forked from github/server
reduce dependeny spaghetti for database code.
This commit is contained in:
parent
17f7aa2c0a
commit
7b9e72e559
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@ -144,6 +144,7 @@ set (ERESSEA_SRC
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set(CHECK_SRC
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checker.c
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orderfile.c
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)
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set(SERVER_SRC
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@ -12,6 +12,7 @@
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#include <kernel/save.h>
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#include <util/language.h>
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#include <util/log.h>
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#include <stream.h>
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#include <stdio.h>
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@ -34,7 +35,13 @@ int eressea_write_game(const char * filename) {
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}
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int eressea_read_orders(const char * filename) {
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return readorders(filename);
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FILE * F = fopen(filename, "r");
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if (!F) {
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perror(filename);
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return -1;
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}
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log_info("reading orders from %s", filename);
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return readorders(F);
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}
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int eressea_export_json(const char * filename, int flags) {
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@ -2,7 +2,21 @@
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#include <platform.h>
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#endif
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#include <stdio.h>
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#include "orderfile.h"
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int main(int argc, char **argv) {
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FILE * F = stdin;
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if (argc >= 1) {
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const char *filename = argv[1];
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F = fopen(filename, "r");
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if (!F) {
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perror(filename);
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return -1;
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}
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readorders(F);
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fclose(F);
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}
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return 0;
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}
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@ -1,14 +1,14 @@
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#include <platform.h>
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#include "eressea.h"
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#include "kernel/building.h"
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#include "kernel/calendar.h"
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#include "kernel/config.h"
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#include "kernel/curse.h"
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#include "kernel/faction.h"
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#include "kernel/building.h"
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#include "kernel/equipment.h"
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#include "kernel/faction.h"
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#include "kernel/item.h"
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#include "kernel/database.h"
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#include "kernel/orderdb.h"
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#include "util/functions.h"
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#include "util/language.h"
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@ -54,12 +54,12 @@ void game_done(void)
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free_locales();
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#endif
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kernel_done();
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dblib_close();
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orderdb_close();
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}
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void game_init(void)
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{
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dblib_open();
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orderdb_open();
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errno = 0;
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kernel_init();
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register_triggers();
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@ -6,7 +6,6 @@
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#include "kernel/config.h"
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#include "kernel/calendar.h"
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#include "kernel/database.h"
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#include "kernel/faction.h"
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#include "kernel/db/driver.h"
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@ -21,7 +20,7 @@ int gamedb_update(void)
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err = db_driver_open(DB_GAME, dbname);
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if (err == 0) {
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for (f = factions; f; f = f->next) {
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int uid = dblib_save_faction(f, turn);
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int uid = db_driver_faction_save(f->uid, f->no, turn, f->email, f->_password);
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if (uid > 0) {
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f->uid = uid;
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}
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@ -55,7 +55,6 @@ command.c
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config.c
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connection.c
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curse.c
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database.c
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equipment.c
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faction.c
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group.c
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@ -1,46 +0,0 @@
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#include <platform.h>
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#include "database.h"
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#include <platform.h>
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#include <kernel/config.h>
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#include <kernel/faction.h>
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#include <kernel/database.h>
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#include <kernel/orderdb.h>
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#include <util/log.h>
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#include "db/driver.h"
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order_data *dblib_load_order(int id)
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{
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if (id > 0) {
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return db_driver_order_load(id);
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}
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return NULL;
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}
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int dblib_save_order(order_data *od)
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{
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if (od->_str) {
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return db_driver_order_save(od);
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}
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return 0;
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}
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int dblib_save_faction(const faction *f, int turn) {
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return db_driver_faction_save(f->uid, f->no, turn, f->email, f->_password);
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}
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void dblib_open(void)
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{
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const char *dbname;
