forked from github/server
- Fix Talente bei Untotenerschaffung
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@ -1427,7 +1427,7 @@ randomevents(void)
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for (i=0;i < MAXSKILLS;i++) {
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if (rc->bonus[i] >= 1) {
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set_level(u, SK_AUSDAUER, 1);
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set_level(u, i, 1);
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}
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}
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u->hp = unit_max_hp(u) * u->number;
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