Drachen: kein eigenes Silber riechen, keine unsichtbaren Einheiten angreifen.

This commit is contained in:
Enno Rehling 2005-05-21 11:50:21 +00:00
parent 2fc718b983
commit 9b4ffd9e25
4 changed files with 29 additions and 26 deletions

View File

@ -116,13 +116,14 @@ get_money_for_dragon(region * r, unit * u, int wanted)
/* falls der drache launisch ist, oder das regionssilber knapp, greift er alle an */
n = 0;
for (u2 = r->units; u2; u2 = u2->next) {
if (u2->faction != u->faction && get_money(u2)) {
if (getguard(u2) & GUARD_TAX) continue;
if (u2->faction != u->faction && cansee(u->faction, r, u2, 0)) {
int m = get_money(u2);
if (m==0 || (getguard(u2) & GUARD_TAX)) continue;
else {
order * ord = monster_attack(u, u2);
if (ord) {
addlist(&u->orders, ord);
n += get_money(u2);
n += m;
}
}
}
@ -139,19 +140,22 @@ get_money_for_dragon(region * r, unit * u, int wanted)
}
static int
money(region * r)
all_money(region * r, faction * f)
{
unit *u;
int m;
m = rmoney(r);
for (u = r->units; u; u = u->next)
for (u = r->units; u; u = u->next) {
if (f!=u->faction) {
m += get_money(u);
}
}
return m;
}
static direction_t
richest_neighbour(region * r, int absolut)
richest_neighbour(region * r, faction * f, int absolut)
{
/* m - maximum an Geld, d - Richtung, i - index, t = Geld hier */
@ -161,9 +165,9 @@ richest_neighbour(region * r, int absolut)
direction_t d = NODIRECTION, i;
if (absolut == 1 || rpeasants(r) == 0) {
m = (double) money(r);
m = (double) all_money(r, f);
} else {
m = (double) money(r) / (double) rpeasants(r);
m = (double) all_money(r, f) / (double) rpeasants(r);
}
/* finde die region mit dem meisten geld */
@ -171,9 +175,9 @@ richest_neighbour(region * r, int absolut)
for (i = 0; i != MAXDIRECTIONS; i++)
if (rconnect(r, i) && rterrain(rconnect(r, i)) != T_OCEAN) {
if (absolut == 1 || rpeasants(r) == 0) {
t = (double) money(rconnect(r, i));
t = (double) all_money(rconnect(r, i), f);
} else {
t = (double) money(rconnect(r, i)) / (double) rpeasants(r);
t = (double) all_money(rconnect(r, i), f) / (double) rpeasants(r);
}
if (t > m) {
@ -304,7 +308,7 @@ monster_move(region * r, unit * u)
case RC_FIREDRAGON:
case RC_DRAGON:
case RC_WYRM:
d = richest_neighbour(r, 1);
d = richest_neighbour(r, u->faction, 1);
break;
case RC_TREEMAN:
d = treeman_neighbour(r);
@ -333,7 +337,7 @@ monster_move(region * r, unit * u)
static int
dragon_affinity_value(region *r, unit *u)
{
int m = count_all_money(r);
int m = all_money(r, u->faction);
if(u->race == new_race[RC_FIREDRAGON]) {
return (int)(normalvariate(m,m/2));

View File

@ -552,18 +552,6 @@ resourcepath(void)
return strcat(strcpy(zText, basepath()), "/res");
}
int
count_all_money(const region * r)
{
const unit *u;
int m = rmoney(r);
for (u = r->units; u; u = u->next)
m += get_money(u);
return m;
}
int
count_skill(faction * f, skill_t sk)
{

View File

@ -907,7 +907,6 @@ extern int lighthouse_range(const struct building * b, const struct faction * f)
/* skills */
extern int max_skill(struct faction * f, skill_t sk);
extern int count_skill(struct faction * f, skill_t sk);
extern int count_all_money(const struct region * r);
/* direction, geography */
extern const char *directions[];

View File

@ -171,6 +171,18 @@ SpecialFunction(region *r)
delwin(win);
}
static int
count_all_money(const region * r)
{
const unit *u;
int m = rmoney(r);
for (u = r->units; u; u = u->next)
m += get_money(u);
return m;
}
char Tchar[MAXRACES] = "ZEOGMTDIHK~uifdwtbrsz";
void