rc->generate_name = foo; CuAssertTrue(tc, rc->name_unit == (race_func)get_function("name_undead"));
rc->generate_name(u); name_unit(u);
CuAssertStrEquals(tc, "Graue Kobolde", u->_name); CuAssertStrEquals(tc, "Graue Kobolde", u->_name);
CuAssertPtrNotNull(tc, get_function("nameskeleton"));
CuAssertPtrNotNull(tc, get_function("namezombie"));
CuAssertPtrNotNull(tc, get_function("nameghoul"));
CuAssertPtrNotNull(tc, get_function("namedragon"));
CuAssertPtrNotNull(tc, get_function("namedracoid"));
CuAssertPtrNotNull(tc, get_function("namegeneric"));
CuAssertPtrNotNull(tc, get_function("describe_race"));
test_cleanup(); test_cleanup();
} }
static void test_monster_names(CuTest *tc) { static void test_monster_names(CuTest *tc) {
unit *u; unit *u;
faction *f;
race *rc; race *rc;
test_setup(); test_setup();
@ -46,11 +48,13 @@ static void test_monster_names(CuTest *tc) {
locale_setstring(default_locale, "race::irongolem", "Eisengolem"); locale_setstring(default_locale, "race::irongolem", "Eisengolem");
locale_setstring(default_locale, "race::irongolem_p", "Eisengolems"); locale_setstring(default_locale, "race::irongolem_p", "Eisengolems");
rc = test_create_race("irongolem"); rc = test_create_race("irongolem");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0)); f = test_create_faction(rc);
f->flags |= FFL_NPC;
u = test_create_unit(f, test_create_region(0, 0, 0));
unit_setname(u, "Hodor");
CuAssertPtrNotNull(tc, u->_name); CuAssertPtrNotNull(tc, u->_name);
rc->generate_name = (race_name_func)get_function("namegeneric"); name_unit(u);
rc->generate_name(u); CuAssertPtrEquals(tc, NULL, u->_name);
CuAssertPtrEquals(tc, 0, u->_name);
CuAssertStrEquals(tc, "Eisengolem", unit_getname(u)); CuAssertStrEquals(tc, "Eisengolem", unit_getname(u));
u->number = 2; u->number = 2;
CuAssertStrEquals(tc, "Eisengolems", unit_getname(u)); CuAssertStrEquals(tc, "Eisengolems", unit_getname(u));

View File

@ -1,7 +1,6 @@
PROJECT(races C) PROJECT(races C)
SET(_FILES SET(_FILES
dragons.c dragons.c
illusion.c
races.c races.c
zombies.c zombies.c
) )

View File

@ -1,38 +0,0 @@
/*
* Eressea PB(E)M host Copyright (C) 1998-2015
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#include <platform.h>
/* kernel includes */
#include <kernel/race.h>
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/messages.h>
/* libc includes */
#include <stdlib.h>
#include <assert.h>
#define ILLUSIONMAX 6
void age_illusion(unit * u)
{
if (u->faction->race != get_race(RC_ILLUSION)) {
if (u->age == ILLUSIONMAX) {
ADDMSG(&u->faction->msgs, msg_message("warnillusiondissolve", "unit", u));
}
else if (u->age > ILLUSIONMAX) {
set_number(u, 0);
ADDMSG(&u->faction->msgs, msg_message("illusiondissolve", "unit", u));
}
}
}

