forked from github/server
Merge pull request #714 from stm2/bug2350
This commit is contained in:
commit
97ad61023e
|
@ -1172,7 +1172,7 @@
|
|||
<familiar race="wolf"/>
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<familiar race="rat"/>
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</race>
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<race name="orc" magres="-5" maxaura="1.000000" regaura="1.000000" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<race name="orc" studyspeed="-5" magres="-5" maxaura="1.000000" regaura="1.000000" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
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<param name="recruit_multi" value="0.5"/>
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<skill name="alchemy" modifier="1"/>
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|
|
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@ -1,5 +1,5 @@
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<?xml version="1.0" ?>
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<race name="orc" magres="-5" maxaura="1.000000" regaura="1.000000" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<race name="orc" studyspeed="-5" magres="-5" maxaura="1.000000" regaura="1.000000" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
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<param name="recruit_multi" value="0.5"/>
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<skill name="alchemy" modifier="1"/>
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@ -25,9 +25,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "academy.h"
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#include "study.h"
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void academy_teaching_bonus(struct unit *u, skill_t sk, int academy) {
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if (academy && sk != NOSKILL) {
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learn_skill(u, sk, academy / STUDYDAYS);
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void academy_teaching_bonus(struct unit *u, skill_t sk, int student_days) {
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if (student_days && sk != NOSKILL) {
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/* actually days / STUDYDAYS * EXPERIENCEDAYS / MAX_STUDENTS */
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learn_skill(u, sk, student_days / STUDYDAYS);
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}
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}
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16
src/battle.c
16
src/battle.c
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@ -26,6 +26,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "monsters.h"
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#include "move.h"
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#include "skill.h"
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#include "study.h"
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#include <kernel/ally.h>
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#include <kernel/alliance.h>
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@ -955,20 +956,7 @@ void drain_exp(struct unit *u, int n)
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}
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}
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if (sk != NOSKILL) {
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skill *sv = unit_skill(u, sk);
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if (sv) {
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while (n > 0) {
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if (n >= 30 * u->number) {
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reduce_skill(u, sv, 1);
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n -= 30;
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}
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else {
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if (rng_int() % (30 * u->number) < n)
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reduce_skill(u, sv, 1);
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n = 0;
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}
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}
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}
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reduce_skill_days(u, sk, n);
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}
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}
