forked from github/server
- int36 renderer
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d31b8e7931
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@ -226,8 +226,7 @@ restart(unit *u, int race)
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faction *f = addplayer(u->region, u->faction->email, race)->faction;
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f->magiegebiet = u->faction->magiegebiet;
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f->options = u->faction->options;
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assert(u->faction->locale);
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f->locale = strdup(u->faction->locale);
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f->locale = u->faction->locale;
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destroyfaction(u->faction);
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}
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@ -3402,6 +3402,14 @@ eval_skill(struct opstack ** stack, const void * userdata)
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int sk = opop(stack, int);
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const char * c = skillname(sk, report->locale);
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opush(stack, strcpy(balloc(strlen(c)+1), c));
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}
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static void
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eval_int36(struct opstack ** stack, const void * userdata)
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{
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int i = opop(stack, int);
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const char * c = itoa36(i);
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opush(stack, strcpy(balloc(strlen(c)+1), c));
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unused(userdata);
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}
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@ -3417,4 +3425,5 @@ report_init(void)
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add_function("building", &eval_building);
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add_function("skill", &eval_skill);
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add_function("direction", &eval_direction);
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add_function("int36", &eval_int36);
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}
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@ -243,6 +243,7 @@ struct fspecialdata fspecials[MAXFACTIONSPECIALS] = {
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100
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},
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/* TODO: is_undead() und Sonderbehandlungen von Untoten */
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/* in dieser Form ultimative Eigenschaft für Orks */
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{
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"Untot",
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"Personen einer Partei mit dieser Eigenschaft bekommen automatisch doppelt "
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