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dbname = config_get("game.dbswap");
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db_driver_open(DB_SWAP, dbname);
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}
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void dblib_close(void)
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{
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db_driver_close(DB_SWAP);
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}
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@ -1,23 +0,0 @@
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#ifndef H_DATABASE
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#define H_DATABASE
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct order_data;
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struct faction;
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void dblib_open(void);
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void dblib_close(void);
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struct order_data *dblib_load_order(int id);
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int dblib_save_order(struct order_data *od);
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int dblib_save_faction(const struct faction *f, int turn);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -2,7 +2,7 @@
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#include <kernel/config.h>
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#include <kernel/faction.h>
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#include "database.h"
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#include "db/driver.h"
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#include "orderdb.h"
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#include <CuTest.h>
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@ -39,9 +39,9 @@ static void test_update_faction(CuTest *tc) {
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test_setup();
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f = test_create_faction(NULL);
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uid = dblib_save_faction(f, 0);
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uid = db_driver_faction_save(f->uid, f->no, 0, f->email, f->_password);
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f->uid = uid;
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uid = dblib_save_faction(f, 0);
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uid = db_driver_faction_save(f->uid, f->no, 0, f->email, f->_password);
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CuAssertIntEquals(tc, f->uid, uid);
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test_teardown();
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}
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@ -4,36 +4,35 @@
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#include <platform.h>
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#include "driver.h"
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#include <kernel/config.h>
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#include <kernel/orderdb.h>
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#include <assert.h>
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#include <string.h>
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static DB *g_dbp;
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void db_driver_open(void)
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void db_driver_open(database_t db, const char *dbname)
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{
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int ret;
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u_int32_t flags = DB_CREATE;
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const char * dbname;
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if (db == DB_SWAP) {
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int ret;
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u_int32_t flags = DB_CREATE;
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dbname = config_get("game.dbname");
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ret = db_create(&g_dbp, NULL, 0);
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assert(ret==0);
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ret = db_create(&g_dbp, NULL, 0);
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assert(ret == 0);
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ret = g_dbp->open(g_dbp, NULL, dbname, NULL, DB_RECNO, flags, 0);
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assert(ret==0);
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ret = g_dbp->open(g_dbp, NULL, dbname, NULL, DB_RECNO, flags, 0);
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assert(ret == 0);
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}
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}
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void db_driver_close(void)
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void db_driver_close(database_t db)
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{
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int ret;
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ret = g_dbp->close(g_dbp, 0);
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assert(ret==0);
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if (db == DB_SWAP) {
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int ret;
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ret = g_dbp->close(g_dbp, 0);
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assert(ret == 0);
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}
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}
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int db_driver_order_save(struct order_data *od)
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int db_driver_order_save(const char *str)
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{
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int ret;
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DBT key, data;
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@ -46,18 +45,13 @@ int db_driver_order_save(struct order_data *od)
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key.size = key.ulen = sizeof(recno);
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key.flags = DB_DBT_USERMEM;
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data.data = (void *)od->_str;
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data.size = data.ulen = strlen(od->_str) + 1;
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data.size = data.ulen = strlen(str) + 1;
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data.flags = DB_DBT_USERMEM;
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ret = g_dbp->put(g_dbp, NULL, &key, &data, DB_APPEND);
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assert(ret == 0);
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return (int)recno;
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}
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int db_driver_faction_save(int id, int no, int turn, const char *email, const char *password)
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{
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return -1;
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}
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struct order_data *db_driver_order_load(int id)
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{
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int ret;
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return od;
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}
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int db_driver_faction_save(int id, int no, int turn, const char *email, const char *password)
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{
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return -1;
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}
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@ -1,7 +1,11 @@
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#pragma once
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#include <stddef.h>
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struct order_data;
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extern void odata_create(struct order_data **pdata, size_t len, const char *str);
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typedef enum database_t {
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DB_SWAP,
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DB_GAME,
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@ -9,6 +13,6 @@ typedef enum database_t {
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int db_driver_open(database_t db, const char *dbname);
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void db_driver_close(database_t db);
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int db_driver_order_save(struct order_data *od);
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int db_driver_order_save(const char *str);
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struct order_data *db_driver_order_load(int id);
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int db_driver_faction_save(int id, int no, int turn, const char *email, const char *password);
