forked from github/server
fix flt/int compilation bug.
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@ -88,7 +88,7 @@ static double random_move_chance(void) {
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static int rule;
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static int rule;
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static int config;
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static int config;
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if (config_changed(&config)) {
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if (config_changed(&config)) {
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rule = config_get_flt("rules.monsters.random_move_percent", MOVE_PERCENT);
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rule = config_get_int("rules.monsters.random_move_percent", MOVE_PERCENT);
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}
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}
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return rule * 0.01;
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return rule * 0.01;
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}
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}
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