forked from github/server
move settings from XML to JSON for all games
This commit is contained in:
parent
1969c165d3
commit
7c56505057
5 changed files with 146 additions and 159 deletions
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@ -3,6 +3,8 @@
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"keywords.json"
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],
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"settings": {
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"game.id": 2,
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"game.name": "Eressea",
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"NewbieImmunity": 8,
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"modules.wormholes": 1,
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"entertain.base": 0,
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@ -27,8 +29,6 @@
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"rules.guard.guard_number_stop_prob": 0.001,
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"rules.guard.castle_stop_prob": 0.05,
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"rules.guard.region_type_stop_prob": 0.05,
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"rules.economy.repopulate_maximum": 500,
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"game.id": 2,
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"game.name": "Eressea"
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"rules.economy.repopulate_maximum": 500
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}
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}
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@ -1,5 +1,77 @@
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{
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"include": [
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"keywords.json"
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]
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],
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"settings": {
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"game.id": 3,
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"game.name": "E3",
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"database.gameid": 7,
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"NewbieImmunity": 4,
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"modules.astralspace": 0,
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"modules.wormholes": 0,
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"modules.markets": 1,
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"magic.regeneration": 0.75,
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"magic.power": 0.5,
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"resource.factor": 0.25,
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"skills.cost.tactics": 500,
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"entertain.base": 0,
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"entertain.perlevel": 20,
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"nmr.timeout": 5,
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"nmr.removenewbie": 0,
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"GiveRestriction": 3,
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"hunger.long": 0,
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"hunger.demon.skill": 1,
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"hunger.damage": "1d9+9",
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"hunger.demons": 1,
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"init_spells": 0,
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"recruit.allow_merge": 1,
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"study.expensivemigrants": 1,
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"study.speedup": 2,
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"world.era": 3,
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"seed.population.min": 8,
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"seed.population.max": 8,
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"rules.migrants": 0,
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"rules.reserve.twophase": 1,
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"rules.owners.force_leave": 0,
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"rules.monsters.attack_chance": 0.0,
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"rules.transfermen": 0,
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"rules.stealth.faction": 1,
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"rules.stealth.anon_battle": 0,
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"rules.check_overload": 0,
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"rules.combat.goblinbonus": 3,
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"rules.ship.damage_drift": 0.00,
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"rules.alliances": 1,
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"rules.combat.herospeed": 3,
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"rules.combat.demon_vampire": 5,
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"rules.combat.skill_bonus": 0,
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"rules.combat.nat_armor": 1,
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"rules.items.loot_divisor": 2,
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"rules.items.give_divisor": 2,
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"rules.move.owner_leave": 1,
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"rules.region_owners": 1,
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"rules.cavalry.skill": 2,
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"rules.cavalry.mode": 1,
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"rules.magic.multipotion": 1,
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"rules.magic.wol_effect": 5,
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"rules.magic.factionlist": 1,
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"rules.magic.wol_type": 2,
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"rules.magic.blessed_harvest": 1,
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"rules.magic.elfpower": 1,
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"rules.magic.playerschools": "gwyrrd illaun draig cerddor",
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"rules.build.other_buildings": 1,
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"rules.economy.taxation": 1,
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"rules.economy.food": 2,
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"rules.economy.wages": 1,
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"rules.economy.roqf": 5,
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"rules.economy.herbrot": 0,
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"rules.region_owner_pay_building": "market harbour lighthouse",
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"rules.dwarf_castles": 1,
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"rules.limit.faction": 250,
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"rules.economy.grow": 1,
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"rules.tactics.formula": 1,
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"rules.help.mask": "fight guard money give",
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"movement.shipspeed.skillbonus": 6,
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"alliance.auto": "fight",
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"alliance.restricted": "fight"
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}
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}
