forked from github/server
reading and writing the NPC flag was broken, because flags were a fully loaded unsigned int. making it an int instead, and adding a test.
fixing a bad test in which shadowmasters were deserting to faction null (causing a crash).
This commit is contained in:
parent
ce347a95c9
commit
86bc4e7aef
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@ -30,8 +30,8 @@ local function two_units(r, f1, f2)
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end
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end
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local function two_factions()
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local function two_factions()
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local f1 = faction.create("one@eressea.de", "human", "de")
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local f2 = faction.create("noreply@eressea.de", "elf", "de")
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local f2 = faction.create("two@eressea.de", "elf", "de")
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return f1, f2
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return f1, f2
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end
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end
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@ -47,11 +47,26 @@ function setup()
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eressea.settings.set("rules.peasants.growth", "1")
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eressea.settings.set("rules.peasants.growth", "1")
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end
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end
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function test_flags()
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local r = region.create(0, 0, "plain")
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local f = faction.create("flags@eressea.de", "halfling", "de")
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local u = unit.create(f, r, 1)
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local no = itoa36(f.id)
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local flags = 587203585
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f.flags = flags
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eressea.write_game("test.dat")
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eressea.free_game()
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eressea.read_game("test.dat")
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f = get_faction(no)
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assert_equal(flags, f.flags)
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end
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function test_elvenhorse_requires_riding_5()
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function test_elvenhorse_requires_riding_5()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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region.create(1, 0, "plain")
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region.create(1, 0, "plain")
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local goal = region.create(2, 0, "plain")
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local goal = region.create(2, 0, "plain")
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local f = faction.create("noreply@eressea.de", "halfling", "de")
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local f = faction.create("riding@eressea.de", "halfling", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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u:add_item("elvenhorse", 1)
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u:add_item("elvenhorse", 1)
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u:set_skill("riding", 6)-- halfling has -1 modifier
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u:set_skill("riding", 6)-- halfling has -1 modifier
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@ -65,7 +80,7 @@ function test_cannot_ride_elvenhorse_without_enough_skill()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local goal = region.create(1, 0, "plain")
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local goal = region.create(1, 0, "plain")
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region.create(2, 0, "plain")
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region.create(2, 0, "plain")
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local f = faction.create("noreply@eressea.de", "halfling", "de")
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local f = faction.create("elvenhorse@eressea.de", "halfling", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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u:add_item("elvenhorse", 1)
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u:add_item("elvenhorse", 1)
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u:set_skill("riding", 5) -- halfling has -1 modifier
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u:set_skill("riding", 5) -- halfling has -1 modifier
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@ -85,7 +100,7 @@ end
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function test_demon_food()
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function test_demon_food()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "demon", "de")
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local f = faction.create("demonfood@eressea.de", "demon", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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local p = r:get_resource("peasant")
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local p = r:get_resource("peasant")
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r:set_resource("peasant", 2000)
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r:set_resource("peasant", 2000)
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@ -125,7 +140,7 @@ function test_plane()
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local nx, ny = plane.normalize(pl, 4, 4)
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local nx, ny = plane.normalize(pl, 4, 4)
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assert_equal(nx, -3, "normalization failed")
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assert_equal(nx, -3, "normalization failed")
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assert_equal(ny, -3, "normalization failed")
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assert_equal(ny, -3, "normalization failed")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("plan@eressea.de", "human", "de")
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f.id = atoi36("tpla")
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f.id = atoi36("tpla")
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local r, x, y
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local r, x, y
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for x = -3, 3 do for y = -3, 3 do
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for x = -3, 3 do for y = -3, 3 do
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@ -144,7 +159,7 @@ end
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function test_read_write()
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function test_read_write()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("readwrite@eressea.de", "human", "de")
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local u = unit.create(f, r)
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local u = unit.create(f, r)
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u.number = 2
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u.number = 2
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local fno = f.id
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local fno = f.id
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@ -173,7 +188,7 @@ end
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function test_descriptions()
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function test_descriptions()
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local info = "Descriptions can be very long. Bug 1984 behauptet, dass es Probleme gibt mit Beschreibungen die laenger als 120 Zeichen sind. This description is longer than 120 characters."
