forked from github/server
add a version number header for release management.
add build number to creport.
This commit is contained in:
parent
42a86fc910
commit
9605fe27ae
|
@ -322,10 +322,6 @@ static int tolua_faction_create(lua_State * L)
|
|||
struct locale *loc = find_locale(lang);
|
||||
faction *f = NULL;
|
||||
const struct race *frace = rc_find(racename);
|
||||
if (frace == NULL)
|
||||
frace = findrace(racename, find_locale("de"));
|
||||
if (frace == NULL)
|
||||
frace = findrace(racename, find_locale("en"));
|
||||
if (frace != NULL) {
|
||||
f = addfaction(email, NULL, frace, loc, 0);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
#define VERSION_MAJOR 3
|
||||
#define VERSION_MINOR 0
|
||||
#define VERSION_BUILD 675
|
|
@ -9,6 +9,7 @@ without prior permission by the authors of Eressea.
|
|||
|
||||
#include <platform.h>
|
||||
#include <kernel/config.h>
|
||||
#include "build.h"
|
||||
#include "creport.h"
|
||||
|
||||
/* tweakable features */
|
||||
|
@ -1496,6 +1497,7 @@ report_computer(const char *filename, report_context * ctx, const char *charset)
|
|||
fprintf(F, "%d;Basis\n", 36);
|
||||
fprintf(F, "%d;Runde\n", turn);
|
||||
fprintf(F, "%d;Zeitalter\n", era);
|
||||
fprintf(F, "%d;Build\n", VERSION_BUILD);
|
||||
if (mailto != NULL) {
|
||||
fprintf(F, "\"%s\";mailto\n", mailto);
|
||||
fprintf(F, "\"%s\";mailcmd\n", locale_string(f->locale, "mailcmd"));
|
||||
|
|
|
@ -27,6 +27,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include "eressea.h"
|
||||
#include "gmtool.h"
|
||||
|
||||
#include "build.h"
|
||||
#include "bindings.h"
|
||||
#include "races/races.h"
|
||||
#include "spells/spells.h"
|
||||
|
@ -102,8 +103,8 @@ static int parse_args(int argc, char **argv, int *exitcode)
|
|||
if (strcmp(argv[i] + 2, "version") == 0) {
|
||||
printf("\n%s PBEM host\n"
|
||||
"Copyright (C) 1996-2005 C. Schlittchen, K. Zedel, E. Rehling, H. Peters.\n\n"
|
||||
"Compilation: " __DATE__ " at " __TIME__ "\nVersion: %d\n\n",
|
||||
global.gamename, RELEASE_VERSION);
|
||||
"Compilation: " __DATE__ " at " __TIME__ "\nVersion: %d.%d.%d\n\n",
|
||||
global.gamename, VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD);
|
||||
} else if (strcmp(argv[i] + 2, "color") == 0) {
|
||||
/* force the editor to have colors */
|
||||
force_color = 1;
|
||||
|
|
Loading…
Reference in New Issue