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#ifdef für WDW-Zauber fehlten
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@ -7223,6 +7223,7 @@ sp_becomewyrm(castorder *co)
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return co->level;
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return co->level;
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}
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}
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#ifdef WDW_PYRAMIDSPELL
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/* ------------------------------------------------------------- */
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/* ------------------------------------------------------------- */
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/* Name: WDW-Pyramidenfindezauber
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/* Name: WDW-Pyramidenfindezauber
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* Stufe: unterschiedlich
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* Stufe: unterschiedlich
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@ -7258,7 +7259,7 @@ sp_wdwpyramid(castorder *co)
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return cast_level;
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return cast_level;
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}
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}
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#endif
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/* ------------------------------------------------------------- */
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/* ------------------------------------------------------------- */
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/* Name: Alltagszauber, hat je nach Gebiet anderen Namen
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/* Name: Alltagszauber, hat je nach Gebiet anderen Namen
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@ -274,12 +274,14 @@ show_newspells(void)
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* terminieren */
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* terminieren */
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spellid_t newspellids[] = {
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spellid_t newspellids[] = {
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#ifdef WDW_PHOENIX
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SPL_WDWPYRAMID_TRAUM,
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SPL_WDWPYRAMID_TRAUM,
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SPL_WDWPYRAMID_ASTRAL,
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SPL_WDWPYRAMID_ASTRAL,
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SPL_WDWPYRAMID_DRUIDE,
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SPL_WDWPYRAMID_DRUIDE,
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SPL_WDWPYRAMID_BARDE,
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SPL_WDWPYRAMID_BARDE,
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SPL_WDWPYRAMID_CHAOS,
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SPL_WDWPYRAMID_CHAOS,
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SPL_NOSPELL
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#endif
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SPL_NOSPELL
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};
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};
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/* die id's der neuen oder veränderten Sprüche werden in newspellids[]
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/* die id's der neuen oder veränderten Sprüche werden in newspellids[]
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