fixing spells that need to look for units that the mage cannot see.
This commit is contained in:
Enno Rehling 2010-03-22 21:43:46 -07:00
parent 412b7addea
commit 8a3d1cd219
1 changed files with 3 additions and 3 deletions

View File

@ -163,7 +163,7 @@
<resource name="h12" amount="1" cost="fixed"/>
<resource name="h20" amount="1" cost="fixed"/>
</spell>
<spell name="summon_alp" type="illaun" rank="5" level="15" index="58" parameters="u">
<spell name="summon_alp" type="illaun" rank="5" level="15" index="58" parameters="u" target_global="true">
<resource name="aura" amount="350" cost="fixed"/>
<resource name="permaura" amount="5" cost="fixed"/>
<resource name="h8" amount="1" cost="fixed"/>
@ -413,10 +413,10 @@
<spell name="sparkledream" type="illaun" rank="5" level="1" index="154" parameters="u" los="true" ship="true" variable="true">
<resource name="aura" amount="1" cost="level"/>
</spell>
<spell name="pull_astral" type="tybied" rank="7" level="6" index="156" parameters="ru+" variable="true">
<spell name="pull_astral" type="tybied" rank="7" level="6" index="156" parameters="ru+" variable="true" target_global="true">
<resource name="aura" amount="2" cost="level"/>
</spell>
<spell name="fetch_astral" type="tybied" rank="7" level="6" index="157" parameters="u+" variable="true">
<spell name="fetch_astral" type="tybied" rank="7" level="6" index="157" parameters="u+" variable="true" target_global="true">
<resource name="aura" amount="2" cost="level"/>
</spell>
<spell name="shockwave" type="tybied" rank="5" level="5" index="163" variable="true" combat="2">