forked from github/server
Das durcheinander mit 0 und -1 bei den spells (SPL_NOSPELL) hoffentlich bereinigt.
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fa69b66879
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8d04c6a448
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@ -198,76 +198,77 @@ init_mage(attrib * a) {
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static void
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free_mage(attrib * a)
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{
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sc_mage * mage = (sc_mage*)a->data.v;
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freelist(mage->spellptr);
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free(mage);
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sc_mage * mage = (sc_mage*)a->data.v;
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freelist(mage->spellptr);
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free(mage);
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}
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static int
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read_mage(attrib * a, FILE * F)
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{
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int i, mtype;
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sc_mage * mage = (sc_mage*)a->data.v;
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spell_ptr ** sp = &mage->spellptr;
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fscanf(F, "%d %d %d", &mtype, &mage->spellpoints, &mage->spchange);
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int i, mtype;
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sc_mage * mage = (sc_mage*)a->data.v;
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spell_ptr ** sp = &mage->spellptr;
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fscanf(F, "%d %d %d", &mtype, &mage->spellpoints, &mage->spchange);
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mage->magietyp = (magic_t)mtype;
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for (i=0;i!=MAXCOMBATSPELLS;++i) {
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for (i=0;i!=MAXCOMBATSPELLS;++i) {
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int spid;
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fscanf (F, "%d %d", &spid, &mage->combatspelllevel[i]);
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fscanf (F, "%d %d", &spid, &mage->combatspelllevel[i]);
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if (spid<0) spid = SPL_NOSPELL;
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mage->combatspell[i] = (spellid_t)spid;
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}
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for (;;) {
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}
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for (;;) {
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int spid;
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fscanf (F, "%d", &spid);
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if (spid < 0) break;
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fscanf (F, "%d", &spid);
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if (spid < 0) break;
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*sp = calloc (sizeof(spell_ptr), 1);
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(*sp)->spellid = (spellid_t)spid;
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sp = &(*sp)->next;
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}
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return AT_READ_OK;
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(*sp)->spellid = (spellid_t)spid;
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sp = &(*sp)->next;
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}
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return AT_READ_OK;
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}
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static void
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write_mage(const attrib * a, FILE * F) {
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int i;
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sc_mage *mage = (sc_mage*)a->data.v;
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spell_ptr *sp = mage->spellptr;
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fprintf (F, "%d %d %d ",
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mage->magietyp, mage->spellpoints, mage->spchange);
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for (i=0;i!=MAXCOMBATSPELLS;++i) {
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fprintf (F, "%d %d ", mage->combatspell[i], mage->combatspelllevel[i]);
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}
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while (sp) {
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fprintf (F, "%d ", sp->spellid);
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sp = sp->next;
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}
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fprintf (F, "-1\n");
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int i;
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sc_mage *mage = (sc_mage*)a->data.v;
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spell_ptr *sp = mage->spellptr;
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fprintf(F, "%d %d %d ", mage->magietyp, mage->spellpoints, mage->spchange);
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for (i=0;i!=MAXCOMBATSPELLS;++i) {
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fprintf(F, "%d %d ", mage->combatspell[i], mage->combatspelllevel[i]);
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}
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while (sp!=NULL) {
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fprintf (F, "%d ", sp->spellid);
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sp = sp->next;
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}
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fprintf (F, "-1\n");
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}
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attrib_type at_mage = {
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"mage",
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init_mage,
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free_mage,
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NULL,
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write_mage,
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read_mage,
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ATF_UNIQUE
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"mage",
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init_mage,
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free_mage,
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NULL,
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write_mage,
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read_mage,
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ATF_UNIQUE
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};
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boolean
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is_mage(const unit * u)
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{
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return i2b(get_mage(u) != NULL);
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return i2b(get_mage(u) != NULL);
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}
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sc_mage *
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get_mage(const unit * u)
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{
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if (has_skill(u, SK_MAGIC)) {
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attrib * a = a_find(u->attribs, &at_mage);
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if (a) return a->data.v;
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}
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return (sc_mage *) NULL;
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if (has_skill(u, SK_MAGIC)) {
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attrib * a = a_find(u->attribs, &at_mage);
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if (a) return a->data.v;
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}
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return (sc_mage *) NULL;
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}
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magic_t
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@ -490,7 +491,7 @@ get_combatspell(const unit *u, int nr)
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m = get_mage(u);
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if (m) {
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return find_spellbyid(m->combatspell[nr]);
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} else if(u->race->precombatspell != NO_SPELL) {
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} else if(u->race->precombatspell != SPL_NOSPELL) {
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return find_spellbyid(u->race->precombatspell);
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}
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@ -76,7 +76,7 @@ rc_new(const char * zName)
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rc->_name[2] = strdup(zBuffer);
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sprintf(zBuffer, "%s_x", zName);
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rc->_name[3] = strdup(zBuffer);
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rc->precombatspell = NO_SPELL;
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rc->precombatspell = SPL_NOSPELL;
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return rc;
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}
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@ -7784,7 +7784,6 @@ find_spellbyid(spellid_t id)
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{
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spell_list * slist;
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assert(id!=SPL_DONOTUSE);
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for (slist=spells;slist!=NULL;slist=slist->next) {
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spell* sp = slist->data;
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if (sp->id == id) return sp;
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@ -28,7 +28,7 @@ extern "C" {
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/* Sprüche. Neue NUR hinten anfügen, oder das Datenfile geht kaputt */
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enum {
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SPL_DONOTUSE,
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SPL_NOSPELL,
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SPL_ARTEFAKT_OF_POWER,
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SPL_ARTEFAKT_OF_AURAPOWER,
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SPL_ARTEFAKT_OF_REGENERATION,
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@ -219,9 +219,7 @@ extern "C" {
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SPL_WDWPYRAMID_BARDE,
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SPL_WDWPYRAMID_CHAOS,
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#endif
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SPL_NOSPELL = (spellid_t) -1
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};
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#define NO_SPELL SPL_NOSPELL
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/* Prototypen */
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@ -774,10 +774,10 @@ parse_races(xmlDocPtr doc)
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/* reading eressea/races/race/precombatspell */
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xpath->node = node;
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result = xmlXPathEvalExpression(BAD_CAST "precombatspell", xpath);
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assert(rc->precombatspell==NO_SPELL || !"precombatspell is already initialized");
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assert(rc->precombatspell==SPL_NOSPELL || !"precombatspell is already initialized");
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for (k=0;k!=result->nodesetval->nodeNr;++k) {
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xmlNodePtr node = result->nodesetval->nodeTab[k];
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rc->precombatspell = (spellid_t)xml_ivalue(node, "spell", NO_SPELL);
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rc->precombatspell = (spellid_t)xml_ivalue(node, "spell", SPL_NOSPELL);
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}
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xmlXPathFreeObject(result);
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