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local info = "Descriptions can be very long. Bug 1984 behauptet, dass es Probleme gibt mit Beschreibungen die laenger als 120 Zeichen sind. This description is longer than 120 characters."
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("descriptions@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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local s = _test_create_ship(r)
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local s = _test_create_ship(r)
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local b = building.create(r, "castle")
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local b = building.create(r, "castle")
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@ -224,7 +239,7 @@ end
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function test_faction()
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function test_faction()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("testfaction@eressea.de", "human", "de")
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assert(f)
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assert(f)
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f.info = "Spazz"
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f.info = "Spazz"
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assert(f.info=="Spazz")
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assert(f.info=="Spazz")
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@ -247,7 +262,7 @@ end
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function test_unit()
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function test_unit()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("testunit@eressea.de", "human", "de")
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local u = unit.create(f, r)
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local u = unit.create(f, r)
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u.number = 20
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u.number = 20
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u.name = "Enno"
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u.name = "Enno"
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@ -280,7 +295,7 @@ end
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function test_building()
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function test_building()
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local u
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local u
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("testbuilding@eressea.de", "human", "de")
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local b = building.create(r, "castle")
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local b = building.create(r, "castle")
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u = unit.create(f, r)
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u = unit.create(f, r)
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@ -306,7 +321,7 @@ end
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function test_message()
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function test_message()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("testmessage@eressea.de", "human", "de")
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local u = unit.create(f, r)
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local u = unit.create(f, r)
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local msg = message.create("item_create_spell")
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local msg = message.create("item_create_spell")
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msg:set_unit("mage", u)
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msg:set_unit("mage", u)
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@ -319,7 +334,7 @@ function test_message()
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end
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end
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function test_hashtable()
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function test_hashtable()
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply1@eressea.de", "human", "de")
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f.objects:set("enno", "smart guy")
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f.objects:set("enno", "smart guy")
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f.objects:set("age", 10)
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f.objects:set("age", 10)
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assert(f.objects:get("jesus") == nil)
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assert(f.objects:get("jesus") == nil)
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@ -345,7 +360,7 @@ function test_events()
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plain = region.create(0, 0, "plain")
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plain = region.create(0, 0, "plain")
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skill = 8
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skill = 8
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f = faction.create("noreply@eressea.de", "elf", "de")
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f = faction.create("noreply2@eressea.de", "elf", "de")
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f.age = 20
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f.age = 20
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u = unit.create(f, plain)