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@ -12,8 +12,13 @@
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#include <kernel/region.h>
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#include <kernel/unit.h>
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#include <util/functions.h>
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#include <util/rand.h>
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#include <util/rng.h>
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#include <CuTest.h>
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#include <stdio.h>
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#include "tests.h"
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static void test_make_fighter(CuTest * tc)
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@ -494,6 +499,82 @@ static void test_battle_skilldiff_building(CuTest *tc)
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test_cleanup();
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}
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static void assert_skill(CuTest *tc, char *msg, unit *u, skill_t sk, int level, int week, int weekmax)
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{
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skill *sv = unit_skill(u, sk);
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char buf[256];
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if (sv) {
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sprintf(buf, "%s level %d != %d", msg, sv->level, level);
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CuAssertIntEquals_Msg(tc, (const char *)&buf, level, sv->level);
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sprintf(buf, "%s week %d !<= %d !<= %d", msg, week, sv->weeks, weekmax);
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CuAssert(tc, (const char *)&buf, sv->weeks >= week && sv->weeks <=weekmax);
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} else {
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CuAssertIntEquals_Msg(tc, msg, level, 0);
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CuAssertIntEquals_Msg(tc, msg, week, 0);
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}
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}
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static void test_drain_exp(CuTest *tc)
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{
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unit *u;
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char *msg;
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int i;
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double rand;
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test_setup();
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config_set("study.random_progress", "0");
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u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
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set_level(u, SK_STAMINA, 3);
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CuAssertIntEquals(tc, 3, unit_skill(u, SK_STAMINA)->level);
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CuAssertIntEquals(tc, 4, unit_skill(u, SK_STAMINA)->weeks);
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assert_skill(tc, msg = "base", u, SK_STAMINA, 3, 4, 4);
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assert_skill(tc, msg, u, SK_STAMINA, 3, 4, 4);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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for (i=0; i<10; ++i) {
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 0);
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assert_skill(tc, msg = "0 change", u, SK_STAMINA, 3, 4, 4);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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for (rand = 0.0; rand < 2.0; rand += 1) {
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random_source_inject_constant(rand);
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 29);
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assert_skill(tc, msg = "no change yet", u, SK_STAMINA, 3, 4, rand == 0.0?4:5);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 1);
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assert_skill(tc, msg = "random change", u, SK_STAMINA, 3, 4, rand == 0.0?4:5);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 30);
