forked from github/server
this compiles, but it's broken in a number of ways (spells)
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@ -30,7 +30,7 @@
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#include <gamecode/monster.c>
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#include <gamecode/randenc.c>
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#include <gamecode/report.c>
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#include <gamecode/spells.c>
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// #include <gamecode/spells.c>
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#include <gamecode/spy.c>
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#include <gamecode/study.c>
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#include <gamecode/summary.c>
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@ -75,10 +75,10 @@
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#include <spells/alp.c>
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#include <spells/buildingcurse.c>
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#include <spells/combatspells.c>
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// #include <spells/combatspells.c>
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#include <spells/regioncurse.c>
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#include <spells/shipcurse.c>
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#include <spells/spells.c>
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// #include <spells/spells.c>
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#include <spells/unitcurse.c>
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#include <triggers/changefaction.c>
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@ -255,6 +255,8 @@ int cmp_current_owner(const struct building * b, const struct building * bother)
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int rule_auto_taxation(void);
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int rule_region_owners(void);
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int rule_stealth_faction(void);
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#define HARVEST_WORK 0x00
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#define HARVEST_TAXES 0x01
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int rule_blessed_harvest(void);
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extern int count_all(const struct faction * f);
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@ -22,9 +22,6 @@ struct locale;
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extern void register_regioncurse(void);
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#define HARVEST_WORK 0x00
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#define HARVEST_TAXES 0x01
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#ifdef __cplusplus
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}
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#endif
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