From 7d5280196ae7a1dabde56c9dc50170f6f57689c8 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sun, 7 Dec 2014 11:14:41 +0100 Subject: [PATCH] prevent an error when empty units get zombified to protect magic item loss --- src/monster.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/monster.c b/src/monster.c index 6302c1af4..e413503b4 100644 --- a/src/monster.c +++ b/src/monster.c @@ -239,6 +239,7 @@ void make_zombie(unit * u) { u_setfaction(u, get_monsters()); scale_number(u, 1); + u->hp = unit_max_hp(u) * u->number; u_setrace(u, get_race(RC_ZOMBIE)); u->irace = NULL; }