forked from github/server
Bug 1664: Obwohl kein Holz vorhanden ist, kommt die Meldung, daß der Unterhalt für die Schmiede gezahlt wurde
Es wird im ersten Durchlauf nur noch gezahlt wenn das Gebäude dann auch Arbeiten kann (also alles da ist). Ich habe den 2ten Durchlauf erhalten, auch wenn er in Code nicht mehr genutzt wird.
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@ -1059,9 +1059,9 @@ static bool maintain(building * b, bool first)
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}
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}
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if (need > 0) {
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if (!fval(m, MTF_VITAL))
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work = false;
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else {
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work = false;
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if (fval(m, MTF_VITAL))
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{
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paid = false;
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break;
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}
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@ -1070,16 +1070,21 @@ static bool maintain(building * b, bool first)
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}
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if (paid && c > 0) {
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/* TODO: wieviel von was wurde bezahlt */
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if (first) {
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ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u,
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b));
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} else {
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if (first && work) {
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ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
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fset(b, BLD_WORKING);
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fset(b, BLD_MAINTAINED);
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}
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if (!first) {
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ADDMSG(&u->faction->msgs, msg_message("maintenance_late", "building", b));
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fset(b, BLD_MAINTAINED);
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}
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fset(b, BLD_MAINTAINED);
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if (work) {
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fset(b, BLD_WORKING);
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}
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if (first && !work) {
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ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
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return false;
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int cost = m->number;
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@ -1118,8 +1123,7 @@ static bool maintain(building * b, bool first)
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assert(cost == 0);
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}
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} else {
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ADDMSG(&u->faction->msgs,
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msg_message("maintenancefail", "unit building", u, b));
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ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
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return false;
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}
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return true;
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