forked from github/server
test cansee for perception & stealth
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@ -1579,6 +1579,23 @@ static void test_demon_hunger(CuTest * tc)
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test_cleanup();
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}
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static void test_cansee(CuTest *tc) {
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unit *u, *u2;
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test_setup();
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u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
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u2 = test_create_unit(test_create_faction(0), u->region);
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CuAssertTrue(tc, cansee(u->faction, u->region, u2, 0, seen_unit));
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set_level(u2, SK_STEALTH, 1);
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CuAssertTrue(tc, !cansee(u->faction, u->region, u2, 0, seen_unit));
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set_level(u, SK_PERCEPTION, 1);
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CuAssertTrue(tc, cansee(u->faction, u->region, u2, 0, seen_unit));
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test_cleanup();
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}
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static void test_armedmen(CuTest *tc) {
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/* TODO: test RCF_NOWEAPONS and SK_WEAPONLESS */
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unit *u;
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@ -1683,6 +1700,7 @@ CuSuite *get_laws_suite(void)
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SUITE_ADD_TEST(suite, test_immigration);
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SUITE_ADD_TEST(suite, test_demon_hunger);
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SUITE_ADD_TEST(suite, test_armedmen);
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SUITE_ADD_TEST(suite, test_cansee);
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return suite;
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}
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