diff --git a/src/common/gamecode/monster.c b/src/common/gamecode/monster.c index a7ad4f8c8..e8f70a192 100644 --- a/src/common/gamecode/monster.c +++ b/src/common/gamecode/monster.c @@ -1140,7 +1140,7 @@ spawn_undead(void) int undead = unburied / (rand() % 2 + 1); const race * rc = NULL; int i; - if (r->age<100) undead = undead * 100 / r->age; /* newbie-regionen kriegen weniger ab */ + if (r->age<100) undead = undead * r->age / 100; /* newbie-regionen kriegen weniger ab */ if (!undead || r->age < 20) continue;