remove the BLD_WORKING flag.

it's all about BLD_MAINTAINED now.
fix region.blocked (Lua property).
This commit is contained in:
Enno Rehling 2016-08-21 20:12:28 +02:00
parent d3e05c7ddf
commit a42bd9c3bf
13 changed files with 27 additions and 38 deletions

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@ -1097,13 +1097,6 @@
<text locale="de">"Plötzlich löst sich $building($building) in kleine Traumwolken auf."</text> <text locale="de">"Plötzlich löst sich $building($building) in kleine Traumwolken auf."</text>
<text locale="en">"$building($building) suddenly dissolves into small pink clouds."</text> <text locale="en">"$building($building) suddenly dissolves into small pink clouds."</text>
</message> </message>
<message name="maintenance_none" section="events">
<type>
<arg name="building" type="building"/>
</type>
<text locale="de">"Für das Gebäude $building($building) konnte die ganze Woche kein Unterhalt bezahlt werden."</text>
<text locale="en">"Upkeep for $building($building) could not be paid all week."</text>
</message>
<message name="buildingcrash" section="events"> <message name="buildingcrash" section="events">
<type> <type>
<arg name="region" type="region"/> <arg name="region" type="region"/>

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@ -52,15 +52,15 @@ static int tolua_building_set_working(lua_State * L)
{ {
building *self = (building *)tolua_tousertype(L, 1, 0); building *self = (building *)tolua_tousertype(L, 1, 0);
bool flag = !!lua_toboolean(L, 2); bool flag = !!lua_toboolean(L, 2);
if (flag) self->flags |= BLD_WORKING; if (flag) self->flags |= BLD_MAINTAINED;
else self->flags &= ~BLD_WORKING; else self->flags &= ~BLD_MAINTAINED;
return 1; return 1;
} }
static int tolua_building_get_working(lua_State * L) static int tolua_building_get_working(lua_State * L)
{ {
building *self = (building *)tolua_tousertype(L, 1, 0); building *self = (building *)tolua_tousertype(L, 1, 0);
bool flag = (self->flags&BLD_WORKING) != 0; bool flag = (self->flags&BLD_MAINTAINED) != 0;
lua_pushboolean(L, flag); lua_pushboolean(L, flag);
return 1; return 1;
} }

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@ -77,8 +77,8 @@ static int tolua_region_set_blocked(lua_State * L)
{ {
region *self = (region *)tolua_tousertype(L, 1, 0); region *self = (region *)tolua_tousertype(L, 1, 0);
bool flag = !!tolua_toboolean(L, 2, 1); bool flag = !!tolua_toboolean(L, 2, 1);
if (flag) self->flags |= BLD_WORKING; if (flag) self->flags |= RF_BLOCKED;
else self->flags &= ~BLD_WORKING; else self->flags &= ~RF_BLOCKED;
return 0; return 0;
} }

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@ -717,7 +717,7 @@ static int maintain(building * b)
unit *u; unit *u;
if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) { if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) {
return (BLD_MAINTAINED|BLD_WORKING); return BLD_MAINTAINED;
} }
if (fval(b, BLD_DONTPAY)) { if (fval(b, BLD_DONTPAY)) {
return 0; return 0;
@ -801,7 +801,7 @@ static int maintain(building * b)
} }
if (work) { if (work) {
ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b)); ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
return (BLD_MAINTAINED | BLD_WORKING); return BLD_MAINTAINED;
} }
} }
ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b)); ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
@ -814,19 +814,16 @@ void maintain_buildings(region * r)
building **bp = &r->buildings; building **bp = &r->buildings;
while (*bp) { while (*bp) {
building *b = *bp; building *b = *bp;
int flags = (BLD_MAINTAINED | BLD_WORKING); int flags = BLD_MAINTAINED;
if (!curse_active(get_curse(b->attribs, nocost_ct))) { if (!curse_active(get_curse(b->attribs, nocost_ct))) {
flags = maintain(b); flags = maintain(b);
} }
fset(b, flags); fset(b, flags);
if (!fval(b, BLD_WORKING)) { if (!fval(b, BLD_MAINTAINED)) {
unit *u = building_owner(b); unit *u = building_owner(b);
const char *msgtype = struct message *msg = msg_message("maintenance_nowork", "building", b);
flags ? "maintenance_nowork" : "maintenance_none";
struct message *msg = msg_message(msgtype, "building", b);
if (u) { if (u) {
add_message(&u->faction->msgs, msg); add_message(&u->faction->msgs, msg);
r_addmessage(r, u->faction, msg); r_addmessage(r, u->faction, msg);

