diff --git a/src/common/gamecode/randenc.c b/src/common/gamecode/randenc.c index bfcff2386..3aa022ff5 100644 --- a/src/common/gamecode/randenc.c +++ b/src/common/gamecode/randenc.c @@ -1068,6 +1068,7 @@ randomevents(void) for (u = r->units; u; u = u->next) { if (is_cursed(u->attribs, C_ORC, 0) && !has_skill(u, SK_MAGIC) && !has_skill(u, SK_ALCHEMY)) { + int n; int increase = 0; int num = min(get_cursedmen(u->attribs, C_ORC, 0), u->number); int prob = get_curseeffect(u->attribs, C_ORC, 0); @@ -1099,6 +1100,7 @@ randomevents(void) for (u = r->units; u; u = u->next) { if ( (u->race == new_race[RC_ORC]) && !has_skill(u, SK_MAGIC) && !has_skill(u, SK_ALCHEMY)) { + int n; int increase = 0; int num = u->number; int prob = 5;