Merge pull request #298 from ennorehling/feature/json-disable-skills

disable everything from JSON, not XML
This commit is contained in:
Enno Rehling 2015-09-12 19:21:53 +02:00
commit a35ed82f43
14 changed files with 71 additions and 165 deletions

View File

@ -4,8 +4,9 @@
"prefixes.json",
"e2/terrains.json"
],
"disable": [
"pay"
"disabled": [
"pay",
"jsreport"
],
"settings": {
"game.id": 2,

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@ -52,38 +52,6 @@
<xi:include href="config://default/names-zombies.xml"/>
<xi:include href="config://default/names-ghouls.xml"/>
<xi:include href="config://default/names-dragons.xml"/>
<game>
<skill name="alchemy" enable="true"/>
<skill name="crossbow" enable="true"/>
<skill name="mining" enable="true"/>
<skill name="bow" enable="true"/>
<skill name="building" enable="true"/>
<skill name="trade" enable="true"/>
<skill name="forestry" enable="true"/>
<skill name="catapult" enable="true"/>
<skill name="herbalism" enable="true"/>
<skill name="magic" enable="true"/>
<skill name="training" enable="true"/>
<skill name="riding" enable="true"/>
<skill name="armorer" enable="true"/>
<skill name="shipcraft" enable="true"/>
<skill name="melee" enable="true"/>
<skill name="sailing" enable="true"/>
<skill name="polearm" enable="true"/>
<skill name="espionage" enable="true"/>
<skill name="quarrying" enable="true"/>
<skill name="roadwork" enable="true"/>
<skill name="tactics" enable="true"/>
<skill name="stealth" enable="true"/>
<skill name="entertainment" enable="true"/>
<skill name="weaponsmithing" enable="true"/>
<skill name="cartmaking" enable="true"/>
<skill name="perception" enable="true"/>
<skill name="taxation" enable="true"/>
<skill name="stamina" enable="true"/>
<skill name="unarmed" enable="true"/>
</game>
<strings>
<string name="mailto">
<text locale="de">eressea-server@eressea.de</text>

View File

@ -4,7 +4,15 @@
"prefixes.json",
"e3/terrains.json"
],
"disable": [
"disabled": [
"herbalism",
"alchemy",
"entertainment",
"espionage",
"perception",
"stealth",
"taxation",
"trade",
"besiege",
"steal",
"buy",
@ -13,7 +21,8 @@
"spy",
"tax",
"entertain",
"sell"
"sell",
"jsreport"
],
"settings": {
"game.id": 3,

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@ -41,40 +41,6 @@
<xi:include href="config://default/names-zombies.xml"/>
<xi:include href="config://default/names-ghouls.xml"/>
<xi:include href="config://default/names-dragons.xml"/>
<game>
<skill name="armorer" enable="true"/>
<skill name="bow" enable="true"/>
<skill name="building" enable="true"/>
<skill name="cartmaking" enable="true"/>
<skill name="catapult" enable="true"/>
<skill name="crossbow" enable="true"/>
<skill name="forestry" enable="true"/>
<skill name="magic" enable="true"/>
<skill name="melee" enable="true"/>
<skill name="mining" enable="true"/>
<skill name="polearm" enable="true"/>
<skill name="quarrying" enable="true"/>
<skill name="riding" enable="true"/>
<skill name="roadwork" enable="true"/>
<skill name="sailing" enable="true"/>
<skill name="shipcraft" enable="true"/>
<skill name="stamina" enable="true"/>
<skill name="tactics" enable="true"/>
<skill name="training" enable="true"/>
<skill name="unarmed" enable="true"/>
<skill name="weaponsmithing" enable="true"/>
<skill name="herbalism" enable="false"/>
<skill name="alchemy" enable="false"/>
<skill name="entertainment" enable="false"/>
<skill name="espionage" enable="false"/>
<skill name="perception" enable="false"/>
<skill name="stealth" enable="false"/>
<skill name="taxation" enable="false"/>
<skill name="trade" enable="false"/>
</game>
<rules>
<function name="wage" value="minimum_wage"/>
</rules>