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@ -1,8 +1,6 @@
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#include <platform.h>
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#include <kernel/config.h>
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#include <kernel/database.h>
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#include <kernel/orderdb.h>
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#include <util/log.h>
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@ -25,9 +23,9 @@ static sqlite3_stmt * g_stmt_insert_faction;
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static int g_order_batchsize;
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static int g_order_tx_size;
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order_data *db_driver_order_load(int id)
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struct order_data *db_driver_order_load(int id)
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{
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order_data * od = NULL;
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struct order_data * od = NULL;
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int err;
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ERRNO_CHECK();
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@ -58,12 +56,12 @@ order_data *db_driver_order_load(int id)
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return NULL;
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}
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int db_driver_order_save(order_data *od)
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int db_driver_order_save(const char *str)
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{
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int err;
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sqlite3_int64 id;
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assert(od && od->_str);
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assert(str);
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ERRNO_CHECK();
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@ -76,7 +74,7 @@ int db_driver_order_save(order_data *od)
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err = sqlite3_reset(g_stmt_insert_order);
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assert(err == SQLITE_OK);
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err = sqlite3_bind_text(g_stmt_insert_order, 1, od->_str, -1, SQLITE_STATIC);
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err = sqlite3_bind_text(g_stmt_insert_order, 1, str, -1, SQLITE_STATIC);
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assert(err == SQLITE_OK);
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err = sqlite3_step(g_stmt_insert_order);
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assert(err == SQLITE_DONE);
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@ -1,5 +1,8 @@
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#include <platform.h>
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#include "database.h"
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#include "config.h"
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#include "db/driver.h"
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#include "orderdb.h"
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#include <util/log.h>
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#include <stdlib.h>
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#include <string.h>
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void orderdb_open(void)
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{
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const char *dbname;
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dbname = config_get("game.dbswap");
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db_driver_open(DB_SWAP, dbname);
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}
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void orderdb_close(void)
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{
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db_driver_close(DB_SWAP);
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}
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void odata_create(order_data **pdata, size_t len, const char *str)
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{
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order_data *data;
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order_data *odata_load(int id)
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{
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return dblib_load_order(id);
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if (id > 0) {
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return db_driver_order_load(id);
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}
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return NULL;
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}
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int odata_save(order_data *od)
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{
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return dblib_save_order(od);
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if (od->_str) {
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return db_driver_order_save(od->_str);
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}
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return 0;
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}
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@ -19,6 +19,9 @@ extern "C" {
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order_data *odata_load(int id);
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int odata_save(order_data *od);
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void orderdb_open(void);
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void orderdb_close(void);
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#ifdef __cplusplus
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}
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#endif
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@ -226,20 +226,13 @@ static const char * file_getbuf(void *data)
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return getbuf(F, ENCODING_UTF8);
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}
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int readorders(const char *filename)
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int readorders(FILE *F)
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{
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input in;
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int result;
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FILE *F = fopen(filename, "r");
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if (!F) {
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perror(filename);
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return -1;
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}
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log_info("reading orders from %s", filename);
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in.getbuf = file_getbuf;
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in.data = F;
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result = read_orders(&in);
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fclose(F);
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return result;
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}
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@ -1,7 +1,7 @@
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#ifndef H_ORDERFILE
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#define H_ORDERFILE
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#include <skill.h>
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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@ -13,7 +13,7 @@ extern "C" {
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} input;
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int read_orders(struct input *in);
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int readorders(const char *filename);
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int readorders(FILE *F);
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#ifdef __cplusplus
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}
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@ -1,7 +1,6 @@
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#include <platform.h>
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#include <eressea.h>
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#include <kernel/config.h>
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#include <kernel/database.h>
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#include <CuTest.h>
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#include <stdio.h>
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#include <string.h>
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@ -0,0 +1,3 @@
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ERESSEA uhfr "Hodor"
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EINHEIT 8bz3
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BENENNEN EINHEIT 'Goldene Herde'
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