diff --git a/src/res/de/strings.xml b/src/res/de/strings.xml
index 1eebe50ee..5911cc52d 100644
--- a/src/res/de/strings.xml
+++ b/src/res/de/strings.xml
@@ -316,7 +316,7 @@
Tresen
- counter
+ counter
@@ -1476,10 +1476,10 @@
Rostige Kettenhemden
- Magischer Kräuterbeutel
+ Beutel des negativen Gewichts
- Magische Kräuterbeutel
+ Beutel des negativen Gewichts
Ring der Regeneration
@@ -4698,7 +4698,7 @@
benötigt er ein wenig Glück für eine gelungene Analyse.
- With this spell the mage can try to identify the
+ With this spell the magician can try to identify the
enchantments of
a single object. He will get an impression of the
operation of all
@@ -4738,7 +4738,7 @@
scholar of Tybied. His potions and tinctures may help when nothing
else does. If the cryptic formula under the wooden shoes of the
unfaithful husband really helped? - well, the peasant, who isn't
- capable of reading, will never know. At least it helped the mage...
+ capable of reading, will never know. At least it helped the magician...
to fill his purse. In one week he can earn 50 silver per level that
way.
@@ -4777,7 +4777,7 @@
ziehen.
This little melody calms even the
wildest orc to a gentle and serene creature who will not
- even think about putting the singer to harm. The mage
+ even think about putting the singer to harm. The magician
may travel to a neighboring region without being
harassed by annoying troublemakers.
@@ -4916,7 +4916,7 @@
The persons of the bewitched unit
starts to babble without control about what it is said,
speaking about their talents, the objects they carry or
- wear and if the unit is a mage, he or she will even list
+ wear and if the unit is a magician, he or she will even list
the spells they know. Unfortunately, this spell does not
influence the memory of the subjects and afterwards, the
enchanted will realize that they probably talked too
@@ -4951,7 +4951,7 @@
appreciated among the peasants. Especially at the
markets, their services are demanded frequently. Some of
them also use their talents to sell an animal at a
- higher price. A mage can earn 50 silver pieces per level
+ higher price. A magician can earn 50 silver pieces per level
in this way.
@@ -4971,7 +4971,7 @@
stone and humidify it with a vial of Water Of Life until
the potion has been soaked up completely. Then focus
your power on the forming aura of life and shape a
- container for the unbound forces'. The more power a mage
+ container for the unbound forces'. The more power a magician
invests, the more golems can be created before the aura
dissipates. Every week, there is a 10 percent chance
that the golem will crumble to dust. If you command a
@@ -4987,7 +4987,7 @@
SCHWERT/BIHÄNDER oder MACHE
SCHILD/KETTENHEMD/PLATTENPANZER, so werden pro Golem 4
Eisenbarren verbaut und der Golem löst sich auf.
- The more power a mage invests, the
+ The more power a magician invests, the
more golems can be created before the aura dissipates.
Each golem has a 15% chance per week to turn to dust. If
you command a golem to 'MAKE SWORD/MAKE CLAYMORE' or
@@ -5022,7 +5022,7 @@
magic rain will let rust any ore. Iron weapons and
armor will get rusty. The exact number of
items affected by the rain depends on the
- ammount of power invested by the mage. Up to ten
+ ammount of power invested by the magician. Up to ten
weapons can be destroyed per level - a Ring Of
Power increases the effect like an additional
level.
@@ -5960,9 +5960,9 @@
ungewöhnliches Exemplar einer Gattung begegnen,
welches sich dem Magier anschließen wird.
- Once, during his travels, the seasoned
- mage will meet an extraordinary creature of its
- species that will join him.
+ During their travel, seasoned
+ magicians will occasionally befriend an extraordinary
+ creature of an unusual species that will join them.
@@ -6215,7 +6215,7 @@
eine bestimmte Richtung zu bewegen.
- The mage creates a magic fog in every forrest and ocean region in a
+ The magician creates a magic fog in every forrest and ocean region in a
perimeter of some regions. The fog lasts some weeks and persons
passing this fog have a chance to get lost, moving to a certain
direction is difficult.
@@ -6232,13 +6232,13 @@
der Magier einen kleinen Teil seiner Aura für immer.
- The mage spawns a little monster, a nightmare. The nightmare slowly
+ The magician spawns a little monster, a nightmare. The nightmare slowly
approaches its victim (which may be at an arbitrary place in eressea, it
- is not needed for the mage or his party to see the victim). As soon as
+ is not needed for the magician or his party to see the victim). As soon as
the victim is reached the nightmare starts to torment it without mercy,
- only a powerfull counter spell or the death of the casting mage can
+ only a powerfull counter spell or the death of the casting magician can
redeem
- the victim. When spawning the nightmare the mage loses a small amount of
+ the victim. When spawning the nightmare the magician loses a small amount of
his aura forever.
@@ -6278,7 +6278,7 @@
Unsichtbarkeit
erschaffen. Die Späre macht ihren Träger sowie neunundneunzig weitere
Personen in derselben Einheit unsichtbar.
- Using this spell the mage can create a Sphere of
+ Using this spell the magician can create a Sphere of
Invisibility. This artefact hides the person bearing it and one hundred
persons in the same unit.
@@ -6340,7 +6340,7 @@
Exemplar einer Gattung begegnen, welches sich dem Magier
anschließen wird.
Once during his travels, the seasoned
- mage will meet an extraordinary creature of its species
+ magician will meet an extraordinary creature of its species
that will join him.