forked from github/server
fix bad names.
trim leading whitespace and non-printable characters from existing unit, region and faction names/descriptions.
This commit is contained in:
parent
7b412399b7
commit
97e91fd8eb
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@ -69,6 +69,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <util/resolve.h>
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#include <util/resolve.h>
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#include <util/rng.h>
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#include <util/rng.h>
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#include <util/umlaut.h>
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#include <util/umlaut.h>
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#include <util/unicode.h>
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#include <quicklist.h>
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#include <quicklist.h>
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#include <stream.h>
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#include <stream.h>
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@ -747,12 +748,18 @@ unit *read_unit(struct gamedata *data)
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}
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}
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READ_STR(data->store, obuf, sizeof(obuf));
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_error("trim unit %s name to '%s'", itoa36(u->no), obuf);
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};
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u->_name = obuf[0] ? _strdup(obuf) : 0;
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u->_name = obuf[0] ? _strdup(obuf) : 0;
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if (lomem) {
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if (lomem) {
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READ_STR(data->store, NULL, 0);
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READ_STR(data->store, NULL, 0);
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}
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}
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else {
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else {
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READ_STR(data->store, obuf, sizeof(obuf));
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_error("trim unit %s info to '%s'", itoa36(u->no), obuf);
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};
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u->display = obuf[0] ? _strdup(obuf) : 0;
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u->display = obuf[0] ? _strdup(obuf) : 0;
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}
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}
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READ_INT(data->store, &number);
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READ_INT(data->store, &number);
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@ -986,6 +993,9 @@ static region *readregion(struct gamedata *data, int x, int y)
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else {
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else {
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char info[DISPLAYSIZE];
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char info[DISPLAYSIZE];
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READ_STR(data->store, info, sizeof(info));
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READ_STR(data->store, info, sizeof(info));
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if (unicode_utf8_trim(info)!=0) {
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log_error("trim region %d info to '%s'", uid, info);
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};
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region_setinfo(r, info);
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region_setinfo(r, info);
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}
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}
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@ -1003,6 +1013,9 @@ static region *readregion(struct gamedata *data, int x, int y)
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if (fval(r->terrain, LAND_REGION)) {
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if (fval(r->terrain, LAND_REGION)) {
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r->land = calloc(1, sizeof(land_region));
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r->land = calloc(1, sizeof(land_region));
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READ_STR(data->store, name, sizeof(name));
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim region %d name to '%s'", uid, name);
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};
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r->land->name = _strdup(name);
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r->land->name = _strdup(name);
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}
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}
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if (r->land) {
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if (r->land) {
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@ -1386,8 +1399,14 @@ faction *readfaction(struct gamedata * data)
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}
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}
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READ_STR(data->store, name, sizeof(name));
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim faction %s name to '%s'", itoa36(f->no), name);
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};
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f->name = _strdup(name);
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f->name = _strdup(name);
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READ_STR(data->store, name, sizeof(name));
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim faction %s banner to '%s'", itoa36(f->no), name);
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};
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f->banner = _strdup(name);
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f->banner = _strdup(name);
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log_debug(" - Lese Partei %s (%s)", f->name, factionid(f));
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log_debug(" - Lese Partei %s (%s)", f->name, factionid(f));
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@ -1686,7 +1705,6 @@ int read_game(gamedata *data) {
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bp = &r->buildings;
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bp = &r->buildings;
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while (--p >= 0) {
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while (--p >= 0) {
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b = (building *)calloc(1, sizeof(building));
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b = (building *)calloc(1, sizeof(building));
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READ_INT(store, &b->no);
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READ_INT(store, &b->no);
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*bp = b;
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*bp = b;
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@ -32,6 +32,36 @@
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#define B00000011 0x03
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#define B00000011 0x03
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#define B00000001 0x01
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#define B00000001 0x01
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int unicode_utf8_trim(utf8_t *buf)
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{
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int result = 0;
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utf8_t *op = buf, *ip = buf;
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while (*ip) {
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ucs4_t ucs = *ip;
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size_t size = 1;
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if (ucs & 0x80) {
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int ret = unicode_utf8_to_ucs4(&ucs, ip, &size);
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if (ret != 0) {
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return ret;
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}
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}
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if (op == buf && iswspace(ucs)) {
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++result;
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}
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else if (iswprint(ucs)) {
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if (op != ip) {
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memcpy(op, ip, size);
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}
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op += size;
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} else {
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++result;
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}
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ip += size;
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}
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*op = '\0';
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return result;
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}
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int unicode_utf8_mkname(utf8_t * op, size_t outlen, const utf8_t * ip)
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int unicode_utf8_mkname(utf8_t * op, size_t outlen, const utf8_t * ip)
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{
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{
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int ret = 0;
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int ret = 0;
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@ -43,6 +43,7 @@ extern "C" {
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const char *in, size_t * inlen);
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const char *in, size_t * inlen);
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int unicode_utf8_tolower(utf8_t *op, size_t outlen, const utf8_t *ip);
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int unicode_utf8_tolower(utf8_t *op, size_t outlen, const utf8_t *ip);
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int unicode_utf8_mkname(utf8_t *op, size_t outlen, const utf8_t *ip);
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int unicode_utf8_mkname(utf8_t *op, size_t outlen, const utf8_t *ip);
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int unicode_utf8_trim(utf8_t *ip);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -5,6 +5,27 @@
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#include <string.h>
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#include <string.h>
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#include <errno.h>
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#include <errno.h>
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static void test_unicode_trim(CuTest * tc)
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{
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char buffer[32];
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strcpy(buffer, "Hello Word");
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CuAssertIntEquals(tc, 0, unicode_utf8_trim(buffer));
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CuAssertStrEquals(tc, "Hello Word", buffer);
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strcpy(buffer, "Hello Word\n");
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CuAssertIntEquals(tc, 1, unicode_utf8_trim(buffer));
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CuAssertStrEquals(tc, "Hello Word", buffer);
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strcpy(buffer, " Hello Word\t\n");
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CuAssertIntEquals(tc, 4, unicode_utf8_trim(buffer));
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CuAssertStrEquals(tc, "Hello Word", buffer);
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strcpy(buffer, " \t Hello Word");
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CuAssertIntEquals(tc, 3, unicode_utf8_trim(buffer));
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CuAssertStrEquals(tc, "Hello Word", buffer);
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}
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static void test_unicode_mkname(CuTest * tc)
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static void test_unicode_mkname(CuTest * tc)
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{
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{
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char buffer[32];
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char buffer[32];
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@ -82,6 +103,7 @@ CuSuite *get_unicode_suite(void)
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CuSuite *suite = CuSuiteNew();
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_unicode_tolower);
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SUITE_ADD_TEST(suite, test_unicode_tolower);
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SUITE_ADD_TEST(suite, test_unicode_mkname);
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SUITE_ADD_TEST(suite, test_unicode_mkname);
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SUITE_ADD_TEST(suite, test_unicode_trim);
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SUITE_ADD_TEST(suite, test_unicode_utf8_to_other);
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SUITE_ADD_TEST(suite, test_unicode_utf8_to_other);
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return suite;
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return suite;
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}
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}
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