forked from github/server
Gletscherkräuter für Gletscher
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d47957487a
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9fd87309c7
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@ -46,25 +46,25 @@
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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</terrain>
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<terrain name="glacier" size="100" road="250" arctic="yes" seed="2">
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<terrain name="glacier" size="100" road="250" arctic="yes" seed="2">
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<herb name="h15" />
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<herb name="h18" />
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<herb name="h16" />
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<herb name="h19" />
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<herb name="h17" />
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<herb name="h20" />
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<resource name="iron" chance="1.0" level="1" base="3" div="50" />
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<resource name="iron" chance="1.0" level="1" base="3" div="50" />
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<resource name="stone" chance="1.0" level="1" base="2" div="100" />
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<resource name="stone" chance="1.0" level="1" base="2" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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</terrain>
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<terrain name="iceberg_sleep" size="100" road="250" arctic="yes">
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<terrain name="iceberg_sleep" size="100" road="250" arctic="yes">
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<herb name="h15" />
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<herb name="h18" />
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<herb name="h16" />
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<herb name="h19" />
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<herb name="h17" />
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<herb name="h20" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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</terrain>
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<terrain name="iceberg" size="100" arctic="yes">
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<terrain name="iceberg" size="100" arctic="yes">
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<herb name="h15" />
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<herb name="h18" />
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<herb name="h16" />
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<herb name="h19" />
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<herb name="h17" />
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<herb name="h20" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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</terrain>
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</terrain>
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