forked from github/server
commit
a5f14e7f02
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@ -1,3 +1,3 @@
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#define VERSION_MAJOR 3
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#define VERSION_MAJOR 3
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#define VERSION_MINOR 4
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#define VERSION_MINOR 4
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#define VERSION_BUILD 690
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#define VERSION_BUILD 691
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@ -1487,11 +1487,11 @@ static void create_item(unit * u, const item_type * itype, int want)
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int make_cmd(unit * u, struct order *ord)
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int make_cmd(unit * u, struct order *ord)
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{
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{
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region *r = u->region;
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region *r = u->region;
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const building_type *btype;
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const building_type *btype = 0;
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const ship_type *stype;
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const ship_type *stype = 0;
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param_t p;
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const item_type *itype = 0;
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int m;
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param_t p = NOPARAM;
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const item_type *itype;
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int m = INT_MAX;
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const char *s;
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const char *s;
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const struct locale *lang = u->faction->locale;
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const struct locale *lang = u->faction->locale;
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char ibuf[16];
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char ibuf[16];
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@ -1501,17 +1501,19 @@ int make_cmd(unit * u, struct order *ord)
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assert(kwd == K_MAKE);
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assert(kwd == K_MAKE);
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s = getstrtoken();
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s = getstrtoken();
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m = atoi((const char *)s);
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if (s) {
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sprintf(ibuf, "%d", m);
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m = atoi((const char *)s);
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if (!strcmp(ibuf, (const char *)s)) {
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sprintf(ibuf, "%d", m);
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/* first came a want-paramter */
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if (!strcmp(ibuf, (const char *)s)) {
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s = getstrtoken();
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/* a quantity was given */
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s = getstrtoken();
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} else {
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m = INT_MAX;
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}
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if (s) {
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p = findparam(s, u->faction->locale);
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}
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}
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}
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else {
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m = INT_MAX;
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}
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p = findparam(s, u->faction->locale);
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if (p == P_ROAD) {
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if (p == P_ROAD) {
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plane *pl = rplane(r);
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plane *pl = rplane(r);
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@ -1550,10 +1552,11 @@ int make_cmd(unit * u, struct order *ord)
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* 'academy of arts', we need to figure out what the player meant.
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* 'academy of arts', we need to figure out what the player meant.
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* This is not 100% safe.
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* This is not 100% safe.
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*/
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*/
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stype = findshiptype(s, lang);
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if (s) {
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btype = findbuildingtype(s, lang);
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stype = findshiptype(s, lang);
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itype = finditemtype(s, lang);
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btype = findbuildingtype(s, lang);
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itype = finditemtype(s, lang);
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}
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if (itype != NULL && (btype != NULL || stype != NULL)) {
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if (itype != NULL && (btype != NULL || stype != NULL)) {
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if (itype->construction == NULL) {
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if (itype->construction == NULL) {
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/* if the item cannot be made, we probably didn't mean to make it */
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/* if the item cannot be made, we probably didn't mean to make it */
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