forked from github/server
I am now calling get_race far too often. Fix this a bit.
This commit is contained in:
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69b420ae2f
commit
a3ad9a0222
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@ -1039,7 +1039,7 @@ static int rc_specialdamage(const unit *au, const unit *du, const struct weapon_
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if (wtype != NULL) {
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if (fval(u_race(du), RCF_DRAGON)) {
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static int cache;
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static race *rc_halfling;
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static const race *rc_halfling;
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if (rc_changed(&cache)) {
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rc_halfling = get_race(RC_HALFLING);
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}
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@ -1480,6 +1480,8 @@ report_computer(const char *filename, report_context * ctx, const char *charset)
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const char *mailto = LOC(f->locale, "mailto");
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const attrib *a;
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FILE *F = fopen(filename, "w");
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static const race *rc_human;
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static int rc_cache;
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if (era < 0) {
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era = config_get_int("world.era", 1);
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@ -1546,7 +1548,10 @@ report_computer(const char *filename, report_context * ctx, const char *charset)
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fprintf(F, "%d;Anzahl Personen\n", count_all(f));
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fprintf(F, "\"%s\";Magiegebiet\n", magic_school[f->magiegebiet]);
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if (f->race == get_race(RC_HUMAN)) {
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if (rc_changed(&rc_cache)) {
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rc_human = rc_find("human");
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}
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if (f->race == rc_human) {
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fprintf(F, "%d;Anzahl Immigranten\n", count_migrants(f));
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fprintf(F, "%d;Max. Immigranten\n", count_maxmigrants(f));
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}
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@ -69,7 +69,7 @@ unsigned int guard_flags(const unit * u)
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{
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// TODO: this should be a property of the race, like race.guard_flags
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static int rc_cache;
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static race *rc_elf, *rc_ent, *rc_ironkeeper;
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static const race *rc_elf, *rc_ent, *rc_ironkeeper;
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const race *rc = u_race(u);
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unsigned int flags =
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GUARD_CREWS | GUARD_LANDING | GUARD_TRAVELTHRU | GUARD_TAX;
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@ -301,7 +301,7 @@ unit *addplayer(region * r, faction * f)
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fset(u, UFL_ISNEW);
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if (f->race == get_race(RC_DAEMON)) {
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race_t urc;
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race *rc;
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const race *rc;
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do {
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urc = (race_t)(rng_int() % MAXRACES);
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rc = get_race(urc);
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@ -75,7 +75,7 @@ static const char *racenames[MAXRACES] = {
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"clone"
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};
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struct race *get_race(race_t rt) {
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const struct race *get_race(race_t rt) {
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const char * name;
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assert(rt < MAXRACES);
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@ -83,7 +83,7 @@ struct race *get_race(race_t rt) {
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if (!name) {
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return NULL;
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}
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return rc_get_or_create(name);
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return rc_find(name);
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}
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race_list *get_familiarraces(void)
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@ -163,14 +163,12 @@ bool rc_changed(int *cache) {
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return false;
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}
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race *rc_get_or_create(const char *zName)
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race *rc_create(const char *zName)
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{
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race *rc;
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int i;
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assert(zName);
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rc = rc_find_i(zName);
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if (!rc) {
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rc = (race *)calloc(sizeof(race), 1);
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rc->hitpoints = 1;
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rc->weight = PERSON_WEIGHT;
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@ -193,8 +191,15 @@ race *rc_get_or_create(const char *zName)
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++rc_changes;
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rc->next = races;
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return races = rc;
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}
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return rc;
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}
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race *rc_get_or_create(const char *zName)
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{
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race *rc;
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assert(zName);
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rc = rc_find_i(zName);
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return rc ? rc : rc_create(zName);
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}
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/** dragon movement **/
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@ -175,10 +175,11 @@ extern "C" {
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struct race_list *get_familiarraces(void);
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struct race *races;
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struct race *get_race(race_t rt);
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const struct race *get_race(race_t rt);
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/** TODO: compatibility hacks: **/
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race_t old_race(const struct race *);
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race *rc_create(const char *zName);
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race *rc_get_or_create(const char *name);
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bool rc_changed(int *cache);
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const race *rc_find(const char *);
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@ -241,8 +242,6 @@ extern "C" {
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const char *racename(const struct locale *lang, const struct unit *u,
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const race * rc);
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#define omniscient(f) ((f)->race==get_race(RC_ILLUSION) || (f)->race==get_race(RC_TEMPLATE))
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#define playerrace(rc) (!fval((rc), RCF_NPC))
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#define dragonrace(rc) (fval(rc, RCF_DRAGON))
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#define humanoidrace(rc) (fval((rc), RCF_UNDEAD) || (rc)==get_race(RC_DRACOID) || playerrace(rc))
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@ -51,15 +51,15 @@ static void test_rc_find(CuTest *tc) {
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static void test_race_get(CuTest *tc) {
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int cache = 0;
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race *rc;
