spawning of new braineaters moved into a separate LUA function which is not called for wdw.

This commit is contained in:
Enno Rehling 2005-10-02 16:06:12 +00:00
parent a72a43c384
commit 9f97148163
9 changed files with 13 additions and 16 deletions

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@ -137,17 +137,15 @@ all_in_range(const region *r, short n, boolean (*valid)(const region *))
}
void
random_in_teleport_plane(void)
spawn_braineaters(float chance)
{
region *r;
faction *f0 = findfaction(MONSTER_FACTION);
int next = rand() % 100;
int next = rand() % (int)(chance*100);
if (f0==NULL) return;
/* Für WDW abschaltbar machen */
#if NO_RANDOM_BRAINEATERS == 0
for (r=regions; r; r=r->next) {
for (r = regions; r; r = r->next) {
if (rplane(r) != get_astralplane() || rterrain(r) != T_ASTRAL) continue;
/* Neues Monster ? */
@ -158,10 +156,9 @@ random_in_teleport_plane(void)
set_string(&u->display, "Wabernde grüne Schwaden treiben durch den Nebel und verdichten sich zu einer unheimlichen Kreatur, die nur aus einem langen Ruderschwanz und einem riesigen runden Maul zu bestehen scheint.");
set_level(u, SK_STEALTH, 1);
set_level(u, SK_OBSERVATION, 1);
next = rand() % 100;
next = rand() % (int)(chance*100);
}
}
#endif
}
plane *
@ -189,7 +186,6 @@ void
create_teleport_plane(void)
{
region *r;
int i;
plane * aplane = get_astralplane();
/* Regionsbereich aufbauen. */
@ -217,10 +213,6 @@ create_teleport_plane(void)
}
}
}
for(i=0;i<4;i++) {
random_in_teleport_plane();
}
}
boolean

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@ -28,6 +28,7 @@ extern "C" {
void create_teleport_plane(void);
void set_teleport_plane_regiontypes(void);
void spawn_braineaters(float chance);
#ifdef __cplusplus
}

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@ -56,6 +56,3 @@
#define WDW_PHOENIX
#define WDW_PYRAMIDSPELL
/* #define WDW_PYRAMID 1 */
#define KEEP_UNZIPPED 1
#define NO_RANDOM_BRAINEATERS 1

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@ -20,6 +20,7 @@
#include <kernel/race.h>
#include <kernel/reports.h>
#include <kernel/save.h>
#include <kernel/teleport.h>
#include <kernel/unit.h>
// lua includes
@ -234,6 +235,7 @@ bind_eressea(lua_State * L)
/* scripted monsters */
def("plan_monsters", &lua_planmonsters),
def("spawn_braineaters", &spawn_braineaters),
def("set_brain", &race_setscript),
/* map making */

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@ -35,6 +35,7 @@ function process(orders)
-- run the turn:
read_orders(orders)
spawn_braineaters(0.25)
plan_monsters()
process_orders()

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@ -76,6 +76,7 @@ function process(orders)
end
run_scripts()
spawn_braineaters(0.25)
plan_monsters()
process_orders()

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@ -49,6 +49,7 @@ function process(orders)
read_orders(orders)
run_scripts()
spawn_braineaters(0.25)
plan_monsters()
process_orders()

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@ -49,6 +49,7 @@ function process(orders)
read_orders(orders)
run_scripts()
spawn_braineaters(0.25)
plan_monsters()
process_orders()

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@ -15,6 +15,7 @@ function process(orders)
sphinx_weekly()
-- run the turn:
-- (no more braineaters) spawn_braineaters(0.25)
plan_monsters()
process_orders()
outfile = "" .. get_turn()