forked from github/server
new_message is deprecated, replacing it with msg_message
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e2d87d2b2a
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903633060a
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@ -260,9 +260,8 @@ siege_cmd(unit * u, order * ord)
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} else d = 0;
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/* meldung fuer belagerer */
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add_message(&u->faction->msgs,
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new_message(u->faction, "siege%u:unit%b:building%i:destruction",
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u, b, d));
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ADDMSG(&u->faction->msgs, msg_message("siege",
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"unit building destruction", u, b, d));
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for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
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fset(u->faction, FL_DH);
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@ -271,9 +270,8 @@ siege_cmd(unit * u, order * ord)
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for (u2 = r->units; u2; u2 = u2->next) {
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if (u2->building == b && !fval(u2->faction, FL_DH)) {
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fset(u2->faction, FL_DH);
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add_message(&u2->faction->msgs,
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new_message(u2->faction, "siege%u:unit%b:building%i:destruction",
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u, b, d));
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ADDMSG(&u2->faction->msgs, msg_message("siege",
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"unit building destruction", u, b, d));
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}
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}
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}
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@ -332,8 +330,8 @@ destroy_road(unit *u, int n, struct order * ord)
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#endif
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rsetroad(r, d, road - willdo);
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if (road!=0 && road <= willdo) {
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add_message(&u->faction->msgs, new_message(
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u->faction, "destroy_road%u:unit%r:from%r:to", u, r, r2));
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ADDMSG(&u->faction->msgs, msg_message("destroy_road",
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"unit from to", u, r, r2));
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}
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}
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}
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@ -401,14 +399,14 @@ destroy_cmd(unit * u, struct order * ord)
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u2->building = 0;
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freset(u2, UFL_OWNER);
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}
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add_message(&u->faction->msgs, new_message(
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u->faction, "destroy%b:building%u:unit", b, u));
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ADDMSG(&u->faction->msgs, msg_message("destroy",
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"building unit", b, u));
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destroy_building(b);
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} else {
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/* partial destroy */
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b->size -= n;
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add_message(&u->faction->msgs, new_message(
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u->faction, "destroy_partial%b:building%u:unit", b, u));
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ADDMSG(&u->faction->msgs, msg_message("destroy_partial",
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"building unit", b, u));
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}
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} else if (u->ship) {
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sh = u->ship;
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@ -435,14 +433,14 @@ destroy_cmd(unit * u, struct order * ord)
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u2->ship = 0;
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freset(u2, UFL_OWNER);
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}
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add_message(&u->faction->msgs, new_message(
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u->faction, "shipdestroy%u:unit%r:region%h:ship", u, r, sh));
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ADDMSG(&u->faction->msgs, msg_message("shipdestroy",
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"unit region ship", u, r, sh));
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destroy_ship(sh);
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} else {
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/* partial destroy */
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sh->size -= (sh->type->construction->maxsize * n)/100;
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add_message(&u->faction->msgs, new_message(
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u->faction, "shipdestroy_partial%u:unit%r:region%h:ship", u, r, sh));
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ADDMSG(&u->faction->msgs, msg_message("shipdestroy_partial",
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"unit region ship", u, r, sh));
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}
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} else {
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log_error(("Die Einheit %s von %s war owner eines objects, war aber weder in einer Burg noch in einem Schiff.\n",
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@ -568,8 +566,8 @@ build_road(region * r, unit * u, int size, direction_t d)
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/* Nur soviel PRODUCEEXP wie auch tatsaechlich gemacht wurde */
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produceexp(u, SK_ROAD_BUILDING, min(n, u->number));
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}
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add_message(&u->faction->msgs, new_message(
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u->faction, "buildroad%r:region%u:unit%i:size", r, u, n));
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ADDMSG(&u->faction->msgs, msg_message("buildroad",
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"region unit size", r, u, n));
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}
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/* ------------------------------------------------------------- */
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@ -941,8 +939,8 @@ build_building(unit * u, const building_type * btype, int want, order * ord)
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b->size += built;
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update_lighthouse(b);
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add_message(&u->faction->msgs, new_message(
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u->faction, "buildbuilding%b:building%u:unit%i:size", b, u, built));
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ADDMSG(&u->faction->msgs, msg_message("buildbuilding",
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"building unit size", b, u, built));
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}
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static void
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@ -977,9 +975,8 @@ build_ship(unit * u, ship * sh, int want)
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sh->damage = sh->damage - repair;
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}
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if(n)
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add_message(&u->faction->msgs, new_message(
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u->faction, "buildship%h:ship%u:unit%i:size", sh, u, n));
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if (n) ADDMSG(&u->faction->msgs,
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msg_message("buildship", "ship unit size", sh, u, n));
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}
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void
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@ -470,8 +470,8 @@ do_maelstrom(region *r, unit *u)
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damage = rand()%150 - eff_skill(u, SK_SAILING, r)*5;
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if(damage <= 0) {
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add_message(&u->faction->msgs,
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new_message(u->faction, "entermaelstrom%r:region%h:ship%i:damage%i:sink", r, u->ship, damage, 1));
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ADDMSG(&u->faction->msgs, msg_message("entermaelstrom",
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"region ship damage sink", r, u->ship, damage, 1));
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return u->ship;
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}
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@ -2054,14 +2054,14 @@ piracy_cmd(unit *u, struct order * ord)
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/* Wenn kein Ziel gefunden, entsprechende Meldung generieren */
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if (target_dir == NODIRECTION) {
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add_message(&u->faction->msgs,
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new_message(u->faction, "piratenovictim%h:ship%r:region", sh, r));
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ADDMSG(&u->faction->msgs, msg_message("piratenovictim",
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"ship region", sh, r));
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return;
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}
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/* Meldung generieren */
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add_message(&u->faction->msgs, new_message(u->faction,
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"piratesawvictim%h:ship%r:region%d:dir", sh, r, target_dir));
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ADDMSG(&u->faction->msgs, msg_message("piratesawvictim",
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"ship region dir", sh, r, target_dir));
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/* Befehl konstruieren */
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sprintf(buf, "%s %s", locale_string(u->faction->locale, keywords[K_MOVE]),
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