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assert_skill(tc, msg = "plus one", u, SK_STAMINA, 3, 5, 5);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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}
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 90);
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assert_skill(tc, msg = "plus three", u, SK_STAMINA, 3, 7, 7);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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set_level(u, SK_STAMINA, 3);
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drain_exp(u, 120);
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assert_skill(tc, msg = "plus four", u, SK_STAMINA, 2, 5, 5);
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assert_skill(tc, msg, u, SK_MINING, 0, 0, 0);
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}
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}
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CuSuite *get_battle_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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@ -508,5 +589,6 @@ CuSuite *get_battle_suite(void)
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SUITE_ADD_TEST(suite, test_natural_armor);
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SUITE_ADD_TEST(suite, test_magic_resistance);
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SUITE_ADD_TEST(suite, test_projectile_armor);
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SUITE_ADD_TEST(suite, test_drain_exp);
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return suite;
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}
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@ -34,6 +34,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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/* util includes */
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#include <util/functions.h>
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#include <study.h>
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/* libc includes */
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#include <assert.h>
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#include <string.h>
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@ -52,6 +54,7 @@ struct order *ord)
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for (n = 0; n != amount; ++n) {
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skill *sv = u->skills;
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while (sv != u->skills + u->skill_size) {
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/* only one person learns for 3 weeks */
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learn_skill(u, (skill_t)sv->id, STUDYDAYS * 3);
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++sv;
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}
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@ -31,17 +31,17 @@ static void test_skillpotion(CuTest *tc) {
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itype = test_create_itemtype("skillpotion");
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change_resource(u, itype->rtype, 2);
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learn_skill(u, SK_ENTERTAINMENT, STUDYDAYS);
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learn_skill(u, SK_ENTERTAINMENT, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_ENTERTAINMENT);
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sk_set(pSkill, 5);
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initialWeeks_Entertainment = pSkill->weeks = 4;
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learn_skill(u, SK_STAMINA, STUDYDAYS);
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learn_skill(u, SK_STAMINA, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_STAMINA);
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sk_set(pSkill, 5);
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initialWeeks_Stamina = pSkill->weeks = 4;
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learn_skill(u, SK_MAGIC, STUDYDAYS);
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learn_skill(u, SK_MAGIC, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_MAGIC);
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sk_set(pSkill, 5);
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initialWeeks_Magic = pSkill->weeks = 4;
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@ -153,6 +153,7 @@ int rc_skillmod(const struct race *rc, const region * r, skill_t sk)
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int level_days(int level)