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u = unit.create(f, plain)
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@ -355,7 +370,7 @@ function test_events()
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u:add_order("NUMMER PARTEI test")
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u:add_order("NUMMER PARTEI test")
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u:add_handler("message", msg_handler)
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u:add_handler("message", msg_handler)
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msg = "BOTSCHAFT EINHEIT " .. itoa36(u.id) .. " Du~Elf~stinken"
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msg = "BOTSCHAFT EINHEIT " .. itoa36(u.id) .. " Du~Elf~stinken"
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f = faction.create("noreply@eressea.de", "elf", "de")
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f = faction.create("noreply3@eressea.de", "elf", "de")
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f.age = 20
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f.age = 20
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u = unit.create(f, plain)
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u = unit.create(f, plain)
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@ -370,7 +385,7 @@ end
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function test_recruit2()
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function test_recruit2()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply4@eressea.de", "human", "de")
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local u = unit.create(f, r)
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local u = unit.create(f, r)
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u.number = 1
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u.number = 1
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u:add_item("money", 2000)
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u:add_item("money", 2000)
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function test_guard()
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function test_guard()
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region.create(1, 0, "plain")
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region.create(1, 0, "plain")
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local f1 = faction.create("noreply5@eressea.de", "human", "de")
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f1.age = 20
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f1.age = 20
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local u1 = unit.create(f1, r, 10)
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local u1 = unit.create(f1, r, 10)
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u1:add_item("sword", 10)
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u1:add_item("sword", 10)
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@ -395,7 +410,7 @@ function test_guard()
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u1:add_order("NACH O")
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u1:add_order("NACH O")
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u1.name="Kalle Pimp"
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u1.name="Kalle Pimp"
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local f2 = faction.create("noreply@eressea.de", "human", "de")
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local f2 = faction.create("noreply6@eressea.de", "human", "de")
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f2.age = 20
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f2.age = 20
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local u2 = unit.create(f2, r, 1)
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local u2 = unit.create(f2, r, 1)
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local u3 = unit.create(f2, r, 1)
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local u3 = unit.create(f2, r, 1)
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@ -413,7 +428,7 @@ end
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function test_recruit()
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function test_recruit()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply7@eressea.de", "human", "de")
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local u = unit.create(f, r)
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local u = unit.create(f, r)
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u.number = 1
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u.number = 1
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local n = 3
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local n = 3
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@ -430,7 +445,7 @@ end
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function test_produce()
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function test_produce()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply8@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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u:clear_orders()
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u:clear_orders()
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local sword = config.get_resource('sword')
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local sword = config.get_resource('sword')
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@ -445,7 +460,7 @@ end
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function test_work()