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@ -805,7 +805,7 @@ build_building(unit * u, const building_type * btype, int id, int want, order *
/* build a new building */ /* build a new building */
b = new_building(btype, r, lang); b = new_building(btype, r, lang);
b->type = btype; b->type = btype;
fset(b, BLD_MAINTAINED | BLD_WORKING); fset(b, BLD_MAINTAINED);
/* Die Einheit befindet sich automatisch im Inneren der neuen Burg. */ /* Die Einheit befindet sich automatisch im Inneren der neuen Burg. */
if (u->number && leave(u, false)) { if (u->number && leave(u, false)) {

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@ -83,7 +83,7 @@ static void test_build_requires_building(CuTest *tc) {
btype->capacity = 1; btype->capacity = 1;
CuAssertIntEquals_Msg(tc, "must be inside a production building", EBUILDINGREQ, build(u, &bf.cons, 0, 1)); CuAssertIntEquals_Msg(tc, "must be inside a production building", EBUILDINGREQ, build(u, &bf.cons, 0, 1));
u->building = test_create_building(u->region, btype); u->building = test_create_building(u->region, btype);
fset(u->building, BLD_WORKING); fset(u->building, BLD_MAINTAINED);
CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1)); CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1));
btype->maxcapacity = 0; btype->maxcapacity = 0;
CuAssertIntEquals_Msg(tc, "cannot build when production building capacity exceeded", EBUILDINGREQ, build(u, &bf.cons, 0, 1)); CuAssertIntEquals_Msg(tc, "cannot build when production building capacity exceeded", EBUILDINGREQ, build(u, &bf.cons, 0, 1));

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@ -648,7 +648,7 @@ buildingtype_exists(const region * r, const building_type * bt, bool working)
building *b; building *b;
for (b = rbuildings(r); b; b = b->next) { for (b = rbuildings(r); b; b = b->next) {
if (b->type == bt && (!working || fval(b, BLD_WORKING)) && building_finished(b)) { if (b->type == bt && (!working || fval(b, BLD_MAINTAINED)) && building_finished(b)) {
return true; return true;
} }
} }
@ -661,7 +661,7 @@ bool building_finished(const struct building *b) {
} }
bool building_is_active(const struct building *b) { bool building_is_active(const struct building *b) {
return b && fval(b, BLD_WORKING) && building_finished(b); return b && fval(b, BLD_MAINTAINED) && building_finished(b);
} }
building *active_building(const unit *u, const struct building_type *btype) { building *active_building(const unit *u, const struct building_type *btype) {

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@ -95,11 +95,10 @@ extern "C" {
#define BFL_NONE 0x00 #define BFL_NONE 0x00
#define BLD_MAINTAINED 0x01 /* vital maintenance paid for */ #define BLD_MAINTAINED 0x01 /* vital maintenance paid for */
#define BLD_WORKING 0x02 /* full maintenance paid, it works */ #define BLD_DONTPAY 0x02 /* PAY NOT */
#define BLD_UNGUARDED 0x04 /* you can enter this building anytime */ #define BLD_UNGUARDED 0x04 /* you can enter this building anytime */
#define BLD_EXPANDED 0x08 /* has been expanded this turn */ #define BLD_EXPANDED 0x08 /* has been expanded this turn */
#define BLD_SELECT 0x10 /* formerly FL_DH */ #define BLD_SELECT 0x10 /* formerly FL_DH */
#define BLD_DONTPAY 0x20 /* PAY NOT */
#define BLD_SAVEMASK 0x00 /* mask for persistent flags */ #define BLD_SAVEMASK 0x00 /* mask for persistent flags */

