forked from github/server
tighten up some lookups.
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fbdf845cb9
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8f1a1fc8c3
1 changed files with 54 additions and 42 deletions
26
src/magic.c
26
src/magic.c
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@ -1031,9 +1031,8 @@ cancast(unit * u, const spell * sp, int level, int range, struct order * ord)
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double
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spellpower(region * r, unit * u, const spell * sp, int cast_level, struct order *ord)
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{
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curse *c;
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double force = cast_level;
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int elf_power;
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static int elf_power, config;
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const struct resource_type *rtype;
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if (sp == NULL) {
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@ -1046,16 +1045,27 @@ spellpower(region * r, unit * u, const spell * sp, int cast_level, struct order
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if (btype && btype->flags & BTF_MAGIC) ++force;
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}
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if (config_changed(&config)) {
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elf_power = config_get_int("rules.magic.elfpower", 0);
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if (elf_power && u_race(u) == get_race(RC_ELF) && r_isforest(r)) {
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}
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if (elf_power) {
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static int rc_cache;
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static const race *rc_elf;
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if (rc_changed(&rc_cache)) {
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rc_elf = get_race(RC_ELF);
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}
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if (u_race(u) == rc_elf && r_isforest(r)) {
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++force;
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}
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}
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rtype = rt_find("rop");
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if (rtype && i_get(u->items, rtype->itype) > 0) {
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++force;
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}
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if (r->attribs) {
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curse *c;
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/* Antimagie in der Zielregion */
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c = get_curse(r->attribs, ct_find("antimagiczone"));
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if (curse_active(c)) {
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@ -1093,7 +1103,7 @@ spellpower(region * r, unit * u, const spell * sp, int cast_level, struct order
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}
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}
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}
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}
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return _max(force, 0);
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}
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@ -2784,6 +2794,8 @@ void magic(void)
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int rank;
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castorder *co;
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spellrank spellranks[MAX_SPELLRANK];
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const race *rc_spell = get_race(RC_SPELL);
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const race *rc_insect = get_race(RC_INSECT);
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memset(spellranks, 0, sizeof(spellranks));
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@ -2792,10 +2804,10 @@ void magic(void)
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for (u = r->units; u; u = u->next) {
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order *ord;
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if (u->number <= 0 || u_race(u) == get_race(RC_SPELL))
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if (u->number <= 0 || u_race(u) == rc_spell)
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continue;
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if (u_race(u) == get_race(RC_INSECT) && r_insectstalled(r) &&
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if (u_race(u) == rc_insect && r_insectstalled(r) &&
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!is_cursed(u->attribs, C_KAELTESCHUTZ, 0))
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continue;
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