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function test_work()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply9@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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u:add_item("money", u.number * 10) -- humans cost 10
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u:add_item("money", u.number * 10) -- humans cost 10
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u:set_skill("herbalism", 5)
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u:set_skill("herbalism", 5)
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@ -458,7 +473,7 @@ end
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function test_upkeep()
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function test_upkeep()
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eressea.settings.set("rules.economy.food", "0")
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eressea.settings.set("rules.economy.food", "0")
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply10@eressea.de", "human", "de")
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local u = unit.create(f, r, 5)
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local u = unit.create(f, r, 5)
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u:add_item("money", u.number * 11)
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u:add_item("money", u.number * 11)
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u:clear_orders()
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u:clear_orders()
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@ -470,7 +485,7 @@ end
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function test_id()
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function test_id()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply11@eressea.de", "human", "de")
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f.id = atoi36("42")
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f.id = atoi36("42")
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assert(get_faction(42)~=f)
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assert(get_faction(42)~=f)
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assert(get_faction("42")==f)
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assert(get_faction("42")==f)
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@ -498,7 +513,7 @@ end
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function test_herbalism()
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function test_herbalism()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply12@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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u:add_item("money", u.number * 100)
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u:add_item("money", u.number * 100)
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u:set_skill("herbalism", 5)
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u:set_skill("herbalism", 5)
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m:set_resource("tree", 100)
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m:set_resource("tree", 100)
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assert(m:get_resource("tree")==100)
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assert(m:get_resource("tree")==100)
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply13@eressea.de", "human", "de")
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local u1 = unit.create(f, r, 1)
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local u1 = unit.create(f, r, 1)
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u1:add_item("money", u1.number * 100)
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u1:add_item("money", u1.number * 100)
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local pl = plane.create(1, 500, 500, 1001, 1001) -- astralraum
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local pl = plane.create(1, 500, 500, 1001, 1001) -- astralraum
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local pe = plane.create(1, -8761, 3620, 23, 23) -- eternath
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local pe = plane.create(1, -8761, 3620, 23, 23) -- eternath
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local r = region.create(1000, 1000, "plain")
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local r = region.create(1000, 1000, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply14@eressea.de", "human", "de")
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assert_not_equal(nil, r)
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assert_not_equal(nil, r)
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assert_equal(r.x, 1000)
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assert_equal(r.x, 1000)
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assert_equal(r.y, 1000)
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assert_equal(r.y, 1000)
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@ -600,7 +615,7 @@ end
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function test_store_unit()
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function test_store_unit()
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local r = region.create(0, 0, "plain")
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local f = faction.create("noreply15@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local u = unit.create(f, r, 1)
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local fid = f.id
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local fid = f.id