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const race *rc;
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test_setup();
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CuAssertTrue(tc, rc_changed(&cache));
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CuAssertTrue(tc, !rc_changed(&cache));
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rc = get_race(RC_ELF);
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CuAssertPtrEquals(tc, rc, (void *)rc_get_or_create("elf"));
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rc = rc_get_or_create("elf");
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CuAssertPtrEquals(tc, (void *)rc, (void *)get_race(RC_ELF));
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CuAssertTrue(tc, rc_changed(&cache));
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CuAssertTrue(tc, !rc_changed(&cache));
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CuAssertPtrEquals(tc, rc, (void *)rc_find("elf"));
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CuAssertPtrEquals(tc, (void *)rc, (void *)rc_find("elf"));
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free_races();
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CuAssertTrue(tc, rc_changed(&cache));
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test_cleanup();
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@ -105,7 +105,7 @@ int skill_mod(const race * rc, skill_t sk, const struct terrain_type *terrain)
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{
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int result = 0;
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static int rc_cache;
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static race *rc_dwarf, *rc_insect;
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static const race *rc_dwarf, *rc_insect;
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if (rc_changed(&rc_cache)) {
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rc_dwarf = get_race(RC_DWARF);
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@ -140,7 +140,7 @@ int rc_skillmod(const struct race *rc, const region * r, skill_t sk)
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}
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if (r && r_isforest(r)) {
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static int rc_cache;
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static race * rc_elf;
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static const race * rc_elf;
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if (rc_changed(&rc_cache)) {
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rc_elf = get_race(RC_ELF);
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}
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@ -102,7 +102,7 @@ static void test_remove_units_ignores_spells(CuTest *tc) {
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test_cleanup();
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test_create_world();
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u = create_unit(findregion(0, 0), test_create_faction(test_create_race("human")), 1, get_race(RC_SPELL), 0, 0, 0);
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u = create_unit(findregion(0, 0), test_create_faction(test_create_race("human")), 1, test_create_race("spell"), 0, 0, 0);
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uid = u->no;
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u->number = 0;
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u->age = 1;
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@ -36,6 +36,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "study.h"
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#include "wormhole.h"
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#include "prefix.h"
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#include "reports.h"
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#include "teleport.h"
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#include "calendar.h"
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#include "guard.h"
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@ -104,6 +104,19 @@ const char *coasts[MAXDIRECTIONS] = {
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"coast::w"
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};
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bool omniscient(const faction *f)
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{
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static const race *rc_template, *rc_illusion;
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static int cache;
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if (rc_changed(&cache)) {
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rc_illusion = get_race(RC_ILLUSION);
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rc_template = get_race(RC_TEMPLATE);
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}
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return (f->race == rc_template || f->race == rc_illusion);
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}
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static char *groupid(const struct group *g, const struct faction *f)
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{
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typedef char name[OBJECTIDSIZE + 1];
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@ -48,6 +48,8 @@ extern "C" {
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struct unit *can_find(struct faction *, struct faction *);
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bool omniscient(const struct faction *f);
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/* funktionen zum schreiben eines reports */
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void sparagraph(struct strlist **SP, const char *s, unsigned int indent, char mark);
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void lparagraph(struct strlist **SP, char *s, unsigned int indent, char mark);
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@ -2730,9 +2730,9 @@ static int sp_firewall(castorder * co)
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* (SPELLLEVEL | TESTCANSEE)
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*/
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static race *unholy_race(const race *rc) {
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static const race *unholy_race(const race *rc) {
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static int cache;
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static race * rc_skeleton, *rc_zombie, *rc_ghoul;
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static const race * rc_skeleton, *rc_zombie, *rc_ghoul;
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if (rc_changed(&cache)) {
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rc_skeleton = get_race(RC_SKELETON);
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rc_zombie = get_race(RC_ZOMBIE);
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@ -95,7 +95,7 @@ magic_t getmagicskill(const struct locale * lang)
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bool is_migrant(unit * u)
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{
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static int cache;
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static race *toad_rc;
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static const race *toad_rc;
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if (u_race(u) == u->faction->race)
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return false;
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@ -113,7 +113,7 @@ bool is_migrant(unit * u)
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/* ------------------------------------------------------------- */
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bool magic_lowskill(unit * u)
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{
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static race *toad_rc;
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static const race *toad_rc;
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static int cache;
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if (rc_changed(&cache)) {
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toad_rc = get_race(RC_TOAD);
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@ -291,10 +291,10 @@ void test_learn_skill_multi(CuTest *tc) {
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static void test_demon_skillchanges(CuTest *tc) {
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unit * u;
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race * rc;
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const race * rc;
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test_setup();
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rc = test_create_race("demon");
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CuAssertPtrEquals(tc, rc, get_race(RC_DAEMON));
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CuAssertPtrEquals(tc, (void *)rc, (void *)get_race(RC_DAEMON));
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u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, 0));
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CuAssertPtrNotNull(tc, u);
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set_level(u, SK_CROSSBOW, 1);
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