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@ -31,22 +31,11 @@
void age_firedragon(struct unit *u); void age_firedragon(struct unit *u);
void age_dragon(struct unit *u); void age_dragon(struct unit *u);
void age_illusion(struct unit *u);
void age_undead(struct unit *u); void age_undead(struct unit *u);
void age_skeleton(struct unit *u); void age_skeleton(struct unit *u);
void age_zombie(struct unit *u); void age_zombie(struct unit *u);
void age_ghoul(struct unit *u); void age_ghoul(struct unit *u);
static void oldfamiliars(unit * u)
{
char fname[64];
/* these familiars have no special skills.
*/
snprintf(fname, sizeof(fname), "%s_familiar", u_race(u)->_name);
create_mage(u, M_GRAY);
equip_unit(u, get_equipment(fname));
}
static void equip_newunits(const struct equipment *eq, struct unit *u) static void equip_newunits(const struct equipment *eq, struct unit *u)
{ {
struct region *r = u->region; struct region *r = u->region;
@ -88,30 +77,17 @@ static void equip_newunits(const struct equipment *eq, struct unit *u)
} }
} }
/* Die Funktionen werden über den hier registrierten Namen in races.xml /* Die Funktionen werden <EFBFBD>ber den hier registrierten Namen in races.xml
* in die jeweilige Rassendefiniton eingebunden */ * in die jeweilige Rassendefiniton eingebunden */
void register_races(void) void register_races(void)
{ {
/* function initfamiliar */ register_function((pf_generic)equip_newunits, "equip_newunits");
register_function((pf_generic)oldfamiliars, "oldfamiliars");
register_function((pf_generic)allowed_dragon, "movedragon");
register_function((pf_generic)allowed_swim, "moveswimming");
register_function((pf_generic)allowed_fly, "moveflying");
register_function((pf_generic)allowed_walk, "movewalking");
/* function age for race->age() */ /* function age for race->age() */
register_function((pf_generic)age_undead, "ageundead"); register_function((pf_generic)age_undead, "age_undead");
register_function((pf_generic)age_illusion, "ageillusion"); register_function((pf_generic)age_skeleton, "age_skeleton");
register_function((pf_generic)age_skeleton, "ageskeleton"); register_function((pf_generic)age_zombie, "age_zombie");
register_function((pf_generic)age_zombie, "agezombie"); register_function((pf_generic)age_ghoul, "age_ghoul");
register_function((pf_generic)age_ghoul, "ageghoul"); register_function((pf_generic)age_dragon, "age_dragon");
register_function((pf_generic)age_dragon, "agedragon"); register_function((pf_generic)age_firedragon, "age_youngdragon");
register_function((pf_generic)age_firedragon, "agefiredragon");
/* function itemdrop
* to generate battle spoils
* race->itemdrop() */
register_function((pf_generic)equip_newunits, "equip_newunits");
} }

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@ -123,13 +123,12 @@ const char *options[MAXOPTIONS] = {
bool omniscient(const faction *f) bool omniscient(const faction *f)
{ {
static const race *rc_template, *rc_illusion; static const race *rc_template;
static int cache; static int cache;
if (rc_changed(&cache)) { if (rc_changed(&cache)) {
rc_illusion = get_race(RC_ILLUSION);
rc_template = get_race(RC_TEMPLATE); rc_template = get_race(RC_TEMPLATE);
} }
return (f->race == rc_template || f->race == rc_illusion); return (f->race == rc_template);
} }

View File

@ -34,10 +34,10 @@
#include <spells/flyingship.h> #include <spells/flyingship.h>
/* kernel includes */ /* kernel includes */
#include <kernel/curse.h>
#include <kernel/connection.h>
#include <kernel/building.h> #include <kernel/building.h>
#include <kernel/curse.h> #include <kernel/curse.h>
#include <kernel/connection.h>
#include <kernel/equipment.h>
#include <kernel/faction.h> #include <kernel/faction.h>
#include <kernel/item.h> #include <kernel/item.h>
#include <kernel/messages.h> #include <kernel/messages.h>
@ -514,11 +514,16 @@ static const race *select_familiar(const race * magerace, magic_t magiegebiet)
static void make_familiar(unit * familiar, unit * mage) static void make_familiar(unit * familiar, unit * mage)
{ {
/* skills and spells: */ /* skills and spells: */
if (u_race(familiar)->init_familiar != NULL) { const struct equipment *eq;
u_race(familiar)->init_familiar(familiar); char eqname[64];
const race * rc = u_race(familiar);
snprintf(eqname, sizeof(eqname), "%s_familiar", rc->_name);
eq = get_equipment(eqname);
if (eq != NULL) {
equip_items(&familiar->items, eq);
} }
else { else {
log_error("could not perform initialization for familiar %s.\n", familiar->faction->race->_name); log_error("could not perform initialization for familiar %s.\n", rc->_name);
} }
/* triggers: */ /* triggers: */