forked from github/server
Fliehende Einheiten verlassen das Gebaeude nur, wenn ihr Kampfstatus auch auf FLIEHE steht.
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@ -2508,8 +2508,10 @@ aftermath(battle * b)
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set_order(&du->thisorder, NULL);
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set_order(&du->thisorder, NULL);
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setguard(du, GUARD_NONE);
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setguard(du, GUARD_NONE);
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fset(du, UFL_LONGACTION);
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fset(du, UFL_LONGACTION);
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#ifdef SIMPLE_ESCAPE
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if (du->status<=ST_FLEE) leave(du->region, du);
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#else
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leave(du->region, du);
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leave(du->region, du);
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#ifndef SIMPLE_ESCAPE
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if (df->run.region) {
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if (df->run.region) {
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run_to(du, df->run.region);
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run_to(du, df->run.region);
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df->run.region = du->region;
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df->run.region = du->region;
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