forked from github/server
issue #621: delete battledebug code
This commit is contained in:
parent
c38cd41194
commit
94737375f5
156
src/battle.c
156
src/battle.c
|
@ -93,12 +93,6 @@ typedef enum combatmagic {
|
|||
DO_POSTCOMBATSPELL
|
||||
} combatmagic_t;
|
||||
|
||||
/* globals */
|
||||
bool battledebug = false;
|
||||
|
||||
static int obs_count = 0;
|
||||
static FILE *bdebug;
|
||||
|
||||
#define MINSPELLRANGE 1
|
||||
#define MAXSPELLRANGE 7
|
||||
|
||||
|
@ -1219,9 +1213,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
|
|||
kritchance = MIN(0.9, kritchance);
|
||||
|
||||
while (chance(kritchance)) {
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "%s/%d lands a critical hit\n", itoa36(au->no), at.index);
|
||||
}
|
||||
da += dice_rand(damage);
|
||||
}
|
||||
}
|
||||
|
@ -1302,10 +1293,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
|
|||
|
||||
}
|
||||
if (df->person[dt.index].hp > 0) { /* Hat <20>berlebt */
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "Damage %d, armor %d: %d -> %d HP\n",
|
||||
da, ar, df->person[dt.index].hp + rda, df->person[dt.index].hp);
|
||||
}
|
||||
if (u_race(au) == get_race(RC_DAEMON)) {
|
||||
if (!(df->person[dt.index].flags & (FL_COURAGE | FL_DAZZLED))) {
|
||||
df->person[dt.index].flags |= FL_DAZZLED;
|
||||
|
@ -1334,10 +1321,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
|
|||
}
|
||||
++at.fighter->kills;
|
||||
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "Damage %d, armor %d, type %d: %d -> %d HP, tot.\n",
|
||||
da, ar, type, df->person[dt.index].hp + rda, df->person[dt.index].hp);
|
||||
}
|
||||
for (pitm = &du->items; *pitm;) {
|
||||
item *itm = *pitm;
|
||||
const item_type *itype = itm->type;
|
||||
|
@ -1979,20 +1962,6 @@ int getreload(troop at)
|
|||
return at.fighter->person[at.index].reload;
|
||||
}
|
||||
|
||||
static void
|
||||
debug_hit(troop at, const weapon * awp, troop dt, const weapon * dwp,
|
||||
int skdiff, int dist, bool success)
|
||||
{
|
||||
fprintf(bdebug, "%.4s/%d [%6s/%d] %s %.4s/%d [%6s/%d] with %d, distance %d\n",
|
||||
itoa36(at.fighter->unit->no), at.index,
|
||||
LOC(default_locale, awp ? resourcename(awp->type->itype->rtype,
|
||||
0) : "unarmed"), weapon_effskill(at, dt, awp, true, dist > 1),
|
||||
success ? "hits" : "misses", itoa36(dt.fighter->unit->no), dt.index,
|
||||
LOC(default_locale, dwp ? resourcename(dwp->type->itype->rtype,
|
||||
0) : "unarmed"), weapon_effskill(dt, at, dwp, false, dist > 1), skdiff,
|
||||
dist);
|
||||
}
|
||||
|
||||
int hits(troop at, troop dt, weapon * awp)
|
||||
{
|
||||
fighter *af = at.fighter, *df = dt.fighter;
|
||||
|
@ -2032,14 +2001,8 @@ int hits(troop at, troop dt, weapon * awp)
|
|||
shield = select_armor(dt, false);
|
||||
}
|
||||
if (contest(skdiff, dt, armor, shield)) {
|
||||
if (bdebug) {
|
||||
debug_hit(at, awp, dt, dwp, skdiff, dist, true);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
if (bdebug) {
|
||||
debug_hit(at, awp, dt, dwp, skdiff, dist, false);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -2190,11 +2153,7 @@ static void attack(battle * b, troop ta, const att * a, int numattack)
|
|||
}
|
||||
}
|
||||
if (reload && wp && wp->type->reload && !getreload(ta)) {
|
||||
int i = setreload(ta);
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "%s/%d reloading %d turns\n", itoa36(au->no),
|
||||
ta.index, i);
|
||||
}
|
||||
setreload(ta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2874,13 +2833,6 @@ static void aftermath(battle * b)
|
|||
}
|
||||
|
||||
reorder_fleeing(r);
|
||||