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@ -46,8 +46,6 @@
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<game name="E3">
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<!-- Game specific settings -->
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<param name="database.gameid" value="7"></param>
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<order name="besiege" disable="yes"/>
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<order name="steal" disable="yes"/>
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<order name="buy" disable="yes"/>
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@ -89,82 +87,6 @@
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<skill name="stealth" enable="false"/>
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<skill name="taxation" enable="false"/>
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<skill name="trade" enable="false"/>
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<param name="NewbieImmunity" value="4"/>-
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<param name="modules.astralspace" value="0"/>
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<param name="modules.wormholes" value="0"/>
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<param name="modules.markets" value="1"/>
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<!-- resource limitations -->
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<param name="magic.regeneration" value="0.75"/>
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<param name="magic.power" value="0.5"/>
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<param name="resource.factor" value="0.25"/>
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<param name="skills.cost.tactics" value="500"/>
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<param name="entertain.base" value="0"/>
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<param name="entertain.perlevel" value="20"/>
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<param name="nmr.timeout" value="5"/>
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<param name="nmr.removenewbie" value="0"/>
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<param name="GiveRestriction" value="3"/>
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<param name="hunger.long" value="0"/>
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<param name="hunger.demon.skill" value="1"/>
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<param name="hunger.damage" value="1d9+9"/>
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<param name="hunger.demons" value="1"/>
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<param name="init_spells" value="0"/>
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<param name="recruit.allow_merge" value="1"/>
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<param name="study.expensivemigrants" value="1"/>
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<param name="study.speedup" value="2"/>
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<param name="world.era" value="3"/>
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<param name="seed.population.min" value="8"/>
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<param name="seed.population.max" value="8"/>
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<param name="rules.migrants" value="0"/>
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<param name="rules.reserve.twophase" value="1"/>
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<param name="rules.owners.force_leave" value="0"/>
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<param name="rules.monsters.attack_chance" value="0.0"/>
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<param name="rules.transfermen" value="0"/>
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<param name="rules.stealth.faction" value="1"/>
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<param name="rules.stealth.anon_battle" value="0"/>
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<param name="rules.check_overload" value="0"/>
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<param name="rules.combat.goblinbonus" value="3"/>
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<param name="rules.ship.damage_drift" value="0.00"/> <!-- percent damage from drifting-->
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<param name="rules.alliances" value="1"/>
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<param name="rules.combat.herospeed" value="3"/>
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<param name="rules.combat.demon_vampire" value="5"/> <!-- regen 1 hp per X points of damage done -->
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<param name="rules.combat.skill_bonus" value="0"/>
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<param name="rules.combat.nat_armor" value="1"/>
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<!--param name="rules.combat.loot" value="5"/--> <!-- only self + others - keeploot -->
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<param name="rules.items.loot_divisor" value="2"/> <!-- damage skims off 1/2 of goods transfers -->
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<param name="rules.items.give_divisor" value="2"/> <!-- corruption skims off 1/2 of goods transfers -->
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<param name="rules.move.owner_leave" value="1"/> <!-- owner must leave before moving -->
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<param name="rules.region_owners" value="1"/>
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<param name="rules.cavalry.skill" value="2"/>
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<param name="rules.cavalry.mode" value="1"/>
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<param name="rules.magic.multipotion" value="1"/>
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<param name="rules.magic.wol_effect" value="5"/>
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<param name="rules.magic.factionlist" value="1"/>
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<param name="rules.magic.wol_type" value="2"/>
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<param name="rules.magic.blessed_harvest" value="1"/>
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<param name="rules.magic.elfpower" value="1"/> <!-- elves get ring-of-power bonus in a forest -->
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<param name="rules.magic.playerschools" value="gwyrrd illaun draig cerddor"/>
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<param name="rules.build.other_buildings" value="1"/>
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<param name="rules.economy.taxation" value="1"/>
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<param name="rules.economy.food" value="2"/>
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<param name="rules.economy.wages" value="1"/>
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<param name="rules.economy.roqf" value="5"/>
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<param name="rules.economy.herbrot" value="0"/>
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<param name="rules.region_owner_pay_building" value="market harbour lighthouse"/>
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<param name="rules.dwarf_castles" value="1"/>
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<!-- param name="rules.nmr.destroy" value="1"/ -->
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<param name="rules.limit.faction" value="250"/>
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<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
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<param name="rules.economy.grow" value="1"/>