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{
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/* FIXME STUDYDAYS * ((level + 1) * level / 2); */
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return 30 * ((level + 1) * level / 2);
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}
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@ -202,6 +203,19 @@ int skill_weeks(int level)
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return level + 1;
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}
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void increase_skill(unit * u, skill_t sk, unsigned int weeks)
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{
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skill *sv = unit_skill(u, sk);
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if (!sv) {
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sv = add_skill(u, sk);
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}
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while (sv->weeks <= (int) weeks) {
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weeks -= sv->weeks;
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sk_set(sv, sv->level + 1);
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}
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sv->weeks -= weeks;
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}
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void reduce_skill(unit * u, skill * sv, unsigned int weeks)
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{
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sv->weeks += weeks;
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|
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@ -52,7 +52,8 @@ extern "C" {
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int level(int days);
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#define skill_level(level) (level)
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void reduce_skill(struct unit *u, skill * sv, unsigned int change);
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void increase_skill(struct unit * u, skill_t sk, unsigned int weeks);
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void reduce_skill(struct unit *u, skill * sv, unsigned int weeks);
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int skill_weeks(int level);
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int skill_compare(const skill * sk, const skill * sc);
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|
|
|
@ -1320,6 +1320,12 @@ static void parse_ai(race * rc, xmlNodePtr node)
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rc->flags |= RCF_ATTACK_MOVED;
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}
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static void set_study_speed(race *rc, skill_t sk, int modifier){
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if (!rc->study_speed)
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rc->study_speed = calloc(1, MAXSKILLS);
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rc->study_speed[sk] = (char)modifier;
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}
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static int parse_races(xmlDocPtr doc)
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{
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xmlXPathContextPtr xpath = xmlXPathNewContext(doc);
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|
@ -1338,6 +1344,7 @@ static int parse_races(xmlDocPtr doc)
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xmlXPathObjectPtr result;
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int k, study_speed_base, attacks;
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struct att *attack;
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skill_t sk;
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propValue = xmlGetProp(node, BAD_CAST "name");
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assert(propValue != NULL);
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|
@ -1362,6 +1369,11 @@ static int parse_races(xmlDocPtr doc)
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rc->hitpoints = xml_ivalue(node, "hp", rc->hitpoints);
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rc->armor = (char)xml_ivalue(node, "ac", rc->armor);
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study_speed_base = xml_ivalue(node, "studyspeed", 0);
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if (study_speed_base != 0) {