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "The battle lasted %d turns, %s and %s.\n",
|
||||
b->turn,
|
||||
b->has_tactics_turn ? "had a tactic turn" : "had no tactic turn",
|
||||
ships_damaged ? "was relevant" : "was not relevant.");
|
||||
}
|
||||
}
|
||||
|
||||
static void battle_punit(unit * u, battle * b)
|
||||
|
@ -2894,10 +2846,6 @@ static void battle_punit(unit * u, battle * b)
|
|||
spunit(&S, f, u, 4, seen_battle);
|
||||
for (x = S; x; x = x->next) {
|
||||
fbattlerecord(b, f, x->s);
|
||||
if (bdebug && u->faction == f) {
|
||||
fputs(x->s, bdebug);
|
||||
fputc('\n', bdebug);
|
||||
}
|
||||
}
|
||||
if (S)
|
||||
freestrlist(S);
|
||||
|
@ -3077,17 +3025,6 @@ static void print_stats(battle * b)
|
|||
fbattlerecord(b, f, buf);
|
||||
}
|
||||
|
||||
if (bdebug && s->faction) {
|
||||
if (f_get_alliance(s->faction)) {
|
||||
fprintf(bdebug, "##### %s (%s/%d)\n", s->faction->name,
|
||||
itoa36(s->faction->no),
|
||||
s->faction->alliance ? s->faction->alliance->id : 0);
|
||||
}
|
||||
else {
|
||||
fprintf(bdebug, "##### %s (%s)\n", s->faction->name,
|
||||
itoa36(s->faction->no));
|
||||
}
|
||||
}
|
||||
print_fighters(b, s);
|
||||
}
|
||||
|
||||
|
@ -3519,28 +3456,6 @@ static int join_battle(battle * b, unit * u, bool attack, fighter ** cp)
|
|||
return false;
|
||||
}
|
||||
|
||||
static const char *simplename(region * r)
|
||||
{
|
||||
int i;
|
||||
static char name[17];
|
||||
const char *cp = rname(r, default_locale);
|
||||
for (i = 0; *cp && i != 16; ++i, ++cp) {
|
||||
int c = *(unsigned char *)cp;
|
||||
while (c && !isalpha(c) && !isspace(c)) {
|
||||
++cp;
|
||||
c = *(unsigned char *)cp;
|
||||
}
|
||||
if (isspace(c))
|
||||
name[i] = '_';
|
||||
else
|
||||
name[i] = *cp;
|
||||
if (c == 0)
|
||||
break;
|
||||
}
|
||||
name[i] = 0;
|
||||
return name;
|
||||
}
|
||||
|
||||
battle *make_battle(region * r)
|
||||
{
|
||||
battle *b = (battle *)calloc(1, sizeof(battle));
|
||||
|
@ -3552,29 +3467,6 @@ battle *make_battle(region * r)
|
|||
for (bld = r->buildings; bld != NULL; bld = bld->next)
|
||||
bld->sizeleft = bld->size;
|
||||
|
||||
if (battledebug) {
|
||||
char zText[4096];
|
||||
char zFilename[4096];
|
||||
join_path(basepath(), "battles", zText, sizeof(zText));
|
||||
if (mkdir(zText, 0777) != 0) {
|
||||
log_error("could not create subdirectory for battle logs: %s", zText);
|
||||
battledebug = false;
|
||||
}
|
||||
else {
|
||||
sprintf(zFilename, "battle-%d-%s.log", obs_count++, simplename(r));
|
||||
join_path(zText, zFilename, zText, sizeof(zText));
|
||||
bdebug = fopen(zText, "w");
|
||||
if (!bdebug)
|
||||
log_error("battles cannot be debugged");
|
||||
else {
|
||||
const unsigned char utf8_bom[4] = { 0xef, 0xbb, 0xbf, 0 };
|
||||
fwrite(utf8_bom, 1, 3, bdebug);
|
||||
fprintf(bdebug, "In %s findet ein Kampf statt:\n", rname(r,
|
||||
default_locale));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
b->region = r;
|
||||
b->plane = getplane(r);
|
||||
/* Finde alle Parteien, die den Kampf beobachten k<>nnen: */
|
||||
|
@ -3644,10 +3536,6 @@ static void battle_free(battle * b) {
|
|||
|
||||
void free_battle(battle * b)
|
||||
{
|
||||
if (bdebug) {
|
||||
fclose(bdebug);
|
||||
}
|
||||
|
||||
while (b->factions) {
|
||||
bfaction *bf = b->factions;
|
||||
b->factions = bf->next;
|
||||
|
@ -3812,13 +3700,7 @@ static void join_allies(battle * b)
|
|||
}
|
||||
/* keine Einw<6E>nde, also soll er mitmachen: */
|
||||
if (c == NULL) {
|
||||
if (join_battle(b, u, false, &c)) {
|
||||
if (battledebug) {
|
||||
fprintf(bdebug, "%s joins to help %s against %s.\n",