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<param name="rules.tactics.formula" value="1"/> <!-- 10% per skilldiff -->
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<param name="rules.help.mask" value="fight guard money give"/>
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<param name="movement.shipspeed.skillbonus" value="6"/>
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<param name="alliance.auto" value="fight"/>
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<param name="alliance.restricted" value="fight"/>
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<param name="game.id" value="3"/>
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<param name="game.name" value="E3"/>
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</game>
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<rules>
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<function name="wage" value="minimum_wage"/>
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@ -1,5 +1,74 @@
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{
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"include": [
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"keywords.json"
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]
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],
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"settings": {
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"game.id": 4,
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"game.name": "Deveron",
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"database.gameid": 7,
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"NewbieImmunity": 4,
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"modules.astralspace": 0,
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"modules.wormholes": 0,
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"modules.markets": 1,
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"magic.regeneration": 0.75,
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"magic.power": 0.5,
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"resource.factor": 0.25,
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"skills.cost.tactics": 500,
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"entertain.base": 0,
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"entertain.perlevel": 20,
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"nmr.timeout": 5,
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"nmr.removenewbie": 0,
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"GiveRestriction": 3,
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"hunger.long": 0,
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"hunger.demon.skill": 1,
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"hunger.damage": "1d9+9",
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"hunger.demons": 1,
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"init_spells": 0,
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"recruit.allow_merge": 1,
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"study.expensivemigrants": 1,
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"study.speedup": 2,
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"world.era": 3,
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"rules.migrants": 0,
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"rules.reserve.twophase": 1,
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"rules.owners.force_leave": 0,
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"rules.transfermen": 0,
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"rules.stealth.faction": 1,
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"rules.stealth.anon_battle": 0,
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"rules.check_overload": 0,
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"rules.combat.goblinbonus": 3,
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"rules.ship.damage_drift": 0.00,
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"rules.alliances": 1,
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"rules.combat.herospeed": 3,
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"rules.combat.demon_vampire": 5,
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"rules.combat.skill_bonus": 0,
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"rules.combat.nat_armor": 1,
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"rules.items.loot_divisor": 2,
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"rules.items.give_divisor": 2,
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"rules.move.owner_leave": 1,
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"rules.region_owners": 1,
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"rules.cavalry.skill": 2,
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"rules.cavalry.mode": 1,
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"rules.magic.multipotion": 1,
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"rules.magic.wol_effect": 5,
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"rules.magic.factionlist": 1,
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"rules.magic.wol_type": 2,
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"rules.magic.blessed_harvest": 1,
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"rules.magic.elfpower": 1,
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"rules.magic.playerschools": "gwyrrd illaun draig cerddor",
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"rules.build.other_buildings": 1,
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"rules.economy.taxation": 1,
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"rules.economy.food": 2,
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"rules.economy.wages": 1,
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"rules.economy.roqf": 5,
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"rules.economy.herbrot": 0,
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"rules.region_owner_pay_building": "market harbour lighthouse",
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"rules.dwarf_castles": 1,
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"rules.limit.faction": 250,
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"rules.economy.grow": 1,
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"rules.tactics.formula": 1,
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"rules.help.mask": "fight guard money give",
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"movement.shipspeed.skillbonus": 6,
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"alliance.auto": "fight",
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"alliance.restricted": "fight"
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}
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}
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@ -45,9 +45,6 @@
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<xi:include href="config://default/names-dragons.xml"/>
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<game name="Deveron">
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<!-- Game specific settings -->
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<param name="database.gameid" value="7"></param>
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<order name="besiege" disable="yes"/>
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<order name="steal" disable="yes"/>
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<order name="buy" disable="yes"/>
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@ -89,79 +86,6 @@
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<skill name="stealth" enable="false"/>
