forked from github/server
count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
ausserdem ein bischen code-cleanup.
This commit is contained in:
parent
80e445fe96
commit
7b76da7c39
|
@ -3411,13 +3411,13 @@ new_units (void)
|
||||||
int g, alias;
|
int g, alias;
|
||||||
order ** newordersp;
|
order ** newordersp;
|
||||||
|
|
||||||
if (checkunitnumber(u->faction, 1) == false) {
|
if (!checkunitnumber(u->faction, 1)) {
|
||||||
if (global.unitsperalliance == false) {
|
if (global.unitsperalliance) {
|
||||||
ADDMSG(&u->faction->msgs, msg_message("too_many_units_in_faction",
|
ADDMSG(&u->faction->msgs, msg_message("too_many_units_in_alliance",
|
||||||
"command unit region allowed",
|
"command unit region allowed",
|
||||||
makeord, u, r, maxunits(u->faction)));
|
makeord, u, r, maxunits(u->faction)));
|
||||||
} else {
|
} else {
|
||||||
ADDMSG(&u->faction->msgs, msg_message("too_many_units_in_alliance",
|
ADDMSG(&u->faction->msgs, msg_message("too_many_units_in_faction",
|
||||||
"command unit region allowed",
|
"command unit region allowed",
|
||||||
makeord, u, r, maxunits(u->faction)));
|
makeord, u, r, maxunits(u->faction)));
|
||||||
}
|
}
|
||||||
|
|
|
@ -126,7 +126,7 @@ addfaction(const char *email, const char * password,
|
||||||
f->locale = loc;
|
f->locale = loc;
|
||||||
f->subscription = subscription;
|
f->subscription = subscription;
|
||||||
|
|
||||||
f->options = Pow(O_REPORT) | Pow(O_ZUGVORLAGE) | Pow(O_SILBERPOOL) | Pow(O_COMPUTER) | Pow(O_COMPRESS) | Pow(O_ADRESSEN) | Pow(O_STATISTICS);
|
f->options = want(O_REPORT) | want(O_ZUGVORLAGE) | want(O_SILBERPOOL) | want(O_COMPUTER) | want(O_COMPRESS) | want(O_ADRESSEN) | want(O_STATISTICS);
|
||||||
|
|
||||||
f->no = unused_faction_id();
|
f->no = unused_faction_id();
|
||||||
addlist(&factions, f);
|
addlist(&factions, f);
|
||||||
|
|
|
@ -718,7 +718,7 @@ spskill(char * buffer, size_t size, const struct locale * lang, const struct uni
|
||||||
size -= rsize;
|
size -= rsize;
|
||||||
bufp += rsize;
|
bufp += rsize;
|
||||||
|
|
||||||
if(u->faction->options & Pow(O_SHOWSKCHANGE)) {
|
if (u->faction->options & want(O_SHOWSKCHANGE)) {
|
||||||
skill *skill = get_skill(u, sk);
|
skill *skill = get_skill(u, sk);
|
||||||
int oldeff = 0;
|
int oldeff = 0;
|
||||||
int diff;
|
int diff;
|
||||||
|
|
|
@ -1002,9 +1002,9 @@ readunit(FILE * F)
|
||||||
u_setfaction(u, findfaction(MONSTER_FACTION));
|
u_setfaction(u, findfaction(MONSTER_FACTION));
|
||||||
set_number(u, 0);
|
set_number(u, 0);
|
||||||
}
|
}
|
||||||
if (playerrace(u->race)) {
|
|
||||||
u->faction->no_units++;
|
if (count_unit(u)) u->faction->no_units++;
|
||||||
}
|
|
||||||
set_number(u, number);
|
set_number(u, number);
|
||||||
u->building = findbuilding(rid(F));
|
u->building = findbuilding(rid(F));
|
||||||
u->ship = findship(rid(F));
|
u->ship = findship(rid(F));
|
||||||
|
@ -1561,9 +1561,9 @@ readfaction(FILE * F)
|
||||||
|
|
||||||
i = f->options = ri(F);
|
i = f->options = ri(F);
|
||||||
|
|
||||||
if ((i & ((1<<O_REPORT)|(1<<O_COMPUTER)))==0 && f->no!=MONSTER_FACTION) {
|
if ((i & (want(O_REPORT)|want(O_COMPUTER)))==0 && f->no!=MONSTER_FACTION) {
|
||||||
/* Kein Report eingestellt, Fehler */
|
/* Kein Report eingestellt, Fehler */
|
||||||
f->options = f->options | Pow(O_REPORT) | Pow(O_ZUGVORLAGE);
|
f->options = f->options | want(O_REPORT) | want(O_ZUGVORLAGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (global.data_version < TYPES_VERSION) {
|
if (global.data_version < TYPES_VERSION) {
|
||||||
|
@ -1650,7 +1650,7 @@ writefaction(FILE * F, const faction * f)
|
||||||
wi(F, ur->y);
|
wi(F, ur->y);
|
||||||
}
|
}
|
||||||
wnl(F);
|
wnl(F);
|
||||||
wi(F, f->options & ~Pow(O_DEBUG));
|
wi(F, f->options & ~want(O_DEBUG));
|
||||||
wnl(F);
|
wnl(F);
|
||||||
|
|
||||||
for (sf = f->allies; sf; sf = sf->next) {
|
for (sf = f->allies; sf; sf = sf->next) {
|
||||||
|
|
|
@ -904,9 +904,7 @@ u_setfaction(unit * u, faction * f)
|
||||||
if (u->faction) {
|
if (u->faction) {
|
||||||
unit ** iunit;
|
unit ** iunit;
|
||||||
set_number(u, 0);
|
set_number(u, 0);
|
||||||
if (playerrace(u->race)) {
|
|
||||||
--u->faction->no_units;
|
--u->faction->no_units;
|
||||||
}
|
|
||||||
join_group(u, NULL);
|
join_group(u, NULL);
|
||||||
free_orders(&u->orders);
|
free_orders(&u->orders);
|
||||||
set_order(&u->thisorder, NULL);
|
set_order(&u->thisorder, NULL);
|
||||||
|
@ -932,11 +930,9 @@ u_setfaction(unit * u, faction * f)
|
||||||
if (u->region) update_interval(f, u->region);
|
if (u->region) update_interval(f, u->region);
|
||||||
if (cnt && f) {
|
if (cnt && f) {
|
||||||
set_number(u, cnt);
|
set_number(u, cnt);
|
||||||
if (playerrace(u->race)) {
|
|
||||||
++f->no_units;
|
++f->no_units;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/* vorsicht Sprüche können u->number == RS_FARVISION haben! */
|
/* vorsicht Sprüche können u->number == RS_FARVISION haben! */
|
||||||
void
|
void
|
||||||
|
|
|
@ -1520,7 +1520,7 @@ makemonsters(void)
|
||||||
f->locale=default_locale;
|
f->locale=default_locale;
|
||||||
|
|
||||||
factions=f;
|
factions=f;
|
||||||
f->options = Pow(O_REPORT);
|
f->options = want(O_REPORT);
|
||||||
f->no=MONSTER_FACTION;
|
f->no=MONSTER_FACTION;
|
||||||
f->subscription = 0;
|
f->subscription = 0;
|
||||||
f->name=strdup("Monster");
|
f->name=strdup("Monster");
|
||||||
|
|
Loading…
Reference in New Issue