From 91f77e333ed169ca99c4e5a29141466637c0c627 Mon Sep 17 00:00:00 2001 From: Katja Zedel Date: Sun, 11 Feb 2001 22:13:07 +0000 Subject: [PATCH] =?UTF-8?q?drachenzauber=20verst=C3=A4rkt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/common/kernel/combatspells.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/common/kernel/combatspells.c b/src/common/kernel/combatspells.c index 4ead8a3bb..dd0c8891f 100644 --- a/src/common/kernel/combatspells.c +++ b/src/common/kernel/combatspells.c @@ -41,6 +41,9 @@ spell_damage(int sp) case 2: /* leicht verwundet 4-18 HP */ return "2d8+2"; + case 3: + /* fast immer tödlich 30-50 HP */ + return "5d5+25"; default: /* schwer verwundet 14-34 HP */ return "4d6+10"; @@ -568,7 +571,7 @@ sp_dragonodem(fighter * fi, int level, int power, spell * sp) const char *damage; sprintf(buf, "%s zaubert %s", unitname(fi->unit), sp->name); - damage = spell_damage(10); + damage = spell_damage(0); force = lovar(get_force(level,3)); enemies = count_enemies(fi->side, FS_ENEMY, minrow,