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<skill name="taxation" enable="false"/>
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<skill name="trade" enable="false"/>
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<param name="NewbieImmunity" value="4"/>
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<param name="modules.astralspace" value="0"/>
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<param name="modules.wormholes" value="0"/>
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<param name="modules.markets" value="1"/>
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<!-- resource limitations -->
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<param name="magic.regeneration" value="0.75"/>
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<param name="magic.power" value="0.5"/>
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<param name="resource.factor" value="0.25"/>
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<param name="skills.cost.tactics" value="500"/>
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<param name="entertain.base" value="0"/>
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<param name="entertain.perlevel" value="20"/>
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<param name="nmr.timeout" value="5"/>
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<param name="nmr.removenewbie" value="0"/>
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<param name="GiveRestriction" value="3"/>
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<param name="hunger.long" value="0"/>
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<param name="hunger.demon.skill" value="1"/>
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<param name="hunger.damage" value="1d9+9"/>
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<param name="hunger.demons" value="1"/>
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<param name="init_spells" value="0"/>
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<param name="recruit.allow_merge" value="1"/>
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<param name="study.expensivemigrants" value="1"/>
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<param name="study.speedup" value="2"/>
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<param name="world.era" value="3"/>
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<param name="rules.migrants" value="0"/>
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<param name="rules.reserve.twophase" value="1"/>
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<param name="rules.owners.force_leave" value="0"/>
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<param name="rules.transfermen" value="0"/>
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<param name="rules.stealth.faction" value="1"/>
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<param name="rules.stealth.anon_battle" value="0"/>
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<param name="rules.check_overload" value="0"/>
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<param name="rules.combat.goblinbonus" value="3"/>
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<param name="rules.ship.damage_drift" value="0.00"/> <!-- percent damage from drifting-->
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<param name="rules.alliances" value="1"/>
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<param name="rules.combat.herospeed" value="3"/>
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<param name="rules.combat.demon_vampire" value="5"/> <!-- regen 1 hp per X points of damage done -->
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<param name="rules.combat.skill_bonus" value="0"/>
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<param name="rules.combat.nat_armor" value="1"/>
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<!--param name="rules.combat.loot" value="5"/--> <!-- only self + others - keeploot -->
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<param name="rules.items.loot_divisor" value="2"/> <!-- damage skims off 1/2 of goods transfers -->
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<param name="rules.items.give_divisor" value="2"/> <!-- corruption skims off 1/2 of goods transfers -->
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<param name="rules.move.owner_leave" value="1"/> <!-- owner must leave before moving -->
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<param name="rules.region_owners" value="1"/>
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<param name="rules.cavalry.skill" value="2"/>
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<param name="rules.cavalry.mode" value="1"/>
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<param name="rules.magic.multipotion" value="1"/>
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<param name="rules.magic.wol_effect" value="5"/>
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<param name="rules.magic.factionlist" value="1"/>
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<param name="rules.magic.wol_type" value="2"/>
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<param name="rules.magic.blessed_harvest" value="1"/>
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<param name="rules.magic.elfpower" value="1"/> <!-- elves get ring-of-power bonus in a forest -->
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<param name="rules.magic.playerschools" value="gwyrrd illaun draig cerddor"/>
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<param name="rules.build.other_buildings" value="1"/>
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<param name="rules.economy.taxation" value="1"/>
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<param name="rules.economy.food" value="2"/>
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<param name="rules.economy.wages" value="1"/>
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<param name="rules.economy.roqf" value="5"/>
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<param name="rules.economy.herbrot" value="0"/>
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<param name="rules.region_owner_pay_building" value="market harbour lighthouse"/>
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<param name="rules.dwarf_castles" value="1"/>
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<!-- param name="rules.nmr.destroy" value="1"/ -->
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<param name="rules.limit.faction" value="250"/>
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<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
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<param name="rules.economy.grow" value="1"/>
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<param name="rules.tactics.formula" value="1"/> <!-- 10% per skilldiff -->
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<param name="rules.help.mask" value="fight guard money give"/>
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<param name="movement.shipspeed.skillbonus" value="6"/>
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<param name="alliance.auto" value="fight"/>
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<param name="alliance.restricted" value="fight"/>
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<param name="game.id" value="4"/>
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<param name="game.name" value="Deveron"/>
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</game>
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<rules>
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<function name="wage" value="minimum_wage"/>
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