From 8077027b42dc023f3a8b2a371fa55b8b2061bb1f Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Mon, 12 Feb 2007 23:07:55 +0000 Subject: [PATCH] Kein guard setzen fuer TEMP-Einheiten --- src/common/gamecode/laws.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/common/gamecode/laws.c b/src/common/gamecode/laws.c index 28b73938c..285c63e37 100644 --- a/src/common/gamecode/laws.c +++ b/src/common/gamecode/laws.c @@ -3277,9 +3277,11 @@ new_units (void) a_add(&u2->attribs, a_new(&at_alias))->data.i = alias; + setstatus(u2, u->status); + /* g = getguard(u); if (g) setguard(u2, g); - /* else setguard(u2, GUARD_NONE); */ + */ ordp = &makeord->next; newordersp = &u2->orders;