forked from github/server
#ifdef HEROES, nicht HEROES == 1
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@ -1128,7 +1128,7 @@ unitlist_insert(struct unit_list **ul, struct unit *u)
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*ul = rl2;
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*ul = rl2;
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}
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}
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#if HEROES == 1
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#ifdef HEROES
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int
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int
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maxheroes(const struct faction * f)
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maxheroes(const struct faction * f)
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{
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{
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