View File

@ -4,7 +4,15 @@
"prefixes.json",
"e3/terrains.json"
],
"disable": [
"disabled": [
"herbalism",
"alchemy",
"entertainment",
"espionage",
"perception",
"stealth",
"taxation",
"trade",
"besiege",
"steal",
"buy",
@ -13,7 +21,8 @@
"spy",
"tax",
"entertain",
"sell"
"sell",
"jsreport"
],
"settings": {
"game.id": 4,

View File

@ -42,39 +42,6 @@
<xi:include href="config://default/names-ghouls.xml"/>
<xi:include href="config://default/names-dragons.xml"/>
<game>
<skill name="armorer" enable="true"/>
<skill name="bow" enable="true"/>
<skill name="building" enable="true"/>
<skill name="cartmaking" enable="true"/>
<skill name="catapult" enable="true"/>
<skill name="crossbow" enable="true"/>
<skill name="forestry" enable="true"/>
<skill name="magic" enable="true"/>
<skill name="melee" enable="true"/>
<skill name="mining" enable="true"/>
<skill name="polearm" enable="true"/>
<skill name="quarrying" enable="true"/>
<skill name="riding" enable="true"/>
<skill name="roadwork" enable="true"/>
<skill name="sailing" enable="true"/>
<skill name="shipcraft" enable="true"/>
<skill name="stamina" enable="true"/>
<skill name="tactics" enable="true"/>
<skill name="training" enable="true"/>
<skill name="unarmed" enable="true"/>
<skill name="weaponsmithing" enable="true"/>
<skill name="herbalism" enable="false"/>
<skill name="alchemy" enable="false"/>
<skill name="entertainment" enable="false"/>
<skill name="espionage" enable="false"/>
<skill name="perception" enable="false"/>
<skill name="stealth" enable="false"/>
<skill name="taxation" enable="false"/>
<skill name="trade" enable="false"/>
</game>
<rules>
<function name="wage" value="minimum_wage"/>
</rules>

View File

@ -1,7 +1,7 @@
local pkg = {}
function pkg.init()
eressea.settings.set("feature.jsreport.enable", "1")
eressea.settings.set("jsreport.enabled", "1")
end
function pkg.update()

View File

@ -25,7 +25,7 @@ static void coor_from_tiled(int *x, int *y) {
static int report_json(const char *filename, report_context * ctx, const char *charset)
{
if (get_param_int(global.parameters, "feature.jsreport.enable", 0) != 0) {
if (get_param_int(global.parameters, "jsreport.enabled", 0) != 0) {
FILE * F = fopen(filename, "w");
if (F) {
int x, y, minx = INT_MAX, maxx = INT_MIN, miny = INT_MAX, maxy = INT_MIN;

View File

@ -501,14 +501,42 @@ static void json_prefixes(cJSON *json) {
}
}
static void json_disable_keywords(cJSON *json) {
/** disable a feature.
* features are identified by eone of:
* 1. the keyword for their orders,
* 2. the name of the skill they use,
* 3. a "module.enabled" flag in the settings
*/
static void disable_feature(const char *str) {
char name[32];
int k;
skill_t sk;
sk = findskill(str);
if (sk != NOSKILL) {
enable_skill(sk, false);
return;
}
for (k = 0; k != MAXKEYWORDS; ++k) {
// FIXME: this loop is slow as balls.
if (strcmp(keywords[k], str) == 0) {
log_info("disable keyword %s\n", str);
enable_keyword(k, false);
return;
}
}
_snprintf(name, sizeof(name), "%s.enabled", str);
log_info("disable feature %s\n", name);
set_param(&global.parameters, name, "0");
}
static void json_disable_features(cJSON *json) {
cJSON *child;
if (json->type != cJSON_Array) {
log_error("disable is not a json array: %d", json->type);
log_error("disabled is not a json array: %d", json->type);
return;
}
for (child = json->child; child; child = child->next) {
disable_keyword_str(child->valuestring);
disable_feature(child->valuestring);
}
}
@ -865,8 +893,8 @@ void json_config(cJSON *json) {
else if (strcmp(child->string, "prefixes") == 0) {
json_prefixes(child);
}
else if (strcmp(child->string, "disable") == 0) {
json_disable_keywords(child);
else if (strcmp(child->string, "disabled") == 0) {
json_disable_features(child);
}
else if (strcmp(child->string, "terrains") == 0) {
json_terrains(child);