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for (sk = 0; sk < MAXSKILLS; ++sk) {
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set_study_speed(rc, sk, study_speed_base);
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}
|
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}
|
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|
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rc->at_default = (char)xml_ivalue(node, "unarmedattack", -2);
|
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rc->df_default = (char)xml_ivalue(node, "unarmeddefense", -2);
|
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|
@ -1471,7 +1483,6 @@ static int parse_races(xmlDocPtr doc)
|
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xmlNodePtr node = result->nodesetval->nodeTab[k];
|
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int mod = xml_ivalue(node, "modifier", 0);
|
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int speed = xml_ivalue(node, "speed", study_speed_base);
|
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skill_t sk;
|
||||
|
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propValue = xmlGetProp(node, BAD_CAST "name");
|
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assert(propValue != NULL);
|
||||
|
@ -1479,9 +1490,7 @@ static int parse_races(xmlDocPtr doc)
|
|||
if (sk != NOSKILL) {
|
||||
rc->bonus[sk] = (char)mod;
|
||||
if (speed) {
|
||||
if (!rc->study_speed)
|
||||
rc->study_speed = calloc(1, MAXSKILLS);
|
||||
rc->study_speed[sk] = (char)speed;
|
||||
set_study_speed(rc, sk, speed);
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -156,7 +156,7 @@ static bool improve_all(faction * f, skill_t sk, int by_weeks)
|
|||
bool result = false;
|
||||
for (u = f->units; u; u = u->nextF) {
|
||||
if (has_skill(u, sk)) {
|
||||
learn_skill(u, sk, by_weeks * STUDYDAYS);
|
||||
increase_skill(u, sk, by_weeks);
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
@ -242,7 +242,7 @@ void find_manual(region * r, unit * u)
|
|||
}
|
||||
|
||||
if (!improve_all(u->faction, skill, 3)) {
|
||||
learn_skill(u, skill, 9 * STUDYDAYS);
|
||||
increase_skill(u, skill, 9);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
162
src/study.c
162
src/study.c
|
@ -174,15 +174,17 @@ const attrib_type at_learning = {
|
|||
ATF_UNIQUE
|
||||
};
|
||||
|
||||
#define EXPERIENCEDAYS 10
|
||||
|
||||
static int study_days(unit * student, skill_t sk)
|
||||
{
|
||||
int speed = 30;
|
||||
int speed = STUDYDAYS;
|
||||
if (u_race(student)->study_speed) {
|
||||
speed += u_race(student)->study_speed[sk];
|
||||
if (speed < 30) {
|
||||
if (speed < STUDYDAYS) {
|
||||
skill *sv = unit_skill(student, sk);
|
||||
if (sv == 0) {
|
||||
speed = 30;
|
||||
speed = STUDYDAYS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -209,7 +211,7 @@ teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
|
|||
return 0;
|
||||
}
|
||||
|
||||
n = 30 * student->number;
|
||||
n = STUDYDAYS * student->number;
|
||||
a = a_find(student->attribs, &at_learning);
|
||||
if (a != NULL) {
|
||||
teach = (teaching_info *)a->data.v;
|
||||
|
@ -231,7 +233,7 @@ teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
|
|||
* Student auch in unterschiedlichen Gebaeuden stehen duerfen */
|
||||
if (academy_can_teach(teacher, student, sk)) {
|
||||
/* Jeder Schueler zusaetzlich +10 Tage wenn in Uni. */
|
||||
teach->value += (n / 30) * 10; /* learning erhoehen */
|
||||
teach->value += (n / STUDYDAYS) * EXPERIENCEDAYS; /* learning erhoehen */
|
||||
/* Lehrer zusaetzlich +1 Tag pro Schueler. */
|
||||
if (academy) {
|
||||
*academy += n;
|
||||
|
@ -260,56 +262,58 @@ teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
|
|||
*
|
||||
* Ist C aber vor B dran, lehrt C 300 tage an A, und 0 tage an D,
|
||||
* und B lehrt auch 0 tage an A.
|
||||
* (Na und? -stm)
|
||||
*
|
||||
* Deswegen darf C D nie lehren duerfen.
|
||||
* Deswegen darf C D nie lehren duerfen. (Warum? -stm)
|
||||
*
|
||||
* -> Das ist wirr. wer hat das entworfen?
|
||||
* Besser waere, man macht erst vorab alle zuordnungen, und dann
|
||||
* die Talentaenderung (enno).
|
||||
*/
|
||||
|
||||
nteaching = MAX(0, nteaching - student->number * 30);
|
||||
/* FIXME: this code no effect; check if the refactoring done in 1e51d0e9e238e1e6e073cab2060777038e1acfa1 fucked this up */
|
||||
nteaching = MAX(0, nteaching - student->number * STUDYDAYS);
|
||||
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
int teach_cmd(unit * u, struct order *ord)
|
||||
int teach_cmd(unit * teacher, struct order *ord)
|