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@ -409,17 +409,17 @@ static void test_buildingtype_exists(CuTest * tc)
CuAssertTrue(tc, buildingtype_exists(r, btype, false)); CuAssertTrue(tc, buildingtype_exists(r, btype, false));
b->size = 9; b->size = 9;
fset(b, BLD_WORKING); fset(b, BLD_MAINTAINED);
CuAssertTrue(tc, !buildingtype_exists(r, btype, false)); CuAssertTrue(tc, !buildingtype_exists(r, btype, false));
btype->maxsize = 0; btype->maxsize = 0;
freset(b, BLD_WORKING); freset(b, BLD_MAINTAINED);
CuAssertTrue(tc, buildingtype_exists(r, btype, false)); CuAssertTrue(tc, buildingtype_exists(r, btype, false));
btype->maxsize = 10; btype->maxsize = 10;
b->size = 10; b->size = 10;
fset(b, BLD_WORKING); fset(b, BLD_MAINTAINED);
CuAssertTrue(tc, buildingtype_exists(r, btype, true)); CuAssertTrue(tc, buildingtype_exists(r, btype, true));
freset(b, BLD_WORKING); freset(b, BLD_MAINTAINED);
CuAssertTrue(tc, !buildingtype_exists(r, btype, true)); CuAssertTrue(tc, !buildingtype_exists(r, btype, true));
} }
@ -438,7 +438,7 @@ static void test_active_building(CuTest *tc) {
CuAssertIntEquals(tc, false, building_is_active(b)); CuAssertIntEquals(tc, false, building_is_active(b));
CuAssertPtrEquals(tc, NULL, active_building(u, btype)); CuAssertPtrEquals(tc, NULL, active_building(u, btype));
b->flags |= BLD_WORKING; b->flags |= BLD_MAINTAINED;
CuAssertIntEquals(tc, true, building_is_active(b)); CuAssertIntEquals(tc, true, building_is_active(b));
CuAssertPtrEquals(tc, NULL, active_building(u, btype)); CuAssertPtrEquals(tc, NULL, active_building(u, btype));
u_set_building(u, b); u_set_building(u, b);
@ -452,7 +452,7 @@ static void test_active_building(CuTest *tc) {
CuAssertIntEquals(tc, false, building_is_active(b)); CuAssertIntEquals(tc, false, building_is_active(b));
CuAssertPtrEquals(tc, NULL, active_building(u, btype)); CuAssertPtrEquals(tc, NULL, active_building(u, btype));
btype->maxsize = -1; btype->maxsize = -1;
b->flags &= ~BLD_WORKING; b->flags &= ~BLD_MAINTAINED;
CuAssertIntEquals(tc, false, building_is_active(b)); CuAssertIntEquals(tc, false, building_is_active(b));
CuAssertPtrEquals(tc, NULL, active_building(u, btype)); CuAssertPtrEquals(tc, NULL, active_building(u, btype));
test_cleanup(); test_cleanup();

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@ -66,7 +66,7 @@ void update_lighthouse(building * lh)
int lighthouse_range(const building * b, const faction * f) int lighthouse_range(const building * b, const faction * f)
{ {
int d = 0; int d = 0;
if (fval(b, BLD_WORKING) && b->size >= 10) { if (fval(b, BLD_MAINTAINED) && b->size >= 10) {
int maxd = (int)log10(b->size) + 1; int maxd = (int)log10(b->size) + 1;
if (skill_enabled(SK_PERCEPTION)) { if (skill_enabled(SK_PERCEPTION)) {
@ -112,7 +112,7 @@ bool check_leuchtturm(region * r, faction * f)
building *b = (building *)a->data.v; building *b = (building *)a->data.v;
assert(b->type == bt_find("lighthouse")); assert(b->type == bt_find("lighthouse"));
if (fval(b, BLD_WORKING) && b->size >= 10) { if (fval(b, BLD_MAINTAINED) && b->size >= 10) {
int maxd = (int)log10(b->size) + 1; int maxd = (int)log10(b->size) + 1;
if (skill_enabled(SK_PERCEPTION) && f) { if (skill_enabled(SK_PERCEPTION) && f) {

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@ -67,7 +67,7 @@ static void test_market_curse(CuTest * tc)
} }
r = findregion(1, 1); r = findregion(1, 1);
b = test_create_building(r, btype); b = test_create_building(r, btype);
b->flags |= BLD_WORKING; b->flags |= BLD_MAINTAINED;
b->size = b->type->maxsize; b->size = b->type->maxsize;
f = test_create_faction(0); f = test_create_faction(0);

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@ -76,7 +76,7 @@ static void setup_harbor(move_fixture *mf) {
r = test_create_region(0, 0, ttype); r = test_create_region(0, 0, ttype);
b = test_create_building(r, btype); b = test_create_building(r, btype);
b->flags |= BLD_WORKING; b->flags |= BLD_MAINTAINED;
u = test_create_unit(test_create_faction(0), r); u = test_create_unit(test_create_faction(0), r);
u->ship = sh; u->ship = sh;

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@ -161,7 +161,7 @@ static void test_study_bug_2194(CuTest *tc) {
u_set_building(u2, b); u_set_building(u2, b);
i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50); i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50);
i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50); i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50);
b->flags = BLD_WORKING; b->flags = BLD_MAINTAINED;
learn_inject(); learn_inject();
teach_cmd(u, u->thisorder); teach_cmd(u, u->thisorder);
learn_reset(); learn_reset();
@ -236,7 +236,7 @@ static void test_academy_building(CuTest *tc) {
u_set_building(u2, b); u_set_building(u2, b);
i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50); i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50);
i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50); i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50);
b->flags = BLD_WORKING; b->flags = BLD_MAINTAINED;
learn_inject(); learn_inject();
teach_cmd(u, u->thisorder); teach_cmd(u, u->thisorder);
learn_reset(); learn_reset();