View File

@ -101,20 +101,26 @@ static void test_prefixes(CuTest * tc)
static void test_disable(CuTest * tc)
{
const char * data = "{\"disable\": [ "
const char * data = "{\"disabled\": [ "
"\"alchemy\","
"\"pay\","
"\"besiege\""
"\"besiege\","
"\"module\""
"]}";
cJSON *json = cJSON_Parse(data);
test_cleanup();
CuAssertTrue(tc, skill_enabled(SK_ALCHEMY));
CuAssertTrue(tc, !keyword_disabled(K_BANNER));
CuAssertTrue(tc, !keyword_disabled(K_PAY));
CuAssertTrue(tc, !keyword_disabled(K_BESIEGE));
CuAssertIntEquals(tc, 1, get_param_int(global.parameters, "module.enabled", 1));
json_config(json);
CuAssertTrue(tc, !skill_enabled(SK_ALCHEMY));
CuAssertTrue(tc, !keyword_disabled(K_BANNER));
CuAssertTrue(tc, keyword_disabled(K_PAY));
CuAssertTrue(tc, keyword_disabled(K_BESIEGE));
CuAssertIntEquals(tc, 0, get_param_int(global.parameters, "module.enabled", 1));
test_cleanup();
}

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@ -2052,44 +2052,8 @@ static int parse_strings(xmlDocPtr doc)
return 0;
}
static int parse_main(xmlDocPtr doc)
{
xmlXPathContextPtr xpath = xmlXPathNewContext(doc);
xmlXPathObjectPtr result =
xmlXPathEvalExpression(BAD_CAST "/eressea/game", xpath);
xmlNodeSetPtr nodes = result->nodesetval;
int i;
if (nodes->nodeNr > 0) {
xmlNodePtr node = nodes->nodeTab[0];
xmlXPathFreeObject(result);
xpath->node = node;
/* reading eressea/game/skill */
result = xmlXPathEvalExpression(BAD_CAST "skill", xpath);
nodes = result->nodesetval;
for (i = 0; i != nodes->nodeNr; ++i) {
xmlNodePtr node = nodes->nodeTab[i];
xmlChar *propName = xmlGetProp(node, BAD_CAST "name");
skill_t sk = findskill((const char *)propName);
if (sk != NOSKILL) {
bool enable = xml_bvalue(node, "enable", true);
enable_skill(sk, enable);
}
xmlFree(propName);
}
}
xmlXPathFreeObject(result);
xmlXPathFreeContext(xpath);
return 0;
}
void register_xmlreader(void)
{
xml_register_callback(parse_main);
xml_register_callback(parse_strings);
xml_register_callback(parse_messages);
xml_register_callback(parse_resources);

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@ -74,20 +74,6 @@ keyword_t get_keyword(const char *s, const struct locale *lang) {
static bool disabled_kwd[MAXKEYWORDS];
void disable_keyword_str(const char *str) {
// FIXME: this is slower than balls.
int k;
for (k = 0; k != MAXKEYWORDS; ++k) {
if (strcmp(keywords[k], str) == 0) {
enable_keyword(k, false);
break;
}
}
if (k == MAXKEYWORDS) {
log_error("trying to disable unknown command %s\n", str);
}
}
void enable_keyword(keyword_t kwd, bool enabled) {
assert(kwd < MAXKEYWORDS);
disabled_kwd[kwd] = !enabled;

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@ -81,7 +81,6 @@ extern "C"
void init_keyword(const struct locale *lang, keyword_t kwd, const char *str);
bool keyword_disabled(keyword_t kwd);
void enable_keyword(keyword_t kwd, bool enabled);
void disable_keyword_str(const char *str);
const char *keyword(keyword_t kwd);
// #define keyword(kwd) mkname("keyword", keywords[kwd])

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@ -89,6 +89,9 @@ void test_cleanup(void)
free_seen();
free_prefixes();
mt_clear();
for (i = 0; i != MAXSKILLS; ++i) {
enable_skill(i, true);
}
for (i = 0; i != MAXKEYWORDS; ++i) {
enable_keyword(i, true);
}