||||
{
|
||||
plane *pl;
|
||||
region *r = u->region;
|
||||
region *r = teacher->region;
|
||||
skill_t sk_academy = NOSKILL;
|
||||
int teaching, i, j, count, academy = 0;
|
||||
|
||||
if (u->region->attribs) {
|
||||
if (teacher->region->attribs) {
|
||||
const curse_type *gbdream_ct = ct_find("gbdream");
|
||||
if (gbdream_ct) {
|
||||
if (get_curse(u->region->attribs, gbdream_ct)) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "gbdream_noteach", ""));
|
||||
if (get_curse(teacher->region->attribs, gbdream_ct)) {
|
||||
ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord, "gbdream_noteach", ""));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((u_race(u)->flags & RCF_NOTEACH) || fval(u, UFL_WERE)) {
|
||||
cmistake(u, ord, 274, MSG_EVENT);
|
||||
if ((u_race(teacher)->flags & RCF_NOTEACH) || fval(teacher, UFL_WERE)) {
|
||||
cmistake(teacher, ord, 274, MSG_EVENT);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pl = rplane(r);
|
||||
if (pl && fval(pl, PFL_NOTEACH)) {
|
||||
cmistake(u, ord, 273, MSG_EVENT);
|
||||
cmistake(teacher, ord, 273, MSG_EVENT);
|
||||
return 0;
|
||||
}
|
||||
|
||||
teaching = u->number * 30 * TEACHNUMBER;
|
||||
teaching = teacher->number * STUDYDAYS * TEACHNUMBER;
|
||||
|
||||
if ((i = get_effect(u, oldpotiontype[P_FOOL])) > 0) { /* Trank "Dumpfbackenbrot" */
|
||||
i = MIN(i, u->number * TEACHNUMBER);
|
||||
if ((i = get_effect(teacher, oldpotiontype[P_FOOL])) > 0) { /* Trank "Dumpfbackenbrot" */
|
||||
i = MIN(i, teacher->number * TEACHNUMBER);
|
||||
/* Trank wirkt pro Schueler, nicht pro Lehrer */
|
||||
teaching -= i * 30;
|
||||
change_effect(u, oldpotiontype[P_FOOL], -i);
|
||||
j = teaching / 30;
|
||||
ADDMSG(&u->faction->msgs, msg_message("teachdumb", "teacher amount", u, j));
|
||||
teaching -= i * STUDYDAYS;
|
||||
change_effect(teacher, oldpotiontype[P_FOOL], -i);
|
||||
j = teaching / STUDYDAYS;
|
||||
ADDMSG(&teacher->faction->msgs, msg_message("teachdumb", "teacher amount", teacher, j));
|
||||
}
|
||||
if (teaching == 0)
|
||||
return 0;
|
||||
|
@ -319,22 +323,22 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
init_order(ord);
|
||||
|
||||
#if TEACH_ALL
|
||||
if (getparam(u->faction->locale) == P_ANY) {
|
||||
if (getparam(teacher->faction->locale) == P_ANY) {
|
||||
skill_t sk;
|
||||
unit *student;
|
||||
skill_t teachskill[MAXSKILLS];
|
||||
int t = 0;
|
||||
|
||||
do {
|
||||
sk = getskill(u->faction->locale);
|
||||
teachskill[t] = getskill(u->faction->locale);
|
||||
sk = getskill(teacher->faction->locale);
|
||||
teachskill[t] = getskill(teacher->faction->locale);
|
||||
} while (sk != NOSKILL);
|
||||
|
||||
for (student = r->units; teaching && student; student = student->next) {
|
||||
if (LongHunger(student)) {
|
||||
continue;
|
||||
}
|
||||
else if (student->faction == u->faction) {
|
||||
else if (student->faction == teacher->faction) {
|
||||
if (getkeyword(student->thisorder) == K_STUDY) {
|
||||
/* Input ist nun von student->thisorder !! */
|
||||
init_order(student->thisorder);
|
||||
|
@ -348,20 +352,20 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
sk = teachskill[t];
|
||||
}
|
||||
if (sk != NOSKILL
|
||||
&& effskill_study(u, sk, 0) - TEACHDIFFERENCE > effskill_study(student, sk, 0)) {
|
||||
teaching -= teach_unit(u, student, teaching, sk, true, &academy);
|
||||
&& effskill_study(teacher, sk, 0) - TEACHDIFFERENCE > effskill_study(student, sk, 0)) {
|
||||
teaching -= teach_unit(teacher, student, teaching, sk, true, &academy);
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef TEACH_FRIENDS
|
||||
else if (alliedunit(u, student->faction, HELP_GUARD)) {
|
||||
else if (alliedunit(teacher, student->faction, HELP_GUARD)) {
|
||||
if (getkeyword(student->thisorder) == K_STUDY) {
|
||||
/* Input ist nun von student->thisorder !! */
|
||||
init_order(student->thisorder);
|
||||
sk = getskill(student->faction->locale);
|
||||
if (sk != NOSKILL
|
||||
&& effskill_study(u, sk, 0) - TEACHDIFFERENCE >= effskill(student, sk, 0)) {
|
||||
teaching -= teach_unit(u, student, teaching, sk, true, &academy);
|
||||
&& effskill_study(teacher, sk, 0) - TEACHDIFFERENCE >= effskill(student, sk, 0)) {
|
||||
teaching -= teach_unit(teacher, student, teaching, sk, true, &academy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -380,15 +384,15 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
|
||||
while (!parser_end()) {
|
||||
skill_t sk;
|
||||
unit *u2;
|
||||
unit *student;
|
||||
bool feedback;
|
||||
|
||||
getunit(r, u->faction, &u2);
|
||||
getunit(r, teacher->faction, &student);
