forked from github/server
Merge pull request #677 from ennorehling/develop
BUG 2301: validate entries in eressea.ini
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commit
907f07aada
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@ -733,7 +733,7 @@ bool config_changed(int *cache_key) {
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}
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#define MAXKEYS 16
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void config_set_from(const dictionary *d)
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void config_set_from(const dictionary *d, const char *valid_keys[])
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{
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int s, nsec = iniparser_getnsec(d);
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for (s=0;s!=nsec;++s) {
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@ -742,6 +742,7 @@ void config_set_from(const dictionary *d)
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int k, nkeys = iniparser_getsecnkeys(d, sec);
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const char *keys[MAXKEYS];
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size_t slen = strlen(sec);
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assert(nkeys <= MAXKEYS);
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assert(slen<sizeof(key));
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memcpy(key, sec, slen);
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@ -756,6 +757,16 @@ void config_set_from(const dictionary *d)
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val = iniparser_getstring(d, keys[k], NULL);
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if (!orig) {
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if (val) {
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if (valid_keys) {
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int i;
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for (i = 0; valid_keys[i]; ++i) {
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size_t vlen = strlen(valid_keys[i]);
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if (strncmp(key, valid_keys[i], vlen) == 0) break;
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}
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if (!valid_keys[i]) {
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log_error("unknown key in ini-section %s: %s = %s", sec, key+slen+1, val);
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}
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}
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config_set(key, val);
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}
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} else {
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@ -126,7 +126,7 @@ extern "C" {
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void free_params(struct param **pp);
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void config_set(const char *key, const char *value);
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void config_set_from(const struct _dictionary_ *d);
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void config_set_from(const struct _dictionary_ *d, const char *keys[]);
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const char *config_get(const char *key);
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int config_get_int(const char *key, int def);
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double config_get_flt(const char *key, double def);
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@ -242,7 +242,7 @@ static void test_config_inifile(CuTest *tc) {
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dictionary_set(ini, "game", NULL);
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iniparser_set(ini, "game:id", "42");
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iniparser_set(ini, "game:name", "Eressea");
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config_set_from(ini);
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config_set_from(ini, NULL);
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CuAssertStrEquals(tc, "Eressea", config_get("game.name"));
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CuAssertStrEquals(tc, "Eressea", game_name());
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CuAssertIntEquals(tc, 42, game_id());
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58
src/main.c
58
src/main.c
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@ -45,33 +45,50 @@ static const char *inifile = "eressea.ini";
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static int memdebug = 0;
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static int verbosity = 1;
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static void load_inifile(dictionary * d)
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static void load_inifile(void)
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{
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const char *reportdir = reportpath();
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const char *datadir = datapath();
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const char *basedir = basepath();
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const char *str;
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assert(d);
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str = iniparser_getstring(d, "game:base", basedir);
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if (str != basedir) {
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str = config_get("game.base");
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if (str) {
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set_basepath(str);
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}
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str = iniparser_getstring(d, "game:report", reportdir);
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if (str != reportdir) {
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str = config_get("game.report");
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if (str) {
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set_reportpath(str);
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}
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str = iniparser_getstring(d, "game:data", datadir);
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if (str != datadir) {
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str = config_get("game.data");
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if (str) {
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set_datapath(str);
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}
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lomem = iniparser_getint(d, "game:lomem", lomem) ? 1 : 0;
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verbosity = iniparser_getint(d, "game:verbose", 2);
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lomem = config_get_int("game.lomem", lomem) ? 1 : 0;
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verbosity = config_get_int("game.verbose", 2);
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memdebug = config_get_int("game.memcheck", memdebug);
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#ifdef USE_CURSES
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/* only one value in the [editor] section */
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force_color = config_get_int("editor.color", force_color);
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gm_codepage = config_get_int("editor.codepage", gm_codepage);
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#endif
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}
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static const char * valid_keys[] = {
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"game.id",
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"game.name",
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"game.locale",
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"game.verbose",
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"game.report",
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"game.lomem",
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"game.memcheck",
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"game.email",
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"game.mailcmd",
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"game.sender",
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"editor.color",
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"editor.codepage",
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"lua.",
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NULL
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};
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static dictionary *parse_config(const char *filename)
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{
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char path[MAX_PATH];
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@ -87,15 +104,8 @@ static dictionary *parse_config(const char *filename)
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d = iniparser_load(filename);
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}
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if (d) {
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load_inifile(d);
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config_set_from(d);
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memdebug = iniparser_getint(d, "game:memcheck", memdebug);
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#ifdef USE_CURSES
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/* only one value in the [editor] section */
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force_color = iniparser_getint(d, "editor:color", force_color);
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gm_codepage = iniparser_getint(d, "editor:codepage", gm_codepage);
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#endif
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config_set_from(d, valid_keys);
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load_inifile();
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}
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str = config_get("game.locales");
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make_locales(str ? str : "de,en");
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