forked from github/server
delete unused functions
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parent
7a289ceb86
commit
931e705b05
32
src/magic.c
32
src/magic.c
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@ -231,26 +231,6 @@ bool FactionSpells(void)
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return rule != 0;
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}
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void read_spells(struct selist **slistp, magic_t mtype,
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struct storage *store)
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{
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for (;;) {
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spell *sp;
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char spname[64];
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READ_TOK(store, spname, sizeof(spname));
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if (strcmp(spname, "end") == 0)
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break;
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sp = find_spell(spname);
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if (!sp) {
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log_error("read_spells: could not find spell '%s' in school '%s'\n", spname, magic_school[mtype]);
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}
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if (sp) {
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add_spell(slistp, sp);
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}
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}
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}
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int get_spell_level_mage(const spell * sp, void * cbdata)
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{
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sc_mage *mage = (sc_mage *)cbdata;
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@ -305,18 +285,6 @@ static int read_mage(attrib * a, void *owner, struct gamedata *data)
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return AT_READ_OK;
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}
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void write_spells(struct selist *slist, struct storage *store)
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{
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selist *ql;
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int qi;
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for (ql = slist, qi = 0; ql; selist_advance(&ql, &qi, 1)) {
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spell *sp = (spell *)selist_get(ql, qi);
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WRITE_TOK(store, sp->sname);
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}
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WRITE_TOK(store, "end");
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}
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static void
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write_mage(const attrib * a, const void *owner, struct storage *store)
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{
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@ -349,10 +349,6 @@ extern "C" {
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struct order *ord, const struct spllprm *spobj);
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bool FactionSpells(void);
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void write_spells(struct selist *slist, struct storage *store);
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void read_spells(struct selist **slistp, magic_t mtype,
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struct storage *store);
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struct spellbook * get_spellbook(const char * name);
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void free_spellbooks(void);
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void free_spellbook(struct spellbook *sb);
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