|
||||
++count;
|
||||
|
||||
/* Falls die Unit nicht gefunden wird, Fehler melden */
|
||||
|
||||
if (!u2) {
|
||||
if (!student) {
|
||||
char tbuf[20];
|
||||
const char *uid;
|
||||
const char *token;
|
||||
|
@ -398,30 +402,30 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
|
||||
for (j = 0; j != count - 1; ++j) {
|
||||
/* skip over the first 'count' units */
|
||||
getunit(r, u->faction, NULL);
|
||||
getunit(r, teacher->faction, NULL);
|
||||
}
|
||||
|
||||
token = getstrtoken();
|
||||
|
||||
/* Beginne die Fehlermeldung */
|
||||
if (isparam(token, u->faction->locale, P_TEMP)) {
|
||||
if (isparam(token, teacher->faction->locale, P_TEMP)) {
|
||||
token = getstrtoken();
|
||||
sprintf(tbuf, "%s %s", LOC(u->faction->locale,
|
||||
sprintf(tbuf, "%s %s", LOC(teacher->faction->locale,
|
||||
parameters[P_TEMP]), token);
|
||||
uid = tbuf;
|
||||
}
|
||||
else {
|
||||
uid = token;
|
||||
}
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "unitnotfound_id",
|
||||
ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord, "unitnotfound_id",
|
||||
"id", uid));
|
||||
|
||||
parser_popstate();
|
||||
continue;
|
||||
}
|
||||
|
||||
feedback = u->faction == u2->faction
|
||||
|| alliedunit(u2, u->faction, HELP_GUARD);
|
||||
feedback = teacher->faction == student->faction
|
||||
|| alliedunit(student, teacher->faction, HELP_GUARD);
|
||||
|
||||
/* Neuen Befehl zusammenbauen. TEMP-Einheiten werden automatisch in
|
||||
* ihre neuen Nummern uebersetzt. */
|
||||
|
@ -429,58 +433,58 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
strncat(zOrder, " ", sz - 1);
|
||||
--sz;
|
||||
}
|
||||
sz -= strlcpy(zOrder + 4096 - sz, itoa36(u2->no), sz);
|
||||
sz -= strlcpy(zOrder + 4096 - sz, itoa36(student->no), sz);
|
||||
|
||||
if (getkeyword(u2->thisorder) != K_STUDY) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "teach_nolearn", "student", u2));
|
||||
if (getkeyword(student->thisorder) != K_STUDY) {
|
||||
ADDMSG(&teacher->faction->msgs,
|
||||
msg_feedback(teacher, ord, "teach_nolearn", "student", student));
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Input ist nun von u2->thisorder !! */
|
||||
/* Input ist nun von student->thisorder !! */
|
||||
parser_pushstate();
|
||||
init_order(u2->thisorder);
|
||||
sk = getskill(u2->faction->locale);
|
||||
init_order(student->thisorder);
|
||||
sk = getskill(student->faction->locale);
|
||||
parser_popstate();
|
||||
|
||||
if (sk == NOSKILL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "teach_nolearn", "student", u2));
|
||||
ADDMSG(&teacher->faction->msgs,
|
||||
msg_feedback(teacher, ord, "teach_nolearn", "student", student));
|
||||
continue;
|
||||
}
|
||||
|
||||
/* u is teacher, u2 is student */
|
||||
if (effskill_study(u2, sk, 0) > effskill_study(u, sk, 0)
|
||||
if (effskill_study(student, sk, 0) > effskill_study(teacher, sk, 0)
|
||||
- TEACHDIFFERENCE) {
|
||||
if (feedback) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "teach_asgood",
|
||||
"student", u2));
|
||||
ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord, "teach_asgood",
|
||||
"student", student));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (sk == SK_MAGIC) {
|
||||
/* ist der Magier schon spezialisiert, so versteht er nur noch
|
||||
* Lehrer seines Gebietes */
|
||||
sc_mage *mage1 = get_mage(u);
|
||||
sc_mage *mage2 = get_mage(u2);
|
||||
sc_mage *mage1 = get_mage(teacher);
|
||||
sc_mage *mage2 = get_mage(student);
|
||||
if (mage2 && mage1 && mage2->magietyp != M_GRAY
|
||||
&& mage1->magietyp != mage2->magietyp) {
|
||||
if (feedback) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
|
||||
"error_different_magic", "target", u2));
|
||||
ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord,
|
||||
"error_different_magic", "target", student));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
sk_academy = sk;
|
||||
teaching -= teach_unit(u, u2, teaching, sk, false, &academy);
|
||||
teaching -= teach_unit(teacher, student, teaching, sk, false, &academy);
|
||||
}
|
||||
new_order = create_order(K_TEACH, u->faction->locale, "%s", zOrder);
|
||||
replace_order(&u->orders, ord, new_order);
|
||||
new_order = create_order(K_TEACH, teacher->faction->locale, "%s", zOrder);
|
||||
replace_order(&teacher->orders, ord, new_order);
|
||||
free_order(new_order); /* parse_order & set_order have each increased the refcount */
|
||||
}
|
||||
if (academy && sk_academy!=NOSKILL) {
|
||||
academy_teaching_bonus(u, sk_academy, academy);
|
||||
assert(academy % STUDYDAYS == 0);
|