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u:add_item("money", u.number * 100)
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u:add_item("money", u.number * 100)
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@ -612,7 +627,7 @@ function test_store_unit()
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eressea.free_game()
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eressea.free_game()
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-- recreate world:
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-- recreate world:
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r = region.create(0, 0, "plain")
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r = region.create(0, 0, "plain")
|
||||||
f = faction.create("noreply@eressea.de", "human", "de")
|
f = faction.create("noreply16@eressea.de", "human", "de")
|
||||||
f.id = fid
|
f.id = fid
|
||||||
store = storage.create(filename, "rb")
|
store = storage.create(filename, "rb")
|
||||||
assert_not_nil(store)
|
assert_not_nil(store)
|
||||||
|
@ -624,8 +639,8 @@ end
|
||||||
|
|
||||||
function test_building_other()
|
function test_building_other()
|
||||||
local r = region.create(0,0, "plain")
|
local r = region.create(0,0, "plain")
|
||||||
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
local f1 = faction.create("noreply17@eressea.de", "human", "de")
|
||||||
local f2 = faction.create("noreply@eressea.de", "human", "de")
|
local f2 = faction.create("noreply18@eressea.de", "human", "de")
|
||||||
local b = building.create(r, "castle")
|
local b = building.create(r, "castle")
|
||||||
b.size = 10
|
b.size = 10
|
||||||
local u1 = unit.create(f1, r, 3)
|
local u1 = unit.create(f1, r, 3)
|
||||||
|
@ -650,7 +665,7 @@ end
|
||||||
local function _test_create_laen()
|
local function _test_create_laen()
|
||||||
eressea.settings.set("rules.terraform.all", "1")
|
eressea.settings.set("rules.terraform.all", "1")
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
local f1 = faction.create("noreply19@eressea.de", "human", "de")
|
||||||
local u1 = unit.create(f1, r, 1)
|
local u1 = unit.create(f1, r, 1)
|
||||||
r:set_resource("laen", 50)
|
r:set_resource("laen", 50)
|
||||||
return r, u1
|
return r, u1
|
||||||
|
@ -691,7 +706,7 @@ end
|
||||||
|
|
||||||
function test_mine()
|
function test_mine()
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
local f1 = faction.create("noreply20@eressea.de", "human", "de")
|
||||||
local u1 = unit.create(f1, r, 1)
|
local u1 = unit.create(f1, r, 1)
|
||||||
|
|
||||||
u1:add_item("money", 1000)
|
u1:add_item("money", 1000)
|
||||||
|
@ -712,9 +727,9 @@ end
|
||||||
function test_guard_resources()
|
function test_guard_resources()
|
||||||
-- this is not quite http://bugs.eressea.de/view.php?id=1756
|
-- this is not quite http://bugs.eressea.de/view.php?id=1756
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
local f1 = faction.create("noreply21@eressea.de", "human", "de")
|
||||||
f1.age=20
|
f1.age=20
|
||||||
local f2 = faction.create("noreply@eressea.de", "human", "de")
|
local f2 = faction.create("noreply22@eressea.de", "human", "de")
|
||||||
f2.age=20
|
f2.age=20
|
||||||
local u1 = unit.create(f1, r, 1)
|
local u1 = unit.create(f1, r, 1)
|
||||||
u1:add_item("money", 100)
|
u1:add_item("money", 100)
|
||||||
|
@ -742,7 +757,7 @@ end
|
||||||
|
|
||||||
function test_hero_hero_transfer()
|
function test_hero_hero_transfer()
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply23@eressea.de", "human", "de")
|
||||||
f.age=20
|
f.age=20
|
||||||
local UFL_HERO = 128
|
local UFL_HERO = 128
|
||||||
|
|
||||||
|
@ -763,7 +778,7 @@ end
|
||||||
|
|
||||||
function test_hero_normal_transfer()
|
function test_hero_normal_transfer()
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply24@eressea.de", "human", "de")
|
||||||
f.age=20
|
f.age=20
|
||||||
local UFL_HERO = 128
|
local UFL_HERO = 128
|
||||||
|
|
||||||
|
@ -782,7 +797,7 @@ end
|
||||||
|
|
||||||
function test_expensive_skills_cost_money()
|
function test_expensive_skills_cost_money()
|
||||||
local r = region.create(0,0, "mountain")
|
local r = region.create(0,0, "mountain")
|
||||||
local f = faction.create("noreply@eressea.de", "elf", "de")
|
local f = faction.create("noreply25@eressea.de", "elf", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
u:add_item("money", 10000)
|
u:add_item("money", 10000)
|
||||||
u:clear_orders()
|
u:clear_orders()
|
||||||
|
@ -794,7 +809,7 @@ end
|
||||||
|
|
||||||
function test_food_is_consumed()
|
function test_food_is_consumed()
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply26@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
u:add_item("money", 100)
|
u:add_item("money", 100)
|
||||||
u:clear_orders()
|
u:clear_orders()
|
||||||
|
@ -806,7 +821,7 @@ end
|
||||||
|
|
||||||
function test_food_can_override()
|
function test_food_can_override()
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply27@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
u:add_item("money", 100)
|
u:add_item("money", 100)
|
||||||
u:clear_orders()
|
u:clear_orders()
|
||||||
|
@ -818,7 +833,7 @@ end
|
||||||
|
|
||||||
function test_swim_and_survive()
|
function test_swim_and_survive()
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply28@eressea.de", "human", "de")
|
||||||
f.nam = "chaos"
|
f.nam = "chaos"
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
process_orders()
|
process_orders()
|
||||||
|
@ -832,7 +847,7 @@ end
|
||||||
|
|
||||||
function test_swim_and_die()
|
function test_swim_and_die()
