diff --git a/src/res/de/strings.xml b/src/res/de/strings.xml index 1eebe50ee..5911cc52d 100644 --- a/src/res/de/strings.xml +++ b/src/res/de/strings.xml @@ -316,7 +316,7 @@ Tresen - counter + counter @@ -1476,10 +1476,10 @@ Rostige Kettenhemden - Magischer Kräuterbeutel + Beutel des negativen Gewichts - Magische Kräuterbeutel + Beutel des negativen Gewichts Ring der Regeneration @@ -4698,7 +4698,7 @@ benötigt er ein wenig Glück für eine gelungene Analyse. - With this spell the mage can try to identify the + With this spell the magician can try to identify the enchantments of a single object. He will get an impression of the operation of all @@ -4738,7 +4738,7 @@ scholar of Tybied. His potions and tinctures may help when nothing else does. If the cryptic formula under the wooden shoes of the unfaithful husband really helped? - well, the peasant, who isn't - capable of reading, will never know. At least it helped the mage... + capable of reading, will never know. At least it helped the magician... to fill his purse. In one week he can earn 50 silver per level that way. @@ -4777,7 +4777,7 @@ ziehen. This little melody calms even the wildest orc to a gentle and serene creature who will not - even think about putting the singer to harm. The mage + even think about putting the singer to harm. The magician may travel to a neighboring region without being harassed by annoying troublemakers. @@ -4916,7 +4916,7 @@ The persons of the bewitched unit starts to babble without control about what it is said, speaking about their talents, the objects they carry or - wear and if the unit is a mage, he or she will even list + wear and if the unit is a magician, he or she will even list the spells they know. Unfortunately, this spell does not influence the memory of the subjects and afterwards, the enchanted will realize that they probably talked too @@ -4951,7 +4951,7 @@ appreciated among the peasants. Especially at the markets, their services are demanded frequently. Some of them also use their talents to sell an animal at a - higher price. A mage can earn 50 silver pieces per level + higher price. A magician can earn 50 silver pieces per level in this way. @@ -4971,7 +4971,7 @@ stone and humidify it with a vial of Water Of Life until the potion has been soaked up completely. Then focus your power on the forming aura of life and shape a - container for the unbound forces'. The more power a mage + container for the unbound forces'. The more power a magician invests, the more golems can be created before the aura dissipates. Every week, there is a 10 percent chance that the golem will crumble to dust. If you command a @@ -4987,7 +4987,7 @@ SCHWERT/BIHÄNDER oder MACHE SCHILD/KETTENHEMD/PLATTENPANZER, so werden pro Golem 4 Eisenbarren verbaut und der Golem löst sich auf. - The more power a mage invests, the + The more power a magician invests, the more golems can be created before the aura dissipates. Each golem has a 15% chance per week to turn to dust. If you command a golem to 'MAKE SWORD/MAKE CLAYMORE' or @@ -5022,7 +5022,7 @@ magic rain will let rust any ore. Iron weapons and armor will get rusty. The exact number of items affected by the rain depends on the - ammount of power invested by the mage. Up to ten + ammount of power invested by the magician. Up to ten weapons can be destroyed per level - a Ring Of Power increases the effect like an additional level. @@ -5960,9 +5960,9 @@ ungewöhnliches Exemplar einer Gattung begegnen, welches sich dem Magier anschließen wird. - Once, during his travels, the seasoned - mage will meet an extraordinary creature of its - species that will join him. + During their travel, seasoned + magicians will occasionally befriend an extraordinary + creature of an unusual species that will join them. @@ -6215,7 +6215,7 @@ eine bestimmte Richtung zu bewegen. - The mage creates a magic fog in every forrest and ocean region in a + The magician creates a magic fog in every forrest and ocean region in a perimeter of some regions. The fog lasts some weeks and persons passing this fog have a chance to get lost, moving to a certain direction is difficult. @@ -6232,13 +6232,13 @@ der Magier einen kleinen Teil seiner Aura für immer. - The mage spawns a little monster, a nightmare. The nightmare slowly + The magician spawns a little monster, a nightmare. The nightmare slowly approaches its victim (which may be at an arbitrary place in eressea, it - is not needed for the mage or his party to see the victim). As soon as + is not needed for the magician or his party to see the victim). As soon as the victim is reached the nightmare starts to torment it without mercy, - only a powerfull counter spell or the death of the casting mage can + only a powerfull counter spell or the death of the casting magician can redeem - the victim. When spawning the nightmare the mage loses a small amount of + the victim. When spawning the nightmare the magician loses a small amount of his aura forever. @@ -6278,7 +6278,7 @@ Unsichtbarkeit erschaffen. Die Späre macht ihren Träger sowie neunundneunzig weitere Personen in derselben Einheit unsichtbar. - Using this spell the mage can create a Sphere of + Using this spell the magician can create a Sphere of Invisibility. This artefact hides the person bearing it and one hundred persons in the same unit. @@ -6340,7 +6340,7 @@ Exemplar einer Gattung begegnen, welches sich dem Magier anschließen wird. Once during his travels, the seasoned - mage will meet an extraordinary creature of its species + magician will meet an extraordinary creature of its species that will join him.