diff --git a/src/battle.c b/src/battle.c index 7e5c4b9d8..d802c0785 100644 --- a/src/battle.c +++ b/src/battle.c @@ -93,12 +93,6 @@ typedef enum combatmagic { DO_POSTCOMBATSPELL } combatmagic_t; -/* globals */ -bool battledebug = false; - -static int obs_count = 0; -static FILE *bdebug; - #define MINSPELLRANGE 1 #define MAXSPELLRANGE 7 @@ -1219,9 +1213,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) kritchance = MIN(0.9, kritchance); while (chance(kritchance)) { - if (bdebug) { - fprintf(bdebug, "%s/%d lands a critical hit\n", itoa36(au->no), at.index); - } da += dice_rand(damage); } } @@ -1302,10 +1293,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) } if (df->person[dt.index].hp > 0) { /* Hat �berlebt */ - if (bdebug) { - fprintf(bdebug, "Damage %d, armor %d: %d -> %d HP\n", - da, ar, df->person[dt.index].hp + rda, df->person[dt.index].hp); - } if (u_race(au) == get_race(RC_DAEMON)) { if (!(df->person[dt.index].flags & (FL_COURAGE | FL_DAZZLED))) { df->person[dt.index].flags |= FL_DAZZLED; @@ -1334,10 +1321,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) } ++at.fighter->kills; - if (bdebug) { - fprintf(bdebug, "Damage %d, armor %d, type %d: %d -> %d HP, tot.\n", - da, ar, type, df->person[dt.index].hp + rda, df->person[dt.index].hp); - } for (pitm = &du->items; *pitm;) { item *itm = *pitm; const item_type *itype = itm->type; @@ -1979,20 +1962,6 @@ int getreload(troop at) return at.fighter->person[at.index].reload; } -static void -debug_hit(troop at, const weapon * awp, troop dt, const weapon * dwp, -int skdiff, int dist, bool success) -{ - fprintf(bdebug, "%.4s/%d [%6s/%d] %s %.4s/%d [%6s/%d] with %d, distance %d\n", - itoa36(at.fighter->unit->no), at.index, - LOC(default_locale, awp ? resourcename(awp->type->itype->rtype, - 0) : "unarmed"), weapon_effskill(at, dt, awp, true, dist > 1), - success ? "hits" : "misses", itoa36(dt.fighter->unit->no), dt.index, - LOC(default_locale, dwp ? resourcename(dwp->type->itype->rtype, - 0) : "unarmed"), weapon_effskill(dt, at, dwp, false, dist > 1), skdiff, - dist); -} - int hits(troop at, troop dt, weapon * awp) { fighter *af = at.fighter, *df = dt.fighter; @@ -2032,14 +2001,8 @@ int hits(troop at, troop dt, weapon * awp) shield = select_armor(dt, false); } if (contest(skdiff, dt, armor, shield)) { - if (bdebug) { - debug_hit(at, awp, dt, dwp, skdiff, dist, true); - } return 1; } - if (bdebug) { - debug_hit(at, awp, dt, dwp, skdiff, dist, false); - } return 0; } @@ -2190,11 +2153,7 @@ static void attack(battle * b, troop ta, const att * a, int numattack) } } if (reload && wp && wp->type->reload && !getreload(ta)) { - int i = setreload(ta); - if (bdebug) { - fprintf(bdebug, "%s/%d reloading %d turns\n", itoa36(au->no), - ta.index, i); - } + setreload(ta); } } } @@ -2874,13 +2833,6 @@ static void aftermath(battle * b) } reorder_fleeing(r); - - if (bdebug) { - fprintf(bdebug, "The battle lasted %d turns, %s and %s.\n", - b->turn, - b->has_tactics_turn ? "had a tactic turn" : "had no tactic turn", - ships_damaged ? "was relevant" : "was not relevant."); - } } static void battle_punit(unit * u, battle * b) @@ -2894,10 +2846,6 @@ static void battle_punit(unit * u, battle * b) spunit(&S, f, u, 4, seen_battle); for (x = S; x; x = x->next) { fbattlerecord(b, f, x->s); - if (bdebug && u->faction == f) { - fputs(x->s, bdebug); - fputc('\n', bdebug); - } } if (S) freestrlist(S); @@ -3077,17 +3025,6 @@ static void print_stats(battle * b) fbattlerecord(b, f, buf); } - if (bdebug && s->faction) { - if (f_get_alliance(s->faction)) { - fprintf(bdebug, "##### %s (%s/%d)\n", s->faction->name, - itoa36(s->faction->no), - s->faction->alliance ? s->faction->alliance->id : 0); - } - else { - fprintf(bdebug, "##### %s (%s)\n", s->faction->name, - itoa36(s->faction->no)); - } - } print_fighters(b, s); } @@ -3519,28 +3456,6 @@ static int join_battle(battle * b, unit * u, bool attack, fighter ** cp) return false; } -static const char *simplename(region * r) -{ - int i; - static char name[17]; - const char *cp = rname(r, default_locale); - for (i = 0; *cp && i != 16; ++i, ++cp) { - int c = *(unsigned char *)cp; - while (c && !isalpha(c) && !isspace(c)) { - ++cp; - c = *(unsigned char *)cp; - } - if (isspace(c)) - name[i] = '_'; - else - name[i] = *cp; - if (c == 0) - break; - } - name[i] = 0; - return name; -} - battle *make_battle(region * r) { battle *b = (battle *)calloc(1, sizeof(battle)); @@ -3552,29 +3467,6 @@ battle *make_battle(region * r) for (bld = r->buildings; bld != NULL; bld = bld->next) bld->sizeleft = bld->size; - if (battledebug) { - char zText[4096]; - char zFilename[4096]; - join_path(basepath(), "battles", zText, sizeof(zText)); - if (mkdir(zText, 0777) != 0) { - log_error("could not create subdirectory for battle logs: %s", zText); - battledebug = false; - } - else { - sprintf(zFilename, "battle-%d-%s.log", obs_count++, simplename(r)); - join_path(zText, zFilename, zText, sizeof(zText)); - bdebug = fopen(zText, "w"); - if (!bdebug) - log_error("battles cannot be debugged"); - else { - const unsigned char utf8_bom[4] = { 0xef, 0xbb, 0xbf, 0 }; - fwrite(utf8_bom, 1, 3, bdebug); - fprintf(bdebug, "In %s findet ein Kampf statt:\n", rname(r, - default_locale)); - } - } - } - b->region = r; b->plane = getplane(r); /* Finde alle Parteien, die den Kampf beobachten k�nnen: */ @@ -3644,10 +3536,6 @@ static void battle_free(battle * b) { void free_battle(battle * b) { - if (bdebug) { - fclose(bdebug); - } - while (b->factions) { bfaction *bf = b->factions; b->factions = bf->next; @@ -3812,13 +3700,7 @@ static void join_allies(battle * b) } /* keine Einw�nde, also soll er mitmachen: */ if (c == NULL) { - if (join_battle(b, u, false, &c)) { - if (battledebug) { - fprintf(bdebug, "%s joins to help %s against %s.\n", - unitname(u), factionname(s->faction), factionname(se->faction)); - } - } - else if (c == NULL) { + if (!join_battle(b, u, false, &c)) { continue; } } @@ -3826,12 +3708,7 @@ static void join_allies(battle * b) /* the enemy of my friend is my enemy: */ for (se = b->sides; se != s_end; ++se) { if (se->faction != u->faction && enemy(s, se)) { - if (set_enemy(se, c->side, false) && battledebug) { - fprintf(bdebug, - "%u/%s hates %u/%s because they are enemies with %u/%s.\n", - c->side->index, sidename(c->side), se->index, sidename(se), - s->index, sidename(s)); - } + set_enemy(se, c->side, false); } } } @@ -4012,18 +3889,8 @@ static bool start_battle(region * r, battle ** bp) } b = make_battle(r); } - if (join_battle(b, u, true, &c1)) { - if (battledebug) { - fprintf(bdebug, "%s joins by attacking %s.\n", - unitname(u), unitname(u2)); - } - } - if (join_battle(b, u2, false, &c2)) { - if (battledebug) { - fprintf(bdebug, "%s joins because of an attack from %s.\n", - unitname(u2), unitname(u)); - } - } + join_battle(b, u, true, &c1); + join_battle(b, u2, false, &c2); /* Hat die attackierte Einheit keinen Noaid-Status, * wird das Flag von der Faction genommen, andere @@ -4036,11 +3903,7 @@ static bool start_battle(region * r, battle ** bp) * Pr�combataura bei kurzem Kampf. */ c1->side->bf->attacker = true; - if (set_enemy(c1->side, c2->side, true) && battledebug) { - fprintf(bdebug, "%u/%s hates %u/%s because they attacked them.\n", - c2->side->index, sidename(c2->side), - c1->side->index, sidename(c1->side)); - } + set_enemy(c1->side, c2->side, true); fighting = true; } } @@ -4159,10 +4022,6 @@ static void battle_flee(battle * b) flee(dt); } } - if (bdebug && runners > 0) { - fprintf(bdebug, "Fleeing: %d from %s\n", runners, - itoa36(fig->unit->no)); - } } } } @@ -4265,9 +4124,6 @@ void do_battle(region * r) log_debug("battle in %s (%d, %d) : ", regionname(r, 0), r->x, r->y); for (; battle_report(b) && b->turn <= max_turns; ++b->turn) { - if (bdebug) { - fprintf(bdebug, "*** Turn: %d\n", b->turn); - } battle_flee(b); battle_update(b); battle_attacks(b); diff --git a/src/battle.h b/src/battle.h index 060906958..4d29f1a7f 100644 --- a/src/battle.h +++ b/src/battle.h @@ -225,7 +225,6 @@ extern "C" { } meffect; extern const troop no_troop; - extern bool battledebug; /* BEGIN battle interface */ side * find_side(battle * b, const struct faction * f, const struct group * g, unsigned int flags, const struct faction * stealthfaction); diff --git a/src/main.c b/src/main.c index 44c1b9e2d..5e998f835 100644 --- a/src/main.c +++ b/src/main.c @@ -25,7 +25,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include #include #include "eressea.h" -#include "battle.h" #ifdef USE_CURSES #include "gmtool.h" #endif @@ -71,8 +70,6 @@ static void load_inifile(dictionary * d) lomem = iniparser_getint(d, "eressea:lomem", lomem) ? 1 : 0; verbosity = iniparser_getint(d, "eressea:verbose", 2); - battledebug = iniparser_getint(d, "eressea:debug", battledebug) ? 1 : 0; - str = iniparser_getstring(d, "eressea:locales", "de,en"); make_locales(str);