forked from github/server
Merge pull request #741 from ennorehling/master
BUG 2383 remove irace assert
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commit
921dcf5348
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@ -853,8 +853,6 @@ void cr_output_unit(stream *out, const region * r, const faction * f,
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stream_printf(out, "\"%s\";Typ\n",
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translate(zRace, LOC(f->locale, zRace)));
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if (u->faction == f && irace != u_race(u)) {
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assert(skill_enabled(SK_STEALTH)
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|| !"we're resetting this on load, so.. ircase should never be used");
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zRace = rc_name_s(u_race(u), NAME_PLURAL);
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stream_printf(out, "\"%s\";wahrerTyp\n",
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translate(zRace, LOC(f->locale, zRace)));
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@ -509,7 +509,7 @@ unit *read_unit(gamedata *data)
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u_setrace(u, rc);
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READ_TOK(data->store, rname, sizeof(rname));
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if (rname[0] && skill_enabled(SK_STEALTH))
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if (rname[0])
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u->irace = rc_find(rname);
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else
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u->irace = NULL;
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@ -1,5 +1,6 @@
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#include <platform.h>
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#include <kernel/config.h>
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#include <kernel/race.h>
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#include <util/attrib.h>
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#include <util/gamedata.h>
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#include <attributes/key.h>
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@ -51,6 +52,7 @@ static void test_readwrite_unit(CuTest * tc)
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struct unit *u;
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struct region *r;
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struct faction *f;
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struct race *irace;
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int fno;
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test_setup();
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@ -60,6 +62,12 @@ static void test_readwrite_unit(CuTest * tc)
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u = test_create_unit(f, r);
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unit_setname(u, " Hodor ");
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CuAssertStrEquals(tc, " Hodor ", u->_name);
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enable_skill(SK_STEALTH, false);
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irace = test_create_race("halfling");
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CuAssertTrue(tc, playerrace(irace));
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u->irace = irace;
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CuAssertTrue(tc, irace == u_irace(u));
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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write_unit(&data, u);
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@ -74,6 +82,7 @@ static void test_readwrite_unit(CuTest * tc)
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CuAssertPtrNotNull(tc, u);
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CuAssertPtrEquals(tc, f, u->faction);
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CuAssertStrEquals(tc, "Hodor", u->_name);
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CuAssertTrue(tc, irace == u_irace(u));
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CuAssertPtrEquals(tc, 0, u->region);
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mstream_done(&data.strm);
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