||||
academy_teaching_bonus(teacher, sk_academy, academy);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -747,12 +751,12 @@ int study_cmd(unit * u, order * ord)
|
|||
|
||||
if (get_effect(u, oldpotiontype[P_WISE])) {
|
||||
l = MIN(u->number, get_effect(u, oldpotiontype[P_WISE]));
|
||||
teach->value += l * 10;
|
||||
teach->value += l * EXPERIENCEDAYS;
|
||||
change_effect(u, oldpotiontype[P_WISE], -l);
|
||||
}
|
||||
if (get_effect(u, oldpotiontype[P_FOOL])) {
|
||||
l = MIN(u->number, get_effect(u, oldpotiontype[P_FOOL]));
|
||||
teach->value -= l * 30;
|
||||
teach->value -= l * STUDYDAYS;
|
||||
change_effect(u, oldpotiontype[P_FOOL], -l);
|
||||
}
|
||||
|
||||
|
@ -761,11 +765,11 @@ int study_cmd(unit * u, order * ord)
|
|||
/* p ist Kosten ohne Uni, studycost mit; wenn
|
||||
* p!=studycost, ist die Einheit zwangsweise
|
||||
* in einer Uni */
|
||||
teach->value += u->number * 10;
|
||||
teach->value += u->number * EXPERIENCEDAYS;
|
||||
}
|
||||
|
||||
if (is_cursed(r->attribs, C_BADLEARN, 0)) {
|
||||
teach->value -= u->number * 10;
|
||||
teach->value -= u->number * EXPERIENCEDAYS;
|
||||
}
|
||||
|
||||
multi *= study_speedup(u, sk, speed_rule);
|
||||
|
@ -828,7 +832,7 @@ int study_cmd(unit * u, order * ord)
|
|||
static int produceexp_days(void) {
|
||||
static int config, rule;
|
||||
if (config_changed(&config)) {
|
||||
rule = config_get_int("study.produceexp", 10);
|
||||
rule = config_get_int("study.produceexp", EXPERIENCEDAYS);
|
||||
}
|
||||
return rule;
|
||||
}
|
||||
|
@ -838,7 +842,7 @@ void produceexp_ex(struct unit *u, skill_t sk, int n, learn_fun learn)
|
|||
assert(u && n <= u->number);
|
||||
if (n > 0 && (is_monsters(u->faction) || playerrace(u_race(u)))) {
|
||||
int days = produceexp_days();
|
||||
learn(u, sk, days * n / u->number);
|
||||
learn(u, sk, days * n);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -854,6 +858,7 @@ void inject_learn(learn_fun fun) {
|
|||
inject_learn_fun = fun;
|
||||
}
|
||||
#endif
|
||||
/** days should be scaled by u->number; STUDYDAYS * u->number is one week worth of learning */
|
||||
void learn_skill(unit *u, skill_t sk, int days) {
|
||||
int leveldays = STUDYDAYS * u->number;
|
||||
int weeks = 0;
|
||||
|
@ -871,15 +876,24 @@ void learn_skill(unit *u, skill_t sk, int days) {
|
|||
++weeks;
|
||||
}
|
||||
if (weeks > 0) {
|
||||
increase_skill(u, sk, weeks);
|
||||
}
|
||||
}
|
||||
|
||||
void reduce_skill_days(unit *u, skill_t sk, int days) {
|
||||
skill *sv = unit_skill(u, sk);
|
||||
if (!sv) {
|
||||
sv = add_skill(u, sk);
|
||||
if (sv) {
|
||||
while (days > 0) {
|
||||
if (days >= STUDYDAYS * u->number) {
|
||||
reduce_skill(u, sv, 1);
|
||||
days -= STUDYDAYS;
|
||||
}
|
||||
else {
|
||||
if (chance (days / ((double) STUDYDAYS * u->number))) /* (rng_int() % (30 * u->number) < days)*/
|
||||
reduce_skill(u, sv, 1);
|
||||
days = 0;
|
||||
}
|
||||
while (sv->weeks <= weeks) {
|
||||
weeks -= sv->weeks;
|
||||
sk_set(sv, sv->level + 1);
|
||||
}
|
||||
sv->weeks -= weeks;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -916,7 +930,7 @@ void demon_skillchange(unit *u)
|
|||
}
|
||||
}
|
||||
else {
|
||||
learn_skill(u, sv->id, STUDYDAYS*weeks);
|
||||
learn_skill(u, sv->id, STUDYDAYS * u->number * weeks);
|
||||
}
|
||||
}
|
||||
++sv;
|
||||
|
|
|
@ -40,6 +40,7 @@ extern "C" {
|
|||
|
||||
#define STUDYDAYS 30
|
||||
void learn_skill(struct unit *u, skill_t sk, int days);
|
||||
void reduce_skill_days(struct unit *u, skill_t sk, int days);
|
||||
|
||||
void produceexp(struct unit *u, skill_t sk, int n);
|
||||
void produceexp_ex(struct unit *u, skill_t sk, int n, learn_fun learn);
|
||||
|
|
|
@ -184,12 +184,12 @@ static CuTest *g_tc;
|
|||
|
||||
static void cb_learn_one(unit *u, skill_t sk, int days) {
|
||||
CuAssertIntEquals(g_tc, SK_ALCHEMY, sk);
|
||||
CuAssertIntEquals(g_tc, 10, days);
|
||||
CuAssertIntEquals(g_tc, 20, days);
|
||||
}
|
||||
|
||||
static void cb_learn_two(unit *u, skill_t sk, int days) {
|
||||
CuAssertIntEquals(g_tc, SK_ALCHEMY, sk);
|
||||
CuAssertIntEquals(g_tc, 20, days);
|
||||
CuAssertIntEquals(g_tc, 40, days);
|
||||
}
|
||||
|
||||
static void test_produceexp(CuTest *tc) {
|
||||
|
@ -247,7 +247,7 @@ static void test_academy_building(CuTest *tc) {
|
|||
|
||||
CuAssertPtrEquals(tc, u, log_learners[0].u);
|
||||
CuAssertIntEquals(tc, SK_CROSSBOW, log_learners[0].sk);
|
||||
CuAssertIntEquals(tc, 15, log_learners[0].days);
|
||||
CuAssertIntEquals(tc, u1->number, log_learners[0].days);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue