forked from github/server
stop using astralregions, avoid dynamic allocations.
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b6edc0b940
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a2963a8621
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@ -1464,14 +1464,16 @@ static void cr_output_region(FILE * F, report_context * ctx, region * r)
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cr_output_curses_compat(F, f, r, TYP_REGION);
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cr_borders(r, f, r->seen.mode, F);
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if (r->seen.mode >= seen_unit && is_astral(r)
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&& !is_cursed(r->attribs, &ct_astralblock)) {
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&& !is_cursed(r->attribs, &ct_astralblock))
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{
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/* Sonderbehandlung Teleport-Ebene */
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region_list *rl = astralregions(r, inhabitable);
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region *rl[MAX_SCHEMES];
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int num = get_astralregions(r, inhabitable, rl);
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if (rl) {
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region_list *rl2 = rl;
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while (rl2) {
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region *r2 = rl2->data;
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if (num > 0) {
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int i;
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for (i = 0; i != num; ++i) {
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region *r2 = rl[i];
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plane *plx = rplane(r2);
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nx = r2->x;
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@ -1480,9 +1482,7 @@ static void cr_output_region(FILE * F, report_context * ctx, region * r)
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adjust_coordinates(f, &nx, &ny, plx);
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fprintf(F, "SCHEMEN %d %d\n", nx, ny);
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fprintf(F, "\"%s\";Name\n", rname(r2, f->locale));
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rl2 = rl2->next;
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}
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free_regionlist(rl);
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}
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}
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@ -1062,8 +1062,6 @@ char *report_list(const struct locale *lang, char *buffer, size_t len, int argc,
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return format_list(argc, argv, buffer, len, two, start, middle, end);
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}
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#define MAX_SCHEMES ((TP_RADIUS * 2 + 1) * (TP_RADIUS * 2 + 1) - 4)
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static void report_region_schemes(struct stream *out, const region * r, faction * f) {
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if (r->seen.mode >= seen_unit && is_astral(r) &&
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77
src/spells.c
77
src/spells.c
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@ -1852,8 +1852,6 @@ static int sp_treewalkenter(castorder * co)
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static int sp_treewalkexit(castorder * co)
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{
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region *rt;
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region_list *rl, *rl2;
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int tax, tay;
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unit *u, *u2;
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int remaining_cap;
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int n;
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@ -1885,23 +1883,7 @@ static int sp_treewalkexit(castorder * co)
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/* Koordinaten setzen und Region loeschen fuer Ueberpruefung auf
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* Gueltigkeit */
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rt = pa->param[0]->data.r;
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tax = rt->x;
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tay = rt->y;
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rl = astralregions(r, inhabitable);
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rt = NULL;
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rl2 = rl;
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while (rl2) {
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if (rl2->data->x == tax && rl2->data->y == tay) {
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rt = rl2->data;
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break;
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}
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rl2 = rl2->next;
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}
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free_regionlist(rl);
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if (!rt) {
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if (!rt || !inhabitable(rt) || r_standard_to_astral(rt) != r) {
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cmistake(caster, co->order, 195, MSG_MAGIC);
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return 0;
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}
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@ -5051,7 +5033,6 @@ int sp_pullastral(castorder * co)
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{
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region *rt, *ro;
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unit *u, *u2;
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region_list *rl, *rl2;
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int remaining_cap;
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int n, w;
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region *r = co_get_region(co);
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@ -5064,23 +5045,12 @@ int sp_pullastral(castorder * co)
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case 1:
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rt = r;
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ro = pa->param[0]->data.r;
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rl = astralregions(r, NULL);
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rl2 = rl;
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while (rl2 != NULL) {
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region *r2 = rl2->data;
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if (r2->x == ro->x && r2->y == ro->y) {
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ro = r2;
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break;
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}
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rl2 = rl2->next;
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}
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if (!rl2) {
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if (r_astral_to_standard(r) != ro) {
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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"spellfail::nocontact", "target", rt));
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free_regionlist(rl);
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return 0;
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}
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free_regionlist(rl);
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break;
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default:
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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@ -5192,7 +5162,6 @@ int sp_pullastral(castorder * co)
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int sp_leaveastral(castorder * co)
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{
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region *rt, *ro;
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region_list *rl, *rl2;
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unit *u, *u2;
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int remaining_cap;
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int n, w;
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@ -5204,27 +5173,13 @@ int sp_leaveastral(castorder * co)
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switch (getplaneid(r)) {
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case 1:
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ro = r;
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rt = pa->param[0]->data.r;
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if (!rt) {
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if (!rt || r_standard_to_astral(rt) != r || !inhabitable(rt)) {
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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"spellfail::noway", ""));
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return 0;
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}
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rl = astralregions(r, inhabitable);
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rl2 = rl;
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while (rl2 != NULL) {
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if (rl2->data == rt)
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break;
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rl2 = rl2->next;
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}
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if (rl2 == NULL) {
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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"spellfail::noway", ""));
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free_regionlist(rl);
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return 0;
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}
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free_regionlist(rl);
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ro = r;
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break;
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default:
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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@ -5545,11 +5500,12 @@ int sp_showastral(castorder * co)
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/* ------------------------------------------------------------- */
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int sp_viewreality(castorder * co)
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{
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region_list *rl, *rl2;
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region *r = co_get_region(co);
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unit *mage = co_get_caster(co);
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int cast_level = co->level;
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message *m;
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region *rl[MAX_SCHEMES];
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int num;
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if (getplaneid(r) != 1) {
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/* sprintf(buf, "Dieser Zauber kann nur im Astralraum gezaubert werden."); */
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@ -5558,17 +5514,16 @@ int sp_viewreality(castorder * co)
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return 0;
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}
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rl = astralregions(r, NULL);
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/* Irgendwann mal auf Curses u/o Attribut umstellen. */
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for (rl2 = rl; rl2; rl2 = rl2->next) {
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region *rt = rl2->data;
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num = get_astralregions(r, NULL, rl);
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if (num > 0) {
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int i;
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for (i = 0; i != num; ++i) {
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region *rt = rl[i];
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if (!is_cursed(rt->attribs, &ct_astralblock)) {
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set_observer(rt, mage->faction, co->level / 2, 2);
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}
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}
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free_regionlist(rl);
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}
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m = msg_message("viewreality_effect", "unit", mage);
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r_addmessage(r, mage->faction, m);
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@ -5620,11 +5575,7 @@ int sp_disruptastral(castorder * co)
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continue;
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if (r2->units != NULL) {
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region_list *trl2;
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trl = astralregions(rl2->data, inhabitable);
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for (trl2 = trl; trl2; trl2 = trl2->next)
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++inhab_regions;
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inhab_regions = get_astralregions(r, inhabitable, NULL);
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}
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/* Nicht-Permanente Tore zerstoeren */
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@ -91,7 +91,10 @@ int get_astralregions(const region * r, bool(*valid) (const region *), region *r
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pnormalize(&nx, &ny, rplane(r));
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rn = findregion(nx, ny);
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if (rn != NULL && (valid == NULL || valid(rn))) {
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result[num++] = rn;
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if (result) {
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result[num] = rn;
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}
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++num;
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}
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}
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}
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@ -8,6 +8,7 @@ extern "C" {
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#endif
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#define TP_RADIUS 2 /* Radius von Schemen */
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#define MAX_SCHEMES ((TP_RADIUS * 2 + 1) * (TP_RADIUS * 2 + 1) - 4)
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struct region;
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struct region_list;
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