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply29@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
local uid = u.id
|
local uid = u.id
|
||||||
process_orders()
|
process_orders()
|
||||||
|
@ -847,7 +862,7 @@ function test_ride_with_horse()
|
||||||
region.create(1, 0, "plain")
|
region.create(1, 0, "plain")
|
||||||
region.create(2, 0, "plain")
|
region.create(2, 0, "plain")
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply30@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
u:add_item("horse", 1)
|
u:add_item("horse", 1)
|
||||||
local horse_cfg = config.get_resource("horse")
|
local horse_cfg = config.get_resource("horse")
|
||||||
|
@ -870,7 +885,7 @@ function test_ride_with_horses_and_cart()
|
||||||
region.create(1, 0, "plain")
|
region.create(1, 0, "plain")
|
||||||
region.create(2, 0, "plain")
|
region.create(2, 0, "plain")
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply31@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 1)
|
local u = unit.create(f, r, 1)
|
||||||
local horse_cfg = config.get_resource("horse")
|
local horse_cfg = config.get_resource("horse")
|
||||||
local cart_cfg = config.get_resource("cart")
|
local cart_cfg = config.get_resource("cart")
|
||||||
|
@ -923,7 +938,7 @@ function test_walk_and_carry_the_cart()
|
||||||
region.create(1, 0, "plain")
|
region.create(1, 0, "plain")
|
||||||
local r = region.create(2, 0, "plain")
|
local r = region.create(2, 0, "plain")
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
local f = faction.create("noreply32@eressea.de", "human", "de")
|
||||||
local u = unit.create(f, r, 10)
|
local u = unit.create(f, r, 10)
|
||||||
u:add_item("cart", 1)
|
u:add_item("cart", 1)
|
||||||
|
|
||||||
|
|
|
@ -1218,7 +1218,6 @@ int eressea_run(lua_State *L, const char *luafile)
|
||||||
err = lua_pcall(L, 1, 1, -3);
|
err = lua_pcall(L, 1, 1, -3);
|
||||||
if (err != 0) {
|
if (err != 0) {
|
||||||
log_lua_error(L);
|
log_lua_error(L);
|
||||||
abort();
|
|
||||||
} else {
|
} else {
|
||||||
if (lua_isnumber(L, -1)) {
|
if (lua_isnumber(L, -1)) {
|
||||||
err = (int)lua_tonumber(L, -1);
|
err = (int)lua_tonumber(L, -1);
|
||||||
|
|
|
@ -44,12 +44,12 @@ extern "C" {
|
||||||
* (FFL_SELECT muss man vorher initialisieren,
|
* (FFL_SELECT muss man vorher initialisieren,
|
||||||
* FL_MARK hinterher löschen) */
|
* FL_MARK hinterher löschen) */
|
||||||
#define FFL_NOIDLEOUT (1<<24) /* Partei stirbt nicht an NMRs */
|
#define FFL_NOIDLEOUT (1<<24) /* Partei stirbt nicht an NMRs */
|
||||||
|
#define FFL_NPC (1<<25) /* eine Partei mit Monstern */
|
||||||
#define FFL_DBENTRY (1<<28) /* Partei ist in Datenbank eingetragen */
|
#define FFL_DBENTRY (1<<28) /* Partei ist in Datenbank eingetragen */
|
||||||
#define FFL_NOTIMEOUT (1<<29) /* ignore MaxAge() */
|
#define FFL_NOTIMEOUT (1<<29) /* ignore MaxAge() */
|
||||||
#define FFL_GM (1<<30) /* eine Partei mit Sonderrechten */
|
#define FFL_GM (1<<30) /* eine Partei mit Sonderrechten */
|
||||||
#define FFL_NPC (1<<31) /* eine Partei mit Monstern */
|
|
||||||
|
|
||||||
#define FFL_SAVEMASK (FFL_DEFENDER|FFL_NEWID|FFL_GM|FFL_NPC|FFL_NOTIMEOUT|FFL_DBENTRY|FFL_NOTIMEOUT)
|
#define FFL_SAVEMASK (FFL_DEFENDER|FFL_NEWID|FFL_GM|FFL_NPC|FFL_NOTIMEOUT|FFL_DBENTRY|FFL_NOIDLEOUT)
|
||||||
|
|
||||||
struct faction *get_monsters(void);
|
struct faction *get_monsters(void);
|
||||||
#define is_monsters(f) ((f)->flags&FFL_NPC)
|
#define is_monsters(f) ((f)->flags&FFL_NPC)
|
||||||
|
@ -65,7 +65,7 @@ extern "C" {
|
||||||
#endif
|
#endif
|
||||||
int no;
|
int no;
|
||||||
int subscription;
|
int subscription;
|
||||||
unsigned int flags;
|
int flags;
|
||||||
char *name;
|
char *name;
|
||||||
char *banner;
|
char *banner;
|
||||||
char *email;
|
char *email;
|
||||||
|
|
|
@ -1266,8 +1266,9 @@ faction *readfaction(struct gamedata * data)
|
||||||
READ_INT(data->store, &n);
|
READ_INT(data->store, &n);
|
||||||
}
|
}
|
||||||
|
|
||||||
READ_UINT(data->store, &f->flags);
|
READ_INT(data->store, &f->flags);
|
||||||
if (f->no == 0) {
|
assert((f->flags&FFL_SAVEMASK) == f->flags);
|
||||||
|
if (f->no==0 || f->no==666) {
|
||||||
f->flags |= FFL_NPC;
|
f->flags |= FFL_NPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1209,6 +1209,7 @@ static void rotting_herbs(void)
|
||||||
void randomevents(void)
|
void randomevents(void)
|
||||||
{
|
{
|
||||||
region *r;
|
region *r;
|
||||||
|
faction *monsters = get_monsters();
|
||||||
|
|
||||||
icebergs();
|
icebergs();
|
||||||
godcurse();
|
godcurse();
|
||||||
|
@ -1290,21 +1291,23 @@ void randomevents(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* monster-einheiten desertieren */
|
/* monster-einheiten desertieren */
|
||||||
for (r = regions; r; r = r->next) {
|
if (monsters) {
|
||||||
unit *u;
|
for (r = regions; r; r = r->next) {
|
||||||
|
unit *u;
|
||||||
|
|
||||||
for (u = r->units; u; u = u->next) {
|
for (u = r->units; u; u = u->next) {
|
||||||
if (u->faction && !is_monsters(u->faction)
|
if (u->faction && !is_monsters(u->faction)
|
||||||
&& (u_race(u)->flags & RCF_DESERT)) {
|
&& (u_race(u)->flags & RCF_DESERT)) {
|
||||||
if (fval(u, UFL_ISNEW))
|
if (fval(u, UFL_ISNEW))
|
||||||
continue;
|
continue;
|
||||||
if (rng_int() % 100 < 5) {
|
if (rng_int() % 100 < 5) {
|
||||||
ADDMSG(&u->faction->msgs, msg_message("desertion",
|
ADDMSG(&u->faction->msgs, msg_message("desertion",
|
||||||
"unit region", u, r));
|
"unit region", u, r));
|
||||||
u_setfaction(u, get_monsters());
|
u_setfaction(u, monsters);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Chaos */
|
/* Chaos */
|
||||||
|
|
Loading…
Reference in New Issue