|
||||
unitname(u), factionname(s->faction), factionname(se->faction));
|
||||
}
|
||||
}
|
||||
else if (c == NULL) {
|
||||
if (!join_battle(b, u, false, &c)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -3826,12 +3708,7 @@ static void join_allies(battle * b)
|
|||
/* the enemy of my friend is my enemy: */
|
||||
for (se = b->sides; se != s_end; ++se) {
|
||||
if (se->faction != u->faction && enemy(s, se)) {
|
||||
if (set_enemy(se, c->side, false) && battledebug) {
|
||||
fprintf(bdebug,
|
||||
"%u/%s hates %u/%s because they are enemies with %u/%s.\n",
|
||||
c->side->index, sidename(c->side), se->index, sidename(se),
|
||||
s->index, sidename(s));
|
||||
}
|
||||
set_enemy(se, c->side, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4012,18 +3889,8 @@ static bool start_battle(region * r, battle ** bp)
|
|||
}
|
||||
b = make_battle(r);
|
||||
}
|
||||
if (join_battle(b, u, true, &c1)) {
|
||||
if (battledebug) {
|
||||
fprintf(bdebug, "%s joins by attacking %s.\n",
|
||||
unitname(u), unitname(u2));
|
||||
}
|
||||
}
|
||||
if (join_battle(b, u2, false, &c2)) {
|
||||
if (battledebug) {
|
||||
fprintf(bdebug, "%s joins because of an attack from %s.\n",
|
||||
unitname(u2), unitname(u));
|
||||
}
|
||||
}
|
||||
join_battle(b, u, true, &c1);
|
||||
join_battle(b, u2, false, &c2);
|
||||
|
||||
/* Hat die attackierte Einheit keinen Noaid-Status,
|
||||
* wird das Flag von der Faction genommen, andere
|
||||
|
@ -4036,11 +3903,7 @@ static bool start_battle(region * r, battle ** bp)
|
|||
* Pr<EFBFBD>combataura bei kurzem Kampf. */
|
||||
c1->side->bf->attacker = true;
|
||||
|
||||
if (set_enemy(c1->side, c2->side, true) && battledebug) {
|
||||
fprintf(bdebug, "%u/%s hates %u/%s because they attacked them.\n",
|
||||
c2->side->index, sidename(c2->side),
|
||||
c1->side->index, sidename(c1->side));
|
||||
}
|
||||
set_enemy(c1->side, c2->side, true);
|
||||
fighting = true;
|
||||
}
|
||||
}
|
||||
|
@ -4159,10 +4022,6 @@ static void battle_flee(battle * b)
|
|||
flee(dt);
|
||||
}
|
||||
}
|
||||
if (bdebug && runners > 0) {
|
||||
fprintf(bdebug, "Fleeing: %d from %s\n", runners,
|
||||
itoa36(fig->unit->no));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4265,9 +4124,6 @@ void do_battle(region * r)
|
|||
log_debug("battle in %s (%d, %d) : ", regionname(r, 0), r->x, r->y);
|
||||
|
||||
for (; battle_report(b) && b->turn <= max_turns; ++b->turn) {
|
||||
if (bdebug) {
|
||||
fprintf(bdebug, "*** Turn: %d\n", b->turn);
|
||||
}
|
||||
battle_flee(b);
|
||||
battle_update(b);
|
||||
battle_attacks(b);
|
||||
|
|
|
@ -227,7 +227,6 @@ extern "C" {
|
|||
} meffect;
|
||||
|
||||
extern const troop no_troop;
|
||||
extern bool battledebug;
|
||||
|
||||
/* BEGIN battle interface */
|
||||
side * find_side(battle * b, const struct faction * f, const struct group * g, unsigned int flags, const struct faction * stealthfaction);
|
||||
|
|
|
@ -25,7 +25,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <util/filereader.h>
|
||||
#include <util/language.h>
|
||||
#include "eressea.h"
|
||||
#include "battle.h"
|
||||
#ifdef USE_CURSES
|
||||
#include "gmtool.h"
|
||||
#endif
|
||||
|
@ -71,8 +70,6 @@ static void load_inifile(dictionary * d)
|
|||
lomem = iniparser_getint(d, "eressea:lomem", lomem) ? 1 : 0;
|
||||
|
||||
verbosity = iniparser_getint(d, "eressea:verbose", 2);
|
||||
battledebug = iniparser_getint(d, "eressea:debug", battledebug) ? 1 : 0;
|
||||
|
||||
str = iniparser_getstring(d, "eressea:locales", "de,en");
|
||||
make_locales(str);
|
||||
|
||||
|
|
Loading…
Reference in New Issue