From 8d2df3643095b13a5baba38549b1bb637b08fcb7 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Thu, 12 Jun 2014 17:35:53 -0700 Subject: [PATCH] clean up indentation. fix duplicate header guard names. --- src/bind_settings.h | 4 +-- src/process.pkg | 78 ++++++++++++++++++++++----------------------- 2 files changed, 41 insertions(+), 41 deletions(-) diff --git a/src/bind_settings.h b/src/bind_settings.h index b935f33e0..80f0e998c 100755 --- a/src/bind_settings.h +++ b/src/bind_settings.h @@ -1,5 +1,5 @@ -#ifndef BIND_ERESSEA_PROCESS_H -#define BIND_ERESSEA_PROCESS_H +#ifndef BIND_ERESSEA_SETTINGS_H +#define BIND_ERESSEA_SETTINGS_H #ifdef __cplusplus extern "C" { #endif diff --git a/src/process.pkg b/src/process.pkg index 8b880e171..88c7808a9 100755 --- a/src/process.pkg +++ b/src/process.pkg @@ -1,46 +1,46 @@ $#include "bind_process.h" module eressea { - module process { - void process_update_long_order @ update_long_order(void); - void process_markets @ markets(void); /* operate the e3 markets */ - void process_produce @ produce(void); /* MAKE+BUY/SELL/ENTERTAIN/WORK/TAX/STEAL/SPY/SABOTAGE/PLANT/BREED/RESEARCH */ - void process_make_temp @ make_temp(void); /* MAKE TEMP */ - void process_settings @ settings(void); /* EMAIL/PASSWORD/BANNER/OPTION */ - void process_ally @ set_allies(void); /* HELP */ - void process_prefix @ set_prefix(void); /* PREFIX */ - void process_setstealth @ set_stealth(void); /* STEALTH */ - void process_status @ set_status(void); /* STATUS */ - void process_name @ set_name(void); /* NAME/DISPLAY */ - void process_group @ set_group(void); /* GROUP */ - void process_origin @ set_origin(void); /* ORIGIN */ - void process_quit @ quit(void); /* QUIT */ - void process_study @ study(void); /* LEARN/TEACH */ - void process_movement @ movement(void); /* MOVE/FOLLOW/ROUTE */ - void process_use @ use(void); /* USE */ - void process_battle @ battle(void); /* ATTACK */ - void process_siege @ siege(void); /* SIEGE */ - void process_leave @ leave(void); /* LEAVE */ - void process_maintenance @ maintenance(void); /* PAY */ - void process_promote @ promote(void); /* PROMOTE */ - void process_renumber @ renumber(void); /* RENUMBER */ - void process_restack @ restack(void); /* SORT */ - void process_setspells @ set_spells(void); /* COMBATSPELL */ - void process_sethelp @ set_help(void); /* HELP */ - void process_contact @ contact(void); /* CONTACT */ - void process_enter @ enter(int message); /* ENTER */ - void process_magic @ magic(void); /* CAST */ - void process_give_control @ give_control(void); /* GIVE CONTROL */ - void process_regeneration @ regeneration(void); /* regen health & aura */ - void process_guard_on @ guard_on(void); /* GUARD */ - void process_guard_off @ guard_off(void); /* GUARD NOT */ - void process_explain @ explain(void); /* SHOW */ - void process_messages @ messages(void); /* MESSAGE */ - void process_reserve @ reserve(void); /* RESERVE */ - void process_claim @ claim(void); /* CLAIM */ - void process_follow @ follow(void); /* FOLLOW */ + module process { + void process_update_long_order @ update_long_order(void); + void process_markets @ markets(void); /* operate the e3 markets */ + void process_produce @ produce(void); /* MAKE+BUY/SELL/ENTERTAIN/WORK/TAX/STEAL/SPY/SABOTAGE/PLANT/BREED/RESEARCH */ + void process_make_temp @ make_temp(void); /* MAKE TEMP */ + void process_settings @ settings(void); /* EMAIL/PASSWORD/BANNER/OPTION */ + void process_ally @ set_allies(void); /* HELP */ + void process_prefix @ set_prefix(void); /* PREFIX */ + void process_setstealth @ set_stealth(void); /* STEALTH */ + void process_status @ set_status(void); /* STATUS */ + void process_name @ set_name(void); /* NAME/DISPLAY */ + void process_group @ set_group(void); /* GROUP */ + void process_origin @ set_origin(void); /* ORIGIN */ + void process_quit @ quit(void); /* QUIT */ + void process_study @ study(void); /* LEARN/TEACH */ + void process_movement @ movement(void); /* MOVE/FOLLOW/ROUTE */ + void process_use @ use(void); /* USE */ + void process_battle @ battle(void); /* ATTACK */ + void process_siege @ siege(void); /* SIEGE */ + void process_leave @ leave(void); /* LEAVE */ + void process_maintenance @ maintenance(void); /* PAY */ + void process_promote @ promote(void); /* PROMOTE */ + void process_renumber @ renumber(void); /* RENUMBER */ + void process_restack @ restack(void); /* SORT */ + void process_setspells @ set_spells(void); /* COMBATSPELL */ + void process_sethelp @ set_help(void); /* HELP */ + void process_contact @ contact(void); /* CONTACT */ + void process_enter @ enter(int message); /* ENTER */ + void process_magic @ magic(void); /* CAST */ + void process_give_control @ give_control(void); /* GIVE CONTROL */ + void process_regeneration @ regeneration(void); /* regen health & aura */ + void process_guard_on @ guard_on(void); /* GUARD */ + void process_guard_off @ guard_off(void); /* GUARD NOT */ + void process_explain @ explain(void); /* SHOW */ + void process_messages @ messages(void); /* MESSAGE */ + void process_reserve @ reserve(void); /* RESERVE */ + void process_claim @ claim(void); /* CLAIM */ + void process_follow @ follow(void); /* FOLLOW */ void process_alliance @ alliance(void); /* FOLLOW */ void process_idle @ idle(void); /* work.auto */ void process_set_default @ set_default(void); /* work.auto */ - } + } }