forked from github/server
fix hitpoints for summoned wolves
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@ -904,6 +904,7 @@ int sp_wolfhowl(castorder * co)
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u = fi->unit;
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set_level(u, SK_WEAPONLESS, skills);
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set_level(u, SK_STAMINA, skills);
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u->hp = u->number * unit_max_hp(u);